Player Matchup

Tyr
Tyr
D0P3_Magic1an
Tyr
Level 35
God Stats
0W - 9L
1,111 SR
Queue Stats
65W - 70L
1,388 Elo+
Solo
Arachne
Arachne
Dripppyjon
Arachne
Level 46
God Stats
3W - 3L
1,618 SR
Queue Stats
18W - 17L
1,423 Elo+
Party 1
Baba Yaga
Baba Yaga
Hotboxxx
Baba Yaga
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
165W - 161L
1,485 Elo+
Party 1
Bacchus
Bacchus
Immapotthead420
Bacchus
Level 128
God Stats
3W - 4L
1,575 SR
Queue Stats
458W - 445L
1,502 Elo+
Party 1
Hachiman
Hachiman
NoFeedingPlease
Hachiman
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 232L
1,537 Elo+
Party 1
Team Averages
Level 83
1,461 SR
1,467 Elo+

VS

Team Averages
Level 104
1,607 SR
1,433 Elo+
Bellona
Bellona
Boy Stainless21
Bellona
Level 29
God Stats
23W - 13L
1,528 SR
Queue Stats
171W - 169L
1,360 Elo+
Party 3
Set
Set
Censoredorb
Set
Level 142
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Artio
Artio
HoggotheDoggoTTV
Artio
Level 49
God Stats
2W - 0L
1,749 SR
Queue Stats
3W - 8L
1,400 Elo+
Party 2
Zeus
Zeus
Spookycoolaid
Zeus
Level 148
God Stats
7W - 4L
1,515 SR
Queue Stats
188W - 182L
1,487 Elo+
Party 2
Mulan
Mulan
twstockton
Mulan
Level 154
God Stats
11W - 4L
1,527 SR
Queue Stats
114W - 112L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,011
501
3,017
13,342
8,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Dripppyjon
Arachne
11
2 / 5 / 4
7,260
454
4,965
11,275
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Hotboxxx
Baba Yaga
12
1 / 4 / 5
7,288
456
4,317
8,618
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 5 / 6
7,571
473
7,610
12,173
9,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
15
8 / 1 / 2
9,387
587
9,060
8,048
2,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
8,239
515
3,891
10,064
5,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 5 / 7
8,819
551
8,528
12,979
5,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 1 / 10
8,620
539
3,587
9,777
7,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
10 / 2 / 3
10,195
637
13,291
9,335
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
15
2 / 1 / 1
9,197
575
7,710
7,338
4,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
14
Kills
19
19
Deaths
14
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
5
1
0.5
W
3
5
7
1.3
L
0
4
0
0
L
Arachne
Dripppyjon
Arachne
2
5
4
0.8
W
2
1
10
7
L
Baba Yaga
Hotboxxx
Baba Yaga
1
4
5
0.88
L
3
5
6
1.2
L
Hachiman
8
1
2
9
W
10
2
3
5.75
W
Mulan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,969
Damage
37,007
53,456
Taken
49,493
28,299
Mitigated
26,915
12,546
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,891
262
0
736
10,064
5,670
0
1,669
8,395
4,175
26,133
W
8,528
4,161
0
3,033
12,979
5,466
0
2,931
10,048
0
53,731
L
3,017
1,092
0
4,512
13,342
8,682
0
418
12,924
0
46,818
L
Arachne
Dripppyjon
Arachne
4,965
3,525
567
1,747
11,275
3,916
0
5,641
5,442
0
30,008
W
3,587
757
1,190
3,525
9,777
7,270
68
2,818
6,959
18,820
0
L
Baba Yaga
Hotboxxx
Baba Yaga
4,317
315
0
2,244
8,618
3,103
0
3,256
5,069
41,207
0
L
7,610
780
0
2,904
12,173
9,607
0
6,937
4,975
21,975
0
L
Hachiman
9,060
4,493
0
572
8,048
2,991
378
1,090
6,958
0
57,251
W
13,291
2,436
0
4,183
9,335
3,514
807
3,734
5,601
62,111
0
W
Mulan
7,710
1,786
0
2,544
7,338
4,995
582
775
6,563
0
53,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,517
Gold Earned
45,070
360
Minions Killed
454
0
Camps Cleared
0
1,478,107
Distance Traveled
1,537,485
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,239
515
48
3
0
341,542
0
W
Set
8,819
551
99
6
0
317,462
1
L
Tyr
8,011
501
106
7
0
290,878
5
L
Arachne
7,260
454
48
3
0
310,707
1
W
Artio
8,620
539
37
2
0
316,505
0
L
Baba Yaga
7,288
456
78
5
0
294,249
6
L
Bacchus
7,571
473
30
2
0
303,699
1
L
Hachiman
9,387
587
98
6
0
278,574
3
W
Zeus
10,195
637
135
8
0
274,280
5
W
Mulan
9,197
575
135
8
0
287,696
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role