Player Matchup

Zeus
Zeus
DzNoScopes
Zeus
Level 87
God Stats
64W - 52L
1,520 SR
Queue Stats
506W - 418L
1,508 Elo+
Party 1
Fenrir
Fenrir
M4ST_Pablo_
Fenrir
Level 129
God Stats
9W - 2L
1,698 SR
Queue Stats
128W - 69L
1,732 Elo+
Party 1
Ganesha
Ganesha
manju02
Ganesha
Level 107
God Stats
22W - 17L
1,532 SR
Queue Stats
65W - 63L
1,501 Elo+
Party 1
Team Averages
Level 108
1,584 SR
1,580 Elo+

VS

Team Averages
Level 64
1,210 SR
1,181 Elo+
Kukulkan
Kukulkan
Christ_Feredinos
Kukulkan
Level 41
God Stats
7W - 17L
1,382 SR
Queue Stats
16W - 54L
1,156 Elo+
Party 2
Bacchus
Bacchus
Conclavius_Url
Bacchus
Level 84
God Stats
0W - 3L
1,144 SR
Queue Stats
45W - 99L
1,294 Elo+
Party 2
Neith
Neith
nick_dril
Neith
Level 66
God Stats
0W - 5L
1,105 SR
Queue Stats
2W - 14L
1,092 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 11
9,198
836
8,870
4,773
1,794
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
14
16 / 4 / 6
10,384
944
18,142
11,042
6,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
manju02
Ganesha
12
0 / 1 / 22
8,874
807
2,963
11,413
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 3
7,680
698
8,054
11,027
3,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 5 / 2
7,883
717
3,309
11,668
9,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
nick_dril
Neith
9
0 / 8 / 1
6,546
595
3,707
10,718
2,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
23
Kills
3
5
Deaths
23
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
L
2
5
2
0.6
W
7
0
11
12.5
W
Fenrir
16
4
6
4.75
W
Ganesha
manju02
Ganesha
0
1
22
11
L
Neith
nick_dril
Neith
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,975
Damage
15,070
27,228
Taken
33,413
18,732
Mitigated
15,812
6,703
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,054
1,027
147
925
11,027
3,392
312
3,336
7,691
21,056
0
L
3,309
374
357
3,252
11,668
9,468
300
4,587
7,066
11,509
0
W
8,870
844
0
2,248
4,773
1,794
732
3,229
1,544
30,095
0
W
Fenrir
18,142
4,725
0
1,401
11,042
6,411
886
3,789
7,253
0
42,563
W
Ganesha
manju02
Ganesha
2,963
391
0
3,054
11,413
10,527
223
4,345
7,068
15,296
0
L
Neith
nick_dril
Neith
3,707
877
532
2,503
10,718
2,952
590
3,895
6,823
0
15,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,456
Gold Earned
22,109
120
Minions Killed
76
0
Camps Cleared
0
562,429
Distance Traveled
489,680
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,680
698
41
4
0
137,193
0
L
Bacchus
7,883
717
12
1
0
202,525
3
W
Zeus
9,198
836
53
5
0
170,789
1
W
Fenrir
10,384
944
63
6
0
201,846
1
W
Ganesha
8,874
807
4
0
0
189,794
0
L
Neith
6,546
595
23
2
0
149,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role