Player Matchup

Mercury
Mercury
Desnhuts
Mercury
Level 27
God Stats
24W - 12L
1,728 SR
Queue Stats
208W - 147L
1,602 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jordansan09
Morgan Le Fay
Level 5
God Stats
1W - 1L
1,274 SR
Queue Stats
3W - 2L
1,505 Elo+
Party 2
Vamana
Vamana
Kidd-x-Mizu
Vamana
Level 109
God Stats
1W - 1L
1,760 SR
Queue Stats
9W - 6L
1,513 Elo+
Party 2
Team Averages
Level 47
1,587 SR
1,540 Elo+

VS

Team Averages
Level 78
1,482 SR
1,552 Elo+
Gilgamesh
Gilgamesh
TreyIen
Gilgamesh
Level 29
God Stats
20W - 9L
1,558 SR
Queue Stats
25W - 11L
1,617 Elo+
Party 1
Cthulhu
Cthulhu
TrickBeater
Cthulhu
Level 85
God Stats
20W - 11L
1,646 SR
Queue Stats
57W - 50L
1,493 Elo+
Party 1
Janus
Janus
kittensonfire
Janus
Level 121
God Stats
0W - 2L
1,242 SR
Queue Stats
111W - 90L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Desnhuts
Mercury
17
7 / 2 / 6
11,823
739
9,246
10,270
4,005
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Jordansan09
Morgan Le Fay
15
3 / 4 / 10
10,801
675
11,984
9,001
3,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
15
8 / 2 / 9
11,666
729
9,664
18,969
10,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TreyIen
Gilgamesh
13
3 / 6 / 3
9,676
605
4,021
13,815
8,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
TrickBeater
Cthulhu
13
5 / 5 / 2
11,183
699
9,732
13,981
13,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 7 / 2
8,814
551
7,787
9,023
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
18
Kills
8
8
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
Desnhuts
Mercury
7
2
6
5
W
Morgan Le Fay
Jordansan09
Morgan Le Fay
3
4
10
2
W
Vamana
8
2
9
6.25
L
Gilgamesh
TreyIen
Gilgamesh
3
6
3
0.75
L
Cthulhu
TrickBeater
Cthulhu
5
5
2
1.2
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,894
Damage
21,540
38,240
Taken
36,819
17,878
Mitigated
24,642
10,021
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Desnhuts
Mercury
9,246
4,724
0
1,643
10,270
4,005
1,878
5,270
4,732
0
55,832
W
Morgan Le Fay
Jordansan09
Morgan Le Fay
11,984
824
0
1,830
9,001
3,325
569
4,682
4,161
41,187
0
W
Vamana
9,664
6,233
0
6,548
18,969
10,548
409
6,861
11,828
0
36,985
L
Gilgamesh
TreyIen
Gilgamesh
4,021
999
0
514
13,815
8,252
196
3,895
9,572
0
22,113
L
Cthulhu
TrickBeater
Cthulhu
9,732
510
747
2,791
13,981
13,358
0
5,612
7,979
22,147
0
L
7,787
76
0
896
9,023
3,032
369
1,563
7,284
37,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,290
Gold Earned
29,673
179
Minions Killed
134
0
Camps Cleared
0
903,844
Distance Traveled
816,746
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,823
739
66
4
0
321,094
1
W
Morgan Le Fay
10,801
675
72
5
0
261,080
2
W
Vamana
11,666
729
41
3
0
321,670
0
L
Gilgamesh
9,676
605
29
2
0
272,518
0
L
Cthulhu
11,183
699
26
2
0
284,340
2
L
Janus
8,814
551
79
5
0
259,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role