Player Matchup

Chiron
Chiron
HopeiHitMyAutos
Chiron
Level 109
God Stats
3W - 0L
1,728 SR
Queue Stats
29W - 11L
1,770 Elo+
Party 2
Thor
Thor
LeBronIsHome
Thor
Level 100
God Stats
9W - 8L
1,574 SR
Queue Stats
569W - 522L
1,514 Elo+
Solo
Merlin
Merlin
Xenongadolinium
Merlin
Level 104
God Stats
21W - 29L
1,628 SR
Queue Stats
645W - 637L
1,556 Elo+
Solo
Artio
Artio
lol12323232
Artio
Level 84
God Stats
5W - 1L
1,690 SR
Queue Stats
18W - 8L
1,688 Elo+
Party 2
Erlang Shen
Erlang Shen
mrprimex
Erlang Shen
Level 63
God Stats
8W - 5L
1,525 SR
Queue Stats
315W - 286L
1,527 Elo+
Solo
Team Averages
Level 92
1,629 SR
1,611 Elo+

VS

Team Averages
Level 115
1,564 SR
1,482 Elo+
Janus
Janus
BurnSetting
Janus
Level 152
God Stats
15W - 13L
1,536 SR
Queue Stats
529W - 516L
1,564 Elo+
Solo
Cernunnos
Cernunnos
Fedorado
Cernunnos
Level 139
God Stats
2W - 7L
1,718 SR
Queue Stats
164W - 151L
1,472 Elo+
Party 1
Achilles
Achilles
SangrinoSangria
Achilles
Level 85
God Stats
22W - 14L
1,689 SR
Queue Stats
92W - 96L
1,470 Elo+
Party 1
Yemoja
Yemoja
Shinya12
Yemoja
Level 143
God Stats
9W - 13L
1,430 SR
Queue Stats
231W - 217L
1,531 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
markusXVI
Morgan Le Fay
Level 57
God Stats
31W - 29L
1,446 SR
Queue Stats
309W - 390L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 4
6,188
619
7,920
6,243
2,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 1
6,354
635
3,052
3,162
1,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 0 / 1
6,017
602
3,138
3,306
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 0 / 7
5,844
584
2,934
7,465
3,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
mrprimex
Erlang Shen
11
4 / 1 / 3
6,586
659
6,183
6,808
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,938
594
3,244
5,627
1,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
Fedorado
Cernunnos
8
0 / 5 / 1
4,734
473
3,437
6,163
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
7
0 / 3 / 0
4,424
442
1,470
6,213
4,678
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Shinya12
Yemoja
8
0 / 4 / 1
4,801
480
1,898
6,425
1,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
markusXVI
Morgan Le Fay
8
1 / 4 / 0
5,103
510
4,305
6,648
1,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
18
Kills
3
3
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Cernunnos
Fedorado
Cernunnos
0
5
1
0.1
W
6
2
4
4
W
3
0
1
3.5
L
Achilles
0
3
0
0
L
Yemoja
Shinya12
Yemoja
0
4
1
0.13
W
2
0
1
2.5
W
3
0
7
6.5
L
Morgan Le Fay
markusXVI
Morgan Le Fay
1
4
0
0.25
W
Erlang Shen
mrprimex
Erlang Shen
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,227
Damage
14,354
26,984
Taken
31,076
10,076
Mitigated
11,581
9,255
Healing
4,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,244
323
0
534
5,627
1,834
0
2,370
3,029
31,972
1,372
L
Cernunnos
Fedorado
Cernunnos
3,437
1,650
0
508
6,163
1,235
0
1,117
5,046
0
21,344
W
7,920
3,776
524
1,962
6,243
2,091
22
1,690
4,553
0
32,165
W
3,052
1,211
0
1,479
3,162
1,108
0
724
2,318
0
30,947
L
Achilles
1,470
375
0
1,414
6,213
4,678
0
0
6,213
0
13,220
L
Yemoja
Shinya12
Yemoja
1,898
733
478
748
6,425
1,963
0
1,330
5,095
12,724
0
W
3,138
67
0
238
3,306
1,081
0
2,180
1,126
27,146
0
W
2,934
744
249
3,804
7,465
3,197
0
2,031
5,434
13,083
0
L
Morgan Le Fay
markusXVI
Morgan Le Fay
4,305
487
0
800
6,648
1,871
0
949
5,621
26,876
0
W
Erlang Shen
mrprimex
Erlang Shen
6,183
3,715
0
999
6,808
2,599
0
2,772
4,006
0
40,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,989
Gold Earned
25,000
299
Minions Killed
209
0
Camps Cleared
0
1,037,615
Distance Traveled
910,808
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,938
594
71
7
0
197,823
6
L
Cernunnos
4,734
473
44
4
0
184,265
1
W
Chiron
6,188
619
60
6
0
189,495
0
W
Thor
6,354
635
76
8
0
192,919
3
L
Achilles
4,424
442
27
3
0
183,688
1
L
Yemoja
4,801
480
19
2
0
183,870
2
W
Merlin
6,017
602
72
7
0
207,303
1
W
Artio
5,844
584
11
1
0
219,062
5
L
Morgan Le Fay
5,103
510
48
5
0
161,162
2
W
Erlang Shen
6,586
659
80
8
0
228,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role