Player Matchup

Arachne
Arachne
 
Arachne
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
TEKOGreensocks
Janus
Level 126
God Stats
17W - 22L
1,529 SR
Queue Stats
460W - 545L
1,387 Elo+
Solo
Bacchus
Bacchus
TearlessSpice32
Bacchus
Level 120
God Stats
13W - 26L
1,444 SR
Queue Stats
490W - 532L
1,431 Elo+
Solo
Jing Wei
Jing Wei
koda21
Jing Wei
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 212L
1,425 Elo+
Solo
Hou Yi
Hou Yi
marcos_alvizo
Hou Yi
Level 87
God Stats
30W - 20L
1,537 SR
Queue Stats
206W - 227L
1,440 Elo+
Solo
Team Averages
Level 100
1,502 SR
1,437 Elo+

VS

Team Averages
Level 93
1,424 SR
1,424 Elo+
Scylla
Scylla
 
Scylla
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Big_Kev50067
Sobek
Level 88
God Stats
2W - 1L
1,268 SR
Queue Stats
218W - 215L
1,423 Elo+
Solo
Apollo
Apollo
Hababe
Apollo
Level 86
God Stats
8W - 17L
1,434 SR
Queue Stats
709W - 886L
1,363 Elo+
Party 1
Bastet
Bastet
Kanekalon
Bastet
Level 129
God Stats
1W - 1L
1,518 SR
Queue Stats
25W - 26L
1,484 Elo+
Solo
Chaac
Chaac
OnìChàn
Chaac
Level 80
God Stats
4W - 5L
1,398 SR
Queue Stats
202W - 380L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 0 / 2
5,918
538
3,298
4,976
1,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 0 / 1
5,974
543
1,771
2,378
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 2 / 1
5,154
469
3,157
6,753
4,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
koda21
Jing Wei
9
3 / 2 / 0
5,633
512
4,214
7,009
1,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

1
0 / 0 / 0
3,573
325
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 0 / 0
6,035
549
0
1,697
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 1
5,773
525
3,934
7,608
3,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Hababe
Apollo
9
2 / 3 / 2
5,704
519
3,596
6,561
1,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Kanekalon
Bastet
6
0 / 0 / 0
4,588
417
762
4,588
991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
OnìChàn
Chaac
11
1 / 1 / 1
6,428
584
1,493
3,707
2,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
4
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
0
2
2
W
Scylla
 
Scylla
0
0
0
0
W
1
1
1
1.5
W
Apollo
Hababe
Apollo
2
3
2
1
W
Bastet
Kanekalon
Bastet
0
0
0
0
W
Chaac
OnìChàn
Chaac
1
1
1
1.5
L
0
0
1
0.5
L
1
2
1
0.75
L
Jing Wei
koda21
Jing Wei
3
2
0
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,440
Damage
9,785
21,116
Taken
24,161
8,898
Mitigated
9,733
7,471
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,298
2,308
0
1,748
4,976
1,867
0
670
4,306
0
35,121
W
Scylla
 
Scylla
0
0
0
340
1,697
487
236
841
856
32,647
0
W
3,934
696
0
1,842
7,608
3,641
0
2,060
5,548
16,276
0
W
Apollo
Hababe
Apollo
3,596
2,686
0
399
6,561
1,797
0
1,927
4,634
0
23,964
W
Bastet
Kanekalon
Bastet
762
237
0
1,624
4,588
991
0
0
4,588
0
17,790
W
Chaac
OnìChàn
Chaac
1,493
0
0
669
3,707
2,817
110
100
3,607
0
31,702
L
1,771
0
0
1,068
2,378
677
0
736
1,642
37,170
0
L
3,157
769
216
1,262
6,753
4,384
137
1,327
5,426
15,398
0
L
Jing Wei
koda21
Jing Wei
4,214
3,001
0
3,177
7,009
1,970
496
1,201
5,808
0
23,834
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,252
Gold Earned
28,528
231
Minions Killed
270
0
Camps Cleared
0
857,444
Distance Traveled
983,284
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,918
538
75
7
0
258,657
0
W
Scylla
6,035
549
70
6
0
192,107
0
W
Sobek
5,773
525
25
2
0
206,435
1
W
Apollo
5,704
519
52
5
0
214,049
3
W
Bastet
4,588
417
33
3
0
144,600
0
W
Chaac
6,428
584
90
8
0
226,093
1
L
Janus
5,974
543
96
9
0
203,527
3
L
Bacchus
5,154
469
19
2
0
196,156
0
L
Jing Wei
5,633
512
41
4
0
199,104
3
L
Hou Yi
3,573
325
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role