Player Matchup

Morgan Le Fay
Morgan Le Fay
Akiyama_Nova
Morgan Le Fay
Level 27
God Stats
4W - 10L
1,134 SR
Queue Stats
8W - 16L
1,247 Elo+
Party 1
Chang'e
Chang'e
IWallbangedUrEx
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 1
Artemis
Artemis
Kinjoo
Artemis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Zn_Yukii
Ymir
Level 22
God Stats
41W - 37L
1,326 SR
Queue Stats
87W - 93L
1,229 Elo+
Solo
Danzaburou
Danzaburou
stephenzhu
Danzaburou
Level 27
God Stats
75W - 83L
1,427 SR
Queue Stats
311W - 425L
1,303 Elo+
Solo
Team Averages
Level 21
1,377 SR
1,394 Elo+

VS

Team Averages
Level 22
1,515 SR
1,247 Elo+
Hel
Hel
BrainSmart21
Hel
Level 28
God Stats
46W - 43L
1,560 SR
Queue Stats
161W - 175L
1,335 Elo+
Solo
Arachne
Arachne
MinedMarrow2992
Arachne
Level 25
God Stats
4W - 3L
1,707 SR
Queue Stats
104W - 92L
1,274 Elo+
Solo
Merlin
Merlin
SSJ_Zombie9k
Merlin
Level 24
God Stats
3W - 3L
1,507 SR
Queue Stats
4W - 7L
1,275 Elo+
Solo
Guan Yu
Guan Yu
Wil_Pitt
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,057 Elo+
Solo
Cerberus
Cerberus
neo08X
Cerberus
Level 28
God Stats
13W - 18L
1,300 SR
Queue Stats
265W - 328L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akiyama_Nova
Morgan Le Fay
12
3 / 7 / 4
7,974
443
7,769
11,503
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 0
9,088
505
8,138
9,270
2,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Kinjoo
Artemis
6
1 / 4 / 0
5,887
327
1,626
3,684
892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
2 / 6 / 2
6,635
369
4,804
12,814
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
stephenzhu
Danzaburou
14
3 / 7 / 4
8,653
481
9,236
16,296
4,638
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 3
9,634
535
9,503
8,545
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 4
8,408
467
7,380
12,005
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
4 / 2 / 2
9,447
525
9,185
9,294
3,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Wil_Pitt
Guan Yu
13
4 / 1 / 4
8,588
477
2,885
13,460
11,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
neo08X
Cerberus
15
4 / 4 / 8
9,758
542
9,631
14,461
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
12
Kills
26
26
Deaths
12
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Akiyama_Nova
Morgan Le Fay
3
7
4
0.71
W
11
0
3
12.5
L
3
2
0
1.5
L
Artemis
Kinjoo
Artemis
1
4
0
0.25
W
3
5
4
1
W
Merlin
4
2
2
2.5
W
Guan Yu
Wil_Pitt
Guan Yu
4
1
4
6
L
Ymir
2
6
2
0.5
W
Cerberus
neo08X
Cerberus
4
4
8
2
L
Danzaburou
stephenzhu
Danzaburou
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,573
Damage
38,584
53,567
Taken
57,765
19,244
Mitigated
32,610
13,305
Healing
18,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Akiyama_Nova
Morgan Le Fay
7,769
1,104
84
1,342
11,503
3,389
606
6,768
4,575
28,005
0
W
9,503
1,958
5,110
5,079
8,545
3,101
2,652
3,206
5,339
45,342
0
L
8,138
260
174
3,824
9,270
2,646
908
3,990
5,234
57,723
0
L
Artemis
Kinjoo
Artemis
1,626
966
0
189
3,684
892
170
987
2,662
0
8,426
W
7,380
4,673
0
1,001
12,005
4,934
2,274
6,033
5,972
0
30,150
W
Merlin
9,185
516
0
604
9,294
3,558
2,402
3,825
5,469
61,237
0
W
Guan Yu
Wil_Pitt
Guan Yu
2,885
450
459
2,625
13,460
11,036
430
2,566
10,894
0
38,443
L
Ymir
4,804
1,030
0
2,216
12,814
7,679
256
7,200
5,222
17,402
0
W
Cerberus
neo08X
Cerberus
9,631
1,249
0
3,507
14,461
9,981
488
5,081
9,380
44,924
0
L
Danzaburou
stephenzhu
Danzaburou
9,236
3,772
0
5,476
16,296
4,638
378
8,605
7,555
0
50,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,237
Gold Earned
45,835
283
Minions Killed
422
0
Camps Cleared
0
1,213,711
Distance Traveled
1,684,017
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,974
443
52
3
0
318,390
3
W
Hel
9,634
535
69
4
0
313,884
0
L
Chang'e
9,088
505
108
6
0
287,660
0
L
Artemis
5,887
327
21
1
0
126,048
1
W
Arachne
8,408
467
68
4
0
383,726
1
W
Merlin
9,447
525
120
7
0
319,451
0
W
Guan Yu
8,588
477
68
4
0
339,781
0
L
Ymir
6,635
369
20
1
0
241,344
0
W
Cerberus
9,758
542
97
5
0
327,175
3
L
Danzaburou
8,653
481
82
5
0
240,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role