Player Matchup

Ah Puch
Ah Puch
Charger645
Ah Puch
Level 16
God Stats
21W - 23L
1,564 SR
Queue Stats
74W - 80L
1,409 Elo+
Party 1
Bellona
Bellona
WarlockJOhm
Bellona
Level 7
God Stats
1W - 2L
1,478 SR
Queue Stats
4W - 6L
1,661 Elo+
Solo
Heimdallr
Heimdallr
broken37
Heimdallr
Level 20
God Stats
2W - 4L
1,472 SR
Queue Stats
130W - 144L
1,440 Elo+
Party 1
Arachne
Arachne
marsilyloo
Arachne
Level 12
God Stats
0W - 3L
1,288 SR
Queue Stats
38W - 48L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
zi_ii7
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Solo
Team Averages
Level 12
1,460 SR
1,420 Elo+

VS

Team Averages
Level 26
1,609 SR
1,439 Elo+
Chernobog
Chernobog
Papertreez
Chernobog
Level 26
God Stats
2W - 1L
1,843 SR
Queue Stats
126W - 156L
1,458 Elo+
Solo
Jormungandr
Jormungandr
TestableBugle89
Jormungandr
Level 29
God Stats
28W - 16L
1,658 SR
Queue Stats
220W - 219L
1,449 Elo+
Solo
Bellona
Bellona
TopChemical
Bellona
Level 29
God Stats
14W - 9L
1,577 SR
Queue Stats
83W - 81L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
juanpepos
Morgan Le Fay
Level 28
God Stats
4W - 5L
1,469 SR
Queue Stats
109W - 103L
1,448 Elo+
Solo
Nemesis
Nemesis
xFelipe_666
Nemesis
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 26L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Charger645
Ah Puch
9
0 / 3 / 0
4,846
441
3,320
6,537
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Bellona
WarlockJOhm
Bellona
9
3 / 3 / 0
5,986
544
3,841
6,973
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
broken37
Heimdallr
10
0 / 4 / 1
5,349
486
5,688
9,380
3,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
marsilyloo
Arachne
8
1 / 5 / 0
4,903
446
2,177
7,837
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
zi_ii7
Baron Samedi
2
0 / 2 / 0
3,692
336
309
1,643
429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Papertreez
Chernobog
12
5 / 1 / 2
7,002
637
5,669
5,231
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
TestableBugle89
Jormungandr
10
3 / 1 / 3
6,233
567
5,573
7,505
4,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
TopChemical
Bellona
11
2 / 1 / 0
6,646
604
3,352
5,569
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
juanpepos
Morgan Le Fay
13
6 / 0 / 0
7,880
716
5,409
6,272
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
xFelipe_666
Nemesis
8
1 / 2 / 1
5,472
497
1,681
5,649
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
17
17
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Charger645
Ah Puch
0
3
0
0
W
Chernobog
Papertreez
Chernobog
5
1
2
6
W
Jormungandr
TestableBugle89
Jormungandr
3
1
3
4.5
W
Bellona
TopChemical
Bellona
2
1
0
2
L
Bellona
WarlockJOhm
Bellona
3
3
0
1
L
Heimdallr
broken37
Heimdallr
0
4
1
0.13
W
Morgan Le Fay
juanpepos
Morgan Le Fay
6
0
0
6
L
Arachne
marsilyloo
Arachne
1
5
0
0.2
W
Nemesis
xFelipe_666
Nemesis
1
2
1
0.75
L
Baron Samedi
zi_ii7
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,335
Damage
21,684
32,370
Taken
30,226
12,752
Mitigated
14,852
9,750
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Charger645
Ah Puch
3,320
0
0
1,859
6,537
2,069
0
3,566
2,653
25,724
0
W
Chernobog
Papertreez
Chernobog
5,669
3,599
0
1,889
5,231
2,082
644
223
5,008
0
32,573
W
Jormungandr
TestableBugle89
Jormungandr
5,573
1,687
87
2,730
7,505
4,838
298
309
7,196
26,986
0
W
Bellona
TopChemical
Bellona
3,352
1,237
0
966
5,569
4,074
2,259
0
5,569
0
31,526
L
Bellona
WarlockJOhm
Bellona
3,841
1,401
0
1,881
6,973
4,274
0
0
6,973
0
24,333
L
Heimdallr
broken37
Heimdallr
5,688
3,181
0
4,312
9,380
3,281
495
4,110
5,238
0
29,290
W
Morgan Le Fay
juanpepos
Morgan Le Fay
5,409
576
0
1,173
6,272
2,239
708
2,792
3,480
46,103
0
L
Arachne
marsilyloo
Arachne
2,177
1,522
0
1,278
7,837
2,699
0
2,039
5,720
0
20,173
W
Nemesis
xFelipe_666
Nemesis
1,681
910
0
2,720
5,649
1,619
0
305
5,344
0
16,416
L
Baron Samedi
zi_ii7
Baron Samedi
309
224
0
420
1,643
429
0
765
804
2,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,776
Gold Earned
33,233
206
Minions Killed
317
0
Camps Cleared
0
802,221
Distance Traveled
1,138,552
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,846
441
48
4
0
183,357
0
W
Chernobog
7,002
637
66
6
0
247,426
2
W
Jormungandr
6,233
567
36
3
0
227,532
1
W
Bellona
6,646
604
79
7
0
227,014
0
L
Bellona
5,986
544
59
5
0
153,589
1
L
Heimdallr
5,349
486
55
5
0
193,152
1
W
Morgan Le Fay
7,880
716
99
9
0
206,837
1
L
Arachne
4,903
446
39
4
0
208,632
2
W
Nemesis
5,472
497
37
3
0
229,743
0
L
Baron Samedi
3,692
336
5
0
0
63,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role