Player Matchup

Mulan
Mulan
DiegoooTe
Mulan
Level 49
God Stats
2W - 5L
1,707 SR
Queue Stats
145W - 137L
1,593 Elo+
Party 2
Anhur
Anhur
F41nex
Anhur
Level 66
God Stats
40W - 13L
1,786 SR
Queue Stats
258W - 188L
1,682 Elo+
Party 2
Fenrir
Fenrir
Kariloxter
Fenrir
Level 85
God Stats
34W - 22L
1,649 SR
Queue Stats
276W - 222L
1,649 Elo+
Party 2
Scylla
Scylla
N0B4RY
Scylla
Level 31
God Stats
25W - 31L
1,520 SR
Queue Stats
141W - 148L
1,492 Elo+
Solo
Ymir
Ymir
Thearlock
Ymir
Level 25
God Stats
4W - 3L
1,505 SR
Queue Stats
22W - 16L
1,543 Elo+
Party 2
Team Averages
Level 51
1,633 SR
1,592 Elo+

VS

Team Averages
Level 52
1,486 SR
1,425 Elo+
Thor
Thor
ACOLYTEX
Thor
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,414 Elo+
Party 3
Scylla
Scylla
Hiablodelmar
Scylla
Level 48
God Stats
10W - 1L
1,746 SR
Queue Stats
106W - 89L
1,473 Elo+
Solo
Neith
Neith
Sachweis
Neith
Level 117
God Stats
147W - 169L
1,464 SR
Queue Stats
209W - 239L
1,408 Elo+
Party 3
Bacchus
Bacchus
raudales179
Bacchus
Level 29
God Stats
20W - 23L
1,423 SR
Queue Stats
869W - 869L
1,441 Elo+
Party 1
Jing Wei
Jing Wei
zSebax__
Jing Wei
Level 46
God Stats
8W - 16L
1,299 SR
Queue Stats
228W - 290L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DiegoooTe
Mulan
14
7 / 2 / 2
8,524
533
8,185
10,712
5,986
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
F41nex
Anhur
16
12 / 3 / 4
9,963
623
13,528
12,878
4,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Kariloxter
Fenrir
14
4 / 1 / 3
8,288
518
8,778
10,098
5,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
N0B4RY
Scylla
12
0 / 4 / 3
7,134
446
3,250
9,328
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
13
3 / 2 / 9
8,427
527
3,073
8,979
5,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
2 / 6 / 3
8,076
505
5,271
13,124
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
15
5 / 4 / 3
9,483
593
8,915
7,146
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Sachweis
Neith
13
3 / 6 / 0
8,190
512
9,163
11,118
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
raudales179
Bacchus
9
2 / 7 / 1
6,350
397
4,095
8,614
5,158
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
zSebax__
Jing Wei
12
0 / 5 / 4
6,882
430
3,579
11,127
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
26
Kills
12
12
Deaths
28
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
2
6
3
0.58
W
Mulan
DiegoooTe
Mulan
7
2
2
4
W
Anhur
F41nex
Anhur
12
3
4
4.67
L
Scylla
5
4
3
1.63
W
Fenrir
Kariloxter
Fenrir
4
1
3
5.5
W
Scylla
N0B4RY
Scylla
0
4
3
0.38
L
Neith
Sachweis
Neith
3
6
0
0.5
W
Ymir
3
2
9
3.75
L
Bacchus
raudales179
Bacchus
2
7
1
0.36
L
Jing Wei
zSebax__
Jing Wei
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,814
Damage
31,023
51,995
Taken
51,129
23,362
Mitigated
18,441
17,897
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,271
1,812
0
3,134
13,124
5,124
0
498
12,626
0
38,321
W
Mulan
DiegoooTe
Mulan
8,185
1,006
0
3,273
10,712
5,986
278
579
10,133
0
45,798
W
Anhur
F41nex
Anhur
13,528
9,219
0
5,476
12,878
4,414
629
3,354
9,458
0
65,718
L
Scylla
8,915
1,750
0
1,019
7,146
2,146
0
1,953
5,193
51,376
0
W
Fenrir
Kariloxter
Fenrir
8,778
2,037
0
3,820
10,098
5,307
53
1,569
8,443
0
51,516
W
Scylla
N0B4RY
Scylla
3,250
190
0
2,442
9,328
2,624
0
4,793
4,293
39,645
0
L
Neith
Sachweis
Neith
9,163
4,513
0
3,551
11,118
3,970
726
1,905
9,213
0
42,463
W
Ymir
3,073
749
0
2,886
8,979
5,031
448
2,281
6,658
33,008
0
L
Bacchus
raudales179
Bacchus
4,095
574
0
879
8,614
5,158
140
1,044
7,570
13,092
0
L
Jing Wei
zSebax__
Jing Wei
3,579
3,009
0
1,658
11,127
2,043
300
923
10,204
0
34,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,336
Gold Earned
38,981
419
Minions Killed
360
0
Camps Cleared
0
1,530,166
Distance Traveled
1,374,690
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,076
505
80
5
0
319,656
0
W
Mulan
8,524
533
72
5
0
300,640
4
W
Anhur
9,963
623
104
7
0
245,016
4
L
Scylla
9,483
593
120
8
0
253,449
7
W
Fenrir
8,288
518
101
6
0
377,476
6
W
Scylla
7,134
446
75
5
0
296,824
6
L
Neith
8,190
512
92
6
0
256,746
0
W
Ymir
8,427
527
67
4
0
310,210
6
L
Bacchus
6,350
397
19
1
0
236,684
3
L
Jing Wei
6,882
430
49
3
0
308,155
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role