Player Matchup

Skadi
Skadi
 
Skadi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
dT Indy
Sun Wukong
Level 56
God Stats
2W - 4L
1,596 SR
Queue Stats
85W - 121L
1,374 Elo+
Solo
Ah Puch
Ah Puch
unidabber420
Ah Puch
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,016 Elo+
Solo
Team Averages
Level 45
1,532 SR
1,297 Elo+

VS

Team Averages
Level 63
1,421 SR
1,285 Elo+
Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DMZ36
Artio
Level 61
God Stats
1W - 0L
1,174 SR
Queue Stats
45W - 50L
1,187 Elo+
Solo
Izanami
Izanami
Oga Artillery
Izanami
Level 63
God Stats
2W - 1L
1,589 SR
Queue Stats
54W - 94L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
4 / 9 / 8
14,134
707
15,851
18,543
8,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
dT Indy
Sun Wukong
19
11 / 10 / 4
14,526
726
17,160
20,752
18,111
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
unidabber420
Ah Puch
13
1 / 5 / 5
11,368
568
1,582
9,398
3,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
23 / 6 / 1
17,611
881
34,458
20,675
9,167
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
DMZ36
Artio
14
0 / 10 / 8
11,400
570
2,917
20,781
11,368
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
16
1 / 4 / 10
12,102
605
4,155
14,876
6,575
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
16
Kills
24
24
Deaths
20
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
9
8
0.89
W
Sol
 
Sol
23
6
1
3.92
W
Artio
DMZ36
Artio
0
10
8
0.4
W
Izanami
1
4
10
1.5
L
Sun Wukong
dT Indy
Sun Wukong
11
10
4
1.3
L
Ah Puch
unidabber420
Ah Puch
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,593
Damage
41,530
48,693
Taken
56,332
29,903
Mitigated
27,110
3,425
Healing
11,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
15,851
7,432
316
1,573
18,543
8,200
0
16,125
2,418
0
52,263
W
Sol
 
Sol
34,458
11,361
270
9,821
20,675
9,167
1,729
396
20,279
102,616
0
W
Artio
DMZ36
Artio
2,917
401
336
1,248
20,781
11,368
110
600
20,181
19,535
0
W
Izanami
4,155
2,000
0
80
14,876
6,575
393
586
14,290
0
42,980
L
Sun Wukong
dT Indy
Sun Wukong
17,160
1,141
0
1,365
20,752
18,111
411
15,042
5,710
0
49,792
L
Ah Puch
unidabber420
Ah Puch
1,582
139
0
171
9,398
3,592
106
6,208
3,190
10,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,028
Gold Earned
41,113
156
Minions Killed
230
0
Camps Cleared
0
866,228
Distance Traveled
934,016
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,134
707
66
3
0
296,569
0
W
Sol
17,611
881
127
6
0
289,985
1
W
Artio
11,400
570
36
2
0
340,882
6
W
Izanami
12,102
605
67
3
0
303,149
1
L
Sun Wukong
14,526
726
64
3
0
330,786
0
L
Ah Puch
11,368
568
26
1
0
238,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role