Player Matchup

Tyr
Tyr
BYNBLOCK163
Tyr
Level 16
God Stats
0W - 2L
1,737 SR
Queue Stats
8W - 4L
1,705 Elo+
Party 3
Thanatos
Thanatos
Kakwandi
Thanatos
Level 124
God Stats
5W - 4L
1,754 SR
Queue Stats
11W - 7L
1,612 Elo+
Party 3
Janus
Janus
Trimmix
Janus
Level 26
God Stats
4W - 8L
1,531 SR
Queue Stats
91W - 71L
1,555 Elo+
Party 1
Ullr
Ullr
WORLDSBESTOTTER
Ullr
Level 26
God Stats
2W - 1L
1,765 SR
Queue Stats
91W - 72L
1,549 Elo+
Party 1
Ymir
Ymir
zedster12
Ymir
Level 7
God Stats
2W - 1L
1,910 SR
Queue Stats
4W - 2L
1,679 Elo+
Party 3
Team Averages
Level 40
1,739 SR
1,620 Elo+

VS

Team Averages
Level 21
1,535 SR
1,510 Elo+
Apollo
Apollo
 
Apollo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JLKanes
Fenrir
Level 27
God Stats
4W - 2L
1,998 SR
Queue Stats
13W - 6L
1,854 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pronoob93
Cu Chulainn
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,435 Elo+
Party 2
Cerberus
Cerberus
shoTLerrr
Cerberus
Level 41
God Stats
125W - 141L
1,423 SR
Queue Stats
127W - 143L
1,397 Elo+
Party 2
Set
Set
xprp
Set
Level 7
God Stats
2W - 1L
1,255 SR
Queue Stats
21W - 22L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
9,146
481
8,036
12,344
12,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Kakwandi
Thanatos
14
5 / 8 / 1
8,992
473
9,683
18,081
6,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Trimmix
Janus
14
1 / 7 / 3
8,638
455
12,010
11,935
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 5 / 0
8,157
429
6,835
12,687
4,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
11
2 / 6 / 3
7,425
391
1,906
14,777
11,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
13 / 0 / 8
13,769
725
22,076
10,833
4,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
JLKanes
Fenrir
18
4 / 3 / 12
11,250
592
9,884
15,546
7,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Pronoob93
Cu Chulainn
17
4 / 5 / 7
11,035
581
8,186
15,183
12,050
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
shoTLerrr
Cerberus
16
7 / 2 / 12
11,337
597
9,874
13,701
14,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Set
xprp
Set
13
2 / 4 / 9
9,337
491
2,846
10,570
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
13
Kills
30
30
Deaths
14
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
13
0
8
17
L
3
4
4
1.25
W
Fenrir
JLKanes
Fenrir
4
3
12
3.33
L
Thanatos
Kakwandi
Thanatos
5
8
1
0.69
W
Cu Chulainn
Pronoob93
Cu Chulainn
4
5
7
1.5
L
Janus
Trimmix
Janus
1
7
3
0.36
L
2
5
0
0.4
W
Cerberus
shoTLerrr
Cerberus
7
2
12
6.5
W
Set
xprp
Set
2
4
9
1.63
L
Ymir
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,470
Damage
52,866
69,824
Taken
65,833
37,871
Mitigated
42,509
19,059
Healing
14,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
22,076
16,700
0
7,294
10,833
4,791
8,150
1,971
8,862
0
113,810
L
8,036
2,040
0
3,429
12,344
12,908
510
1,482
10,862
0
49,373
W
Fenrir
JLKanes
Fenrir
9,884
2,110
0
3,032
15,546
7,433
621
2,123
13,423
0
83,908
L
Thanatos
Kakwandi
Thanatos
9,683
2,833
0
10,020
18,081
6,003
0
3,206
14,875
0
51,998
W
Cu Chulainn
Pronoob93
Cu Chulainn
8,186
1,848
0
341
15,183
12,050
916
2,644
12,539
8,389
48,802
L
Janus
Trimmix
Janus
12,010
742
0
2,357
11,935
3,503
0
1,850
10,085
58,464
0
L
6,835
3,133
0
1,913
12,687
4,441
0
968
11,719
0
50,385
W
Cerberus
shoTLerrr
Cerberus
9,874
1,222
0
3,036
13,701
14,359
312
2,842
10,859
36,884
0
W
Set
xprp
Set
2,846
935
0
542
10,570
3,876
1,984
4,336
6,234
0
28,899
L
Ymir
1,906
683
0
1,340
14,777
11,016
0
3,592
11,185
5,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,358
Gold Earned
56,728
413
Minions Killed
569
0
Camps Cleared
0
1,530,966
Distance Traveled
1,883,906
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,769
725
196
10
0
351,684
5
L
Tyr
9,146
481
91
5
0
320,551
0
W
Fenrir
11,250
592
133
7
0
402,002
7
L
Thanatos
8,992
473
90
5
0
337,049
1
W
Cu Chulainn
11,035
581
113
6
0
386,563
0
L
Janus
8,638
455
134
7
0
318,164
5
L
Ullr
8,157
429
95
5
0
296,561
2
W
Cerberus
11,337
597
52
3
0
391,178
4
W
Set
9,337
491
75
4
0
352,479
0
L
Ymir
7,425
391
3
0
0
258,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role