Player Matchup

Medusa
Medusa
Cyken84
Medusa
Level 134
God Stats
129W - 112L
1,544 SR
Queue Stats
295W - 311L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HouseStark__Jon
Morgan Le Fay
Level 109
God Stats
32W - 10L
1,610 SR
Queue Stats
786W - 790L
1,460 Elo+
Party 1
King Arthur
King Arthur
Lord7th__
King Arthur
Level 106
God Stats
28W - 42L
1,583 SR
Queue Stats
919W - 947L
1,464 Elo+
Party 1
Anubis
Anubis
Mr_Exclusive97
Anubis
Level 29
God Stats
93W - 87L
1,543 SR
Queue Stats
208W - 213L
1,463 Elo+
Party 3
Fenrir
Fenrir
XxMaRKoS1998xX
Fenrir
Level 48
God Stats
8W - 15L
1,323 SR
Queue Stats
255W - 260L
1,330 Elo+
Party 3
Team Averages
Level 85
1,520 SR
1,435 Elo+

VS

Team Averages
Level 75
1,464 SR
1,364 Elo+
Baron Samedi
Baron Samedi
Defendingmaster
Baron Samedi
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
280W - 186L
1,191 Elo+
Party 2
Anhur
Anhur
Dolayaki08
Anhur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 112L
1,404 Elo+
Solo
Cthulhu
Cthulhu
Neoboss1967
Cthulhu
Level 47
God Stats
4W - 5L
1,184 SR
Queue Stats
19W - 18L
1,191 Elo+
Party 2
Loki
Loki
Rabbiboy1
Loki
Level 21
God Stats
40W - 27L
1,623 SR
Queue Stats
75W - 50L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
Reddiboy1
Gilgamesh
Level 125
God Stats
6W - 6L
1,512 SR
Queue Stats
379W - 290L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cyken84
Medusa
10
1 / 2 / 2
5,850
418
4,231
6,361
1,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
HouseStark__Jon
Morgan Le Fay
13
2 / 1 / 0
7,647
546
5,679
6,545
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Lord7th__
King Arthur
11
0 / 5 / 0
6,595
471
4,298
11,987
7,194
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 2 / 2
6,290
449
3,254
4,033
1,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 4 / 0
6,502
464
2,810
9,942
4,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Defendingmaster
Baron Samedi
13
2 / 2 / 1
7,494
535
4,231
9,020
5,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
12
0 / 2 / 1
6,986
499
1,797
6,215
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Neoboss1967
Cthulhu
10
2 / 0 / 3
6,300
450
6,632
6,308
3,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
12
4 / 0 / 3
7,767
555
2,772
4,888
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Reddiboy1
Gilgamesh
15
6 / 0 / 2
8,729
624
9,577
10,461
6,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
14
14
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cyken84
Medusa
1
2
2
1
W
Baron Samedi
Defendingmaster
Baron Samedi
2
2
1
1.25
W
Anhur
0
2
1
0.25
L
Morgan Le Fay
HouseStark__Jon
Morgan Le Fay
2
1
0
2
L
King Arthur
Lord7th__
King Arthur
0
5
0
0
L
0
2
2
0.5
W
Cthulhu
Neoboss1967
Cthulhu
2
0
3
3.5
W
Loki
4
0
3
5.5
W
Gilgamesh
Reddiboy1
Gilgamesh
6
0
2
7
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,272
Damage
25,009
38,868
Taken
36,892
17,141
Mitigated
18,854
10,354
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cyken84
Medusa
4,231
1,244
0
2,299
6,361
1,915
0
2,999
3,028
0
29,760
W
Baron Samedi
Defendingmaster
Baron Samedi
4,231
240
100
2,496
9,020
5,235
0
3,912
4,830
47,654
0
W
Anhur
1,797
670
0
2,042
6,215
1,821
0
1,073
5,142
0
33,735
L
Morgan Le Fay
HouseStark__Jon
Morgan Le Fay
5,679
602
0
2,061
6,545
2,330
196
2,675
3,640
47,492
0
L
King Arthur
Lord7th__
King Arthur
4,298
333
0
3,044
11,987
7,194
0
0
11,987
0
35,069
L
3,254
283
148
1,345
4,033
1,604
175
1,911
1,872
31,296
0
W
Cthulhu
Neoboss1967
Cthulhu
6,632
248
103
1,794
6,308
3,741
0
2,718
3,570
24,736
0
W
Loki
2,772
212
0
520
4,888
1,529
48
446
4,350
0
43,236
W
Gilgamesh
Reddiboy1
Gilgamesh
9,577
3,341
0
4,186
10,461
6,528
1,328
392
10,067
0
52,753
L
2,810
1,380
0
1,457
9,942
4,098
196
2,250
7,478
0
37,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,884
Gold Earned
37,276
382
Minions Killed
418
0
Camps Cleared
0
1,228,615
Distance Traveled
1,338,665
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,850
418
45
3
0
249,747
2
W
Baron Samedi
7,494
535
90
6
0
259,767
0
W
Anhur
6,986
499
98
7
0
212,805
2
L
Morgan Le Fay
7,647
546
121
9
0
244,732
8
L
King Arthur
6,595
471
82
6
0
226,522
3
L
Anubis
6,290
449
60
4
0
235,761
2
W
Cthulhu
6,300
450
34
2
0
286,964
2
W
Loki
7,767
555
98
7
0
303,009
1
W
Gilgamesh
8,729
624
98
7
0
276,120
1
L
Fenrir
6,502
464
74
5
0
271,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role