Player Matchup

Yemoja
Yemoja
TheIsraTruji
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
mootonwonshu
Chernobog
Level 18
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
stephenzhu
Danzaburou
Level 27
God Stats
75W - 83L
1,437 SR
Queue Stats
311W - 425L
1,312 Elo+
Solo
Vamana
Vamana
throwkunais
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
uwu7865
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,441 SR
1,462 Elo+

VS

Team Averages
Level 12
1,442 SR
1,361 Elo+
Artemis
Artemis
LavenderFire746
Artemis
Level 14
God Stats
26W - 16L
1,365 SR
Queue Stats
174W - 220L
1,306 Elo+
Solo
Yemoja
Yemoja
Morphias2866
Yemoja
Level 2
God Stats
6W - 14L
1,500 SR
Queue Stats
107W - 140L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Teh Darq
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,243 Elo+
Solo
Tyr
Tyr
dadixd220
Tyr
Level 29
God Stats
1W - 2L
1,339 SR
Queue Stats
17W - 16L
1,257 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tankibear
Morgan Le Fay
Level 6
God Stats
3W - 2L
1,507 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 3 / 1
5,139
428
1,765
7,424
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
mootonwonshu
Chernobog
11
4 / 0 / 1
6,819
568
3,163
4,666
1,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
stephenzhu
Danzaburou
10
2 / 7 / 2
6,167
514
6,081
10,862
3,302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
5
1 / 5 / 2
4,623
385
1,757
4,184
1,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
uwu7865
Arachne
7
0 / 8 / 3
4,854
405
2,446
6,916
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 7
6,968
581
7,072
8,070
2,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
10
6 / 1 / 3
6,524
544
2,927
4,020
2,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Teh Darq
Jing Wei
10
2 / 2 / 6
6,301
525
3,452
5,612
1,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 1 / 1
7,200
600
4,626
5,062
2,075
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
tankibear
Morgan Le Fay
13
4 / 0 / 2
7,426
619
8,561
5,432
2,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
22
23
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
W
Yemoja
6
1
3
7.5
W
Jing Wei
Teh Darq
Jing Wei
2
2
6
2.5
L
Yemoja
0
3
1
0.17
W
6
1
1
6.5
L
Chernobog
mootonwonshu
Chernobog
4
0
1
4.5
L
Danzaburou
stephenzhu
Danzaburou
2
7
2
0.43
W
Morgan Le Fay
tankibear
Morgan Le Fay
4
0
2
5
L
Vamana
1
5
2
0.4
L
Arachne
uwu7865
Arachne
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,212
Damage
26,638
34,052
Taken
28,196
12,203
Mitigated
10,606
5,957
Healing
6,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,072
3,742
0
1,904
8,070
2,412
1,279
242
7,828
0
30,393
W
Yemoja
2,927
305
931
690
4,020
2,152
1,222
174
3,846
18,930
0
W
Jing Wei
Teh Darq
Jing Wei
3,452
2,356
0
370
5,612
1,962
698
407
5,205
0
25,892
L
Yemoja
1,765
652
534
1,531
7,424
3,840
100
4,109
2,993
13,088
0
W
4,626
1,842
0
1,448
5,062
2,075
1,117
563
4,499
0
22,315
L
Chernobog
mootonwonshu
Chernobog
3,163
2,429
0
810
4,666
1,360
672
2,605
1,893
0
31,590
L
Danzaburou
stephenzhu
Danzaburou
6,081
2,992
0
2,833
10,862
3,302
665
1,967
8,847
0
25,724
W
Morgan Le Fay
tankibear
Morgan Le Fay
8,561
1,063
0
1,112
5,432
2,005
280
379
5,053
41,892
0
L
Vamana
1,757
895
0
0
4,184
1,157
225
1,236
2,882
0
6,248
L
Arachne
uwu7865
Arachne
2,446
1,637
0
249
6,916
2,544
724
945
5,949
0
8,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,602
Gold Earned
34,419
158
Minions Killed
279
0
Camps Cleared
0
933,909
Distance Traveled
1,063,082
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,968
581
69
6
0
189,094
2
W
Yemoja
6,524
544
28
2
0
219,252
0
W
Jing Wei
6,301
525
47
4
0
259,480
0
L
Yemoja
5,139
428
28
2
0
170,973
1
W
Tyr
7,200
600
51
4
0
166,506
1
L
Chernobog
6,819
568
63
5
0
220,603
0
L
Danzaburou
6,167
514
41
3
0
150,163
0
W
Morgan Le Fay
7,426
619
84
7
0
228,750
0
L
Vamana
4,623
385
9
1
0
157,838
0
L
Arachne
4,854
405
17
1
0
234,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role