Player Matchup

Pele
Pele
DinoJR16
Pele
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 14L
1,275 Elo+
Party 1
Ao Kuang
Ao Kuang
GRTheSlayer
Ao Kuang
Level 13
God Stats
2W - 3L
1,601 SR
Queue Stats
5W - 18L
1,199 Elo+
Party 2
Scylla
Scylla
Ki877Ko
Scylla
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 8L
1,275 Elo+
Party 1
Yemoja
Yemoja
MrMustacio
Yemoja
Level 18
God Stats
6W - 11L
1,460 SR
Queue Stats
18W - 34L
1,324 Elo+
Party 2
Xbalanque
Xbalanque
TroublingHero
Xbalanque
Level 23
God Stats
2W - 3L
1,577 SR
Queue Stats
37W - 54L
1,307 Elo+
Solo
Team Averages
Level 15
1,528 SR
1,276 Elo+

VS

Team Averages
Level 8
1,450 SR
1,382 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
FrozynKyper
Susano
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,327 Elo+
Party 3
Amaterasu
Amaterasu
Kuuhаku
Amaterasu
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Yemoja
Yemoja
Todao
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Pele
Pele
rekiiii
Pele
Level 5
God Stats
3W - 3L
1,251 SR
Queue Stats
6W - 13L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
4 / 3 / 2
6,335
576
5,186
7,974
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
GRTheSlayer
Ao Kuang
7
3 / 5 / 0
4,916
447
4,424
6,977
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Ki877Ko
Scylla
9
2 / 3 / 1
5,454
496
5,539
4,291
958
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
MrMustacio
Yemoja
6
0 / 1 / 4
4,897
445
1,640
3,886
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
TroublingHero
Xbalanque
7
1 / 4 / 3
4,913
447
1,884
5,350
1,271
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
3 / 2 / 1
6,231
566
3,029
6,911
1,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
10
6 / 2 / 2
6,331
576
6,517
5,312
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Kuuhаku
Amaterasu
8
1 / 3 / 4
5,547
504
2,893
5,276
1,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Todao
Yemoja
7
1 / 4 / 1
5,113
465
1,482
5,890
2,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
rekiiii
Pele
9
4 / 1 / 2
6,047
550
4,572
8,091
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
10
Kills
15
16
Deaths
12
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
2
1
1.75
L
Pele
4
3
2
1.67
W
Susano
6
2
2
3.5
L
Ao Kuang
GRTheSlayer
Ao Kuang
3
5
0
0.6
L
Scylla
Ki877Ko
Scylla
2
3
1
0.83
W
Amaterasu
Kuuhаku
Amaterasu
1
3
4
1
L
Yemoja
MrMustacio
Yemoja
0
1
4
2
W
Yemoja
Todao
Yemoja
1
4
1
0.38
L
Xbalanque
TroublingHero
Xbalanque
1
4
3
0.63
W
Pele
rekiiii
Pele
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,673
Damage
18,493
28,478
Taken
31,480
8,339
Mitigated
9,740
6,007
Healing
5,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,029
2,522
0
883
6,911
1,637
818
3,007
3,904
0
24,576
L
Pele
5,186
1,350
0
2,772
7,974
2,288
0
635
7,339
0
33,028
W
Susano
6,517
2,341
0
596
5,312
1,694
418
2,505
2,807
0
21,219
L
Ao Kuang
GRTheSlayer
Ao Kuang
4,424
1,334
0
1,530
6,977
1,576
0
0
6,977
11,488
0
L
Scylla
Ki877Ko
Scylla
5,539
887
0
354
4,291
958
74
117
4,174
18,079
0
W
Amaterasu
Kuuhаku
Amaterasu
2,893
1,007
0
609
5,276
1,873
155
3,668
1,608
0
12,597
L
Yemoja
MrMustacio
Yemoja
1,640
404
683
668
3,886
2,246
0
72
3,814
8,235
0
W
Yemoja
Todao
Yemoja
1,482
725
248
342
5,890
2,622
0
981
4,909
10,093
0
L
Xbalanque
TroublingHero
Xbalanque
1,884
1,033
0
0
5,350
1,271
623
658
4,692
0
13,120
W
Pele
rekiiii
Pele
4,572
1,022
0
2,796
8,091
1,914
0
1,442
6,649
0
25,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,515
Gold Earned
29,269
157
Minions Killed
168
0
Camps Cleared
0
920,128
Distance Traveled
1,001,365
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,231
566
48
4
0
221,074
0
L
Pele
6,335
576
66
6
0
211,264
0
W
Susano
6,331
576
42
4
0
219,455
2
L
Ao Kuang
4,916
447
14
1
0
172,972
1
L
Scylla
5,454
496
40
4
0
185,765
0
W
Amaterasu
5,547
504
17
2
0
153,341
2
L
Yemoja
4,897
445
8
1
0
173,340
0
W
Yemoja
5,113
465
10
1
0
195,692
1
L
Xbalanque
4,913
447
29
3
0
176,787
0
W
Pele
6,047
550
51
5
0
211,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role