Player Matchup

Da Ji
Da Ji
Perocino
Da Ji
Level 29
God Stats
6W - 9L
1,523 SR
Queue Stats
199W - 186L
1,547 Elo+
Solo
Odin
Odin
WATA330
Odin
Level 13
God Stats
0W - 3L
1,295 SR
Queue Stats
15W - 18L
1,484 Elo+
Solo
Artio
Artio
billbow wagins
Artio
Level 8
God Stats
1W - 1L
1,716 SR
Queue Stats
7W - 6L
1,649 Elo+
Solo
Anubis
Anubis
kinki_dook
Anubis
Level 29
God Stats
16W - 16L
1,518 SR
Queue Stats
453W - 484L
1,498 Elo+
Solo
Danzaburou
Danzaburou
yvngnate756
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,516 Elo+
Solo
Team Averages
Level 17
1,510 SR
1,539 Elo+

VS

Team Averages
Level 23
1,682 SR
1,753 Elo+
Neith
Neith
Gmangi
Neith
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 40L
1,459 Elo+
Solo
Persephone
Persephone
MomYuNoSwallow
Persephone
Level 12
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 1L
1,884 Elo+
Party 1
Merlin
Merlin
Mycompanions
Merlin
Level 30
God Stats
46W - 4L
1,903 SR
Queue Stats
202W - 49L
1,866 Elo+
Party 1
Jormungandr
Jormungandr
Splippy
Jormungandr
Level 26
God Stats
2W - 0L
1,895 SR
Queue Stats
34W - 5L
1,909 Elo+
Party 1
Tsukuyomi
Tsukuyomi
crispin270
Tsukuyomi
Level 29
God Stats
10W - 9L
1,612 SR
Queue Stats
55W - 29L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Perocino
Da Ji
16
1 / 4 / 3
10,318
860
3,535
6,200
2,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
WATA330
Odin
16
2 / 5 / 2
11,096
925
9,080
19,518
9,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 4 / 3
10,413
868
5,638
29,604
36,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
kinki_dook
Anubis
17
2 / 9 / 4
11,170
931
9,218
16,801
7,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
yvngnate756
Danzaburou
16
0 / 8 / 3
10,265
855
6,545
22,694
14,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gmangi
Neith
18
9 / 3 / 9
12,076
1,006
21,086
9,322
3,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
MomYuNoSwallow
Persephone
19
6 / 1 / 15
12,727
1,061
20,101
6,300
2,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
18
6 / 0 / 18
11,955
996
22,358
7,618
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Splippy
Jormungandr
19
3 / 0 / 19
11,919
993
9,282
8,767
7,263
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
crispin270
Tsukuyomi
19
6 / 2 / 16
13,646
1,137
17,104
9,665
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
107
6
Kills
30
30
Deaths
6
15
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Neith
Gmangi
Neith
9
3
9
4.5
W
Persephone
MomYuNoSwallow
Persephone
6
1
15
13.5
W
Merlin
6
0
18
15
L
Da Ji
Perocino
Da Ji
1
4
3
0.63
W
Jormungandr
Splippy
Jormungandr
3
0
19
12.5
L
Odin
WATA330
Odin
2
5
2
0.6
L
1
4
3
0.63
W
Tsukuyomi
crispin270
Tsukuyomi
6
2
16
7
L
Anubis
kinki_dook
Anubis
2
9
4
0.44
L
Danzaburou
yvngnate756
Danzaburou
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,016
Damage
89,931
94,817
Taken
41,672
70,295
Mitigated
19,713
8,565
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Gmangi
Neith
21,086
8,963
0
2,122
9,322
3,293
0
3,599
5,723
0
31,831
W
Persephone
MomYuNoSwallow
Persephone
20,101
44
244
800
6,300
2,092
0
2,367
3,932
55,348
0
W
Merlin
22,358
2,184
0
982
7,618
2,902
0
1,498
6,120
43,483
0
L
Da Ji
Perocino
Da Ji
3,535
665
0
0
6,200
2,099
0
2,656
3,544
0
8,666
W
Jormungandr
Splippy
Jormungandr
9,282
2,505
800
1,099
8,767
7,263
0
4,094
4,673
24,361
0
L
Odin
WATA330
Odin
9,080
1,100
0
0
19,518
9,448
0
14,272
5,246
0
27,753
L
5,638
205
917
2,564
29,604
36,886
0
14,762
14,230
16,758
0
W
Tsukuyomi
crispin270
Tsukuyomi
17,104
4,022
0
1,246
9,665
4,163
0
3,297
3,575
0
34,536
L
Anubis
kinki_dook
Anubis
9,218
0
0
2,237
16,801
7,664
0
8,280
8,521
34,204
0
L
Danzaburou
yvngnate756
Danzaburou
6,545
1,534
0
2,847
22,694
14,198
0
11,159
11,535
0
24,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,262
Gold Earned
62,323
182
Minions Killed
268
4
Camps Cleared
11
887,705
Distance Traveled
1,075,757
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,076
1,006
24
2
1
162,986
0
W
Persephone
12,727
1,061
105
9
1
238,367
0
W
Merlin
11,955
996
48
4
3
220,711
1
L
Da Ji
10,318
860
8
1
2
101,647
1
W
Jormungandr
11,919
993
53
4
3
225,282
0
L
Odin
11,096
925
64
5
1
233,959
1
L
Artio
10,413
868
16
1
1
206,929
0
W
Tsukuyomi
13,646
1,137
38
3
3
228,411
1
L
Anubis
11,170
931
58
5
0
172,570
0
L
Danzaburou
10,265
855
36
3
0
172,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role