Player Matchup

Yemoja
Yemoja
Platinum IV
BigFundamentals
Yemoja
Platinum IV
Level 109
God Stats
7W - 7L
1,300 SR
Queue Stats
107W - 64L
2,105 MMR
Solo
Tiamat
Tiamat
Diamond II
ColorsRHard
Tiamat
Diamond II
Level 107
God Stats
4W - 7L
1,759 SR
Queue Stats
470W - 455L
2,330 MMR
Solo
Chronos
Chronos
Masters
NiceBaII
Chronos
Masters
Level 125
God Stats
15W - 11L
1,657 SR
Queue Stats
114W - 115L
2,252 MMR
Solo
Tyr
Tyr
Diamond IV
SnipeStatus
Tyr
Diamond IV
Level 160
God Stats
21W - 18L
1,679 SR
Queue Stats
150W - 139L
2,148 MMR
Solo
Hun Batz
Hun Batz
Diamond III
zNiv
Hun Batz
Diamond III
Level 158
God Stats
1W - 3L
1,220 SR
Queue Stats
221W - 222L
2,125 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,523 SR
2,192 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,591 SR
2,088 MMR
Vulcan
Vulcan
Diamond IV
 
Vulcan
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
Brannonn
Ah Muzen Cab
Diamond IV
Level 151
God Stats
8W - 6L
1,399 SR
Queue Stats
873W - 854L
2,180 MMR
Solo
Ymir
Ymir
Diamond II
Bubblerapgod
Ymir
Diamond II
Level 147
God Stats
16W - 9L
1,648 SR
Queue Stats
193W - 179L
2,339 MMR
Solo
Set
Set
Masters
Khastik
Set
Masters
Level 160
God Stats
60W - 53L
1,748 SR
Queue Stats
1,598W - 1,625L
2,089 MMR
Party 1
Loki
Loki
Masters
LordLegender
Loki
Masters
Level 129
God Stats
216W - 155L
1,663 SR
Queue Stats
420W - 389L
2,330 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,200
578
2,719
4,356
1,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
10
3 / 0 / 2
5,643
627
4,900
4,476
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
NiceBaII
Chronos
10
1 / 2 / 0
5,178
575
1,655
5,751
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 0
5,398
600
3,658
8,029
3,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
zNiv
Hun Batz
5
1 / 2 / 1
4,237
471
1,910
3,425
742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TsukuyomiGilgameshAthena

VS

Bans
SobekGebCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 2 / 2
5,247
583
2,137
2,440
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
Brannonn
Ah Muzen Cab
9
1 / 2 / 0
5,395
599
3,286
4,341
1,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 2
5,216
580
2,090
5,311
1,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Set
9
3 / 2 / 0
5,558
618
4,211
6,608
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 1 / 1
6,010
668
4,249
5,979
2,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
7
Kills
6
6
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
2
2
0.5
L
1
0
2
2
W
Ah Muzen Cab
Brannonn
Ah Muzen Cab
1
2
0
0.5
W
1
0
2
2
L
Tiamat
3
0
2
4
W
Set
3
2
0
1.5
W
1
1
1
1.5
L
Chronos
NiceBaII
Chronos
1
2
0
0.5
L
1
2
0
0.5
L
Hun Batz
zNiv
Hun Batz
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,842
Damage
15,973
26,037
Taken
24,679
9,966
Mitigated
8,169
11,109
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,137
432
0
396
2,440
806
0
1,398
1,042
31,373
0
L
2,719
939
444
1,528
4,356
1,528
0
1,163
3,193
13,067
0
W
Ah Muzen Cab
Brannonn
Ah Muzen Cab
3,286
1,203
0
1,187
4,341
1,159
0
2,119
2,222
0
33,959
W
2,090
580
0
1,000
5,311
1,951
0
2,786
2,319
10,688
0
L
Tiamat
4,900
551
0
2,356
4,476
2,545
0
1,517
2,959
31,113
0
W
Set
4,211
2,041
0
893
6,608
2,239
0
2,765
3,843
0
33,542
W
4,249
1,432
0
2,920
5,979
2,014
0
0
5,979
0
37,403
L
Chronos
NiceBaII
Chronos
1,655
227
0
1,799
5,751
1,401
0
527
5,117
32,881
0
L
3,658
396
0
4,261
8,029
3,750
0
292
7,737
0
32,396
L
Hun Batz
zNiv
Hun Batz
1,910
1,104
0
721
3,425
742
0
520
2,804
0
12,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,656
Gold Earned
27,426
284
Minions Killed
318
0
Camps Cleared
0
844,295
Distance Traveled
927,248
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,247
583
69
8
0
189,917
3
L
Yemoja
5,200
578
27
3
0
189,236
5
W
Ah Muzen Cab
5,395
599
66
7
0
180,489
2
W
Ymir
5,216
580
27
3
0
175,956
6
L
Tiamat
5,643
627
74
8
0
172,451
2
W
Set
5,558
618
68
8
0
180,380
3
W
Loki
6,010
668
88
10
0
200,506
4
L
Chronos
5,178
575
81
9
0
159,912
1
L
Tyr
5,398
600
77
9
0
198,854
3
L
Hun Batz
4,237
471
25
3
0
123,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role