Player Matchup

Athena
Athena
GaMaxxGhost
Athena
Level 60
God Stats
14W - 11L
1,566 SR
Queue Stats
81W - 81L
1,567 Elo+
Solo
Nemesis
Nemesis
Raphtalia xx
Nemesis
Level 66
God Stats
0W - 3L
1,270 SR
Queue Stats
295W - 308L
1,376 Elo+
Solo
Scylla
Scylla
ThorinTorres
Scylla
Level 59
God Stats
0W - 1L
1,551 SR
Queue Stats
4W - 9L
1,296 Elo+
Party 2
Bastet
Bastet
leesoplayz
Bastet
Level 67
God Stats
1W - 3L
1,340 SR
Queue Stats
189W - 201L
1,411 Elo+
Party 2
Cupid
Cupid
maillooo18
Cupid
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,349 Elo+
Solo
Team Averages
Level 62
1,445 SR
1,400 Elo+

VS

Team Averages
Level 82
1,555 SR
1,463 Elo+
Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
LeWinnss_
Pele
Level 43
God Stats
5W - 9L
1,374 SR
Queue Stats
26W - 45L
1,311 Elo+
Solo
Gilgamesh
Gilgamesh
MrJellyRisk
Gilgamesh
Level 60
God Stats
9W - 2L
1,820 SR
Queue Stats
65W - 66L
1,493 Elo+
Party 1
Chiron
Chiron
SlayerEmber
Chiron
Level 128
God Stats
7W - 4L
1,621 SR
Queue Stats
269W - 277L
1,498 Elo+
Party 1
Geb
Geb
xTsukuyomiiix
Geb
Level 76
God Stats
1W - 3L
1,459 SR
Queue Stats
121W - 117L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
2 / 4 / 3
6,418
428
4,966
15,957
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Raphtalia xx
Nemesis
12
3 / 4 / 2
7,122
475
4,675
12,210
4,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
10
0 / 4 / 1
5,671
378
3,997
9,995
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
leesoplayz
Bastet
11
3 / 4 / 1
6,892
459
7,037
10,533
3,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
10
1 / 3 / 5
6,139
409
6,106
6,863
1,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
6 / 0 / 3
8,896
593
10,402
4,969
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
13
3 / 2 / 6
7,752
517
6,605
11,004
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
MrJellyRisk
Gilgamesh
10
1 / 1 / 10
6,641
443
5,931
9,978
5,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
15
6 / 4 / 3
8,894
593
12,656
12,478
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 4 / 8
6,817
454
6,908
8,888
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
9
Kills
19
19
Deaths
11
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
3
7.5
L
Athena
2
4
3
0.88
W
Pele
3
2
6
3
W
Gilgamesh
MrJellyRisk
Gilgamesh
1
1
10
6
L
Nemesis
Raphtalia xx
Nemesis
3
4
2
1
W
Chiron
6
4
3
1.88
L
Scylla
0
4
1
0.13
L
Bastet
leesoplayz
Bastet
3
4
1
0.88
L
Cupid
1
3
5
1.17
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,781
Damage
42,502
55,558
Taken
47,317
21,894
Mitigated
18,638
16,241
Healing
16,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,402
1,016
116
1,950
4,969
1,666
168
1,240
3,613
56,487
0
L
Athena
4,966
904
1,007
5,608
15,957
8,726
0
5,815
9,618
21,930
0
W
Pele
6,605
1,294
0
5,025
11,004
3,638
0
1,253
9,705
0
33,554
W
Gilgamesh
MrJellyRisk
Gilgamesh
5,931
861
0
3,040
9,978
5,632
0
2,869
7,029
0
26,463
L
Nemesis
Raphtalia xx
Nemesis
4,675
1,311
720
3,122
12,210
4,767
0
1,930
10,104
0
39,493
W
Chiron
12,656
5,875
456
5,023
12,478
4,214
734
1,430
11,024
0
63,935
L
Scylla
3,997
578
0
2,363
9,995
2,958
108
3,764
5,987
23,012
0
L
Bastet
leesoplayz
Bastet
7,037
1,036
207
1,524
10,533
3,563
0
633
9,838
0
24,642
L
Cupid
6,106
2,038
507
1,183
6,863
1,880
385
3,824
2,701
0
22,655
W
6,908
996
0
550
8,888
3,488
0
1,994
6,808
19,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,242
Gold Earned
39,000
234
Minions Killed
354
0
Camps Cleared
0
1,353,662
Distance Traveled
1,450,332
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,896
593
118
8
0
291,280
2
L
Athena
6,418
428
37
2
0
258,493
3
W
Pele
7,752
517
57
4
0
320,774
6
W
Gilgamesh
6,641
443
42
3
0
299,045
6
L
Nemesis
7,122
475
65
4
0
284,689
3
W
Chiron
8,894
593
110
7
0
250,036
3
L
Scylla
5,671
378
39
3
0
239,777
0
L
Bastet
6,892
459
50
3
0
290,868
2
L
Cupid
6,139
409
43
3
0
279,835
0
W
Geb
6,817
454
27
2
0
289,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role