Player Matchup

Persephone
Persephone
Silver I
Ang3lkanade
Persephone
Silver I
Level 128
God Stats
3W - 1L
1,647 SR
Queue Stats
133W - 123L
1,585 MMR
Solo
Hercules
Hercules
Platinum V
Krustenkaese1998
Hercules
Platinum V
Level 156
God Stats
4W - 2L
1,249 SR
Queue Stats
213W - 208L
1,797 MMR
Party 1
Chiron
Chiron
Silver I
WOLFIE NL
Chiron
Silver I
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 4L
1,586 MMR
Solo
Nemesis
Nemesis
Gold II
WUzuluu
Nemesis
Gold II
Level 159
God Stats
11W - 6L
1,683 SR
Queue Stats
98W - 94L
1,533 MMR
Party 1
Terra
Terra
Gold III
jjth33reaper
Terra
Gold III
Level 127
God Stats
4W - 2L
1,589 SR
Queue Stats
294W - 288L
1,585 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,534 SR
1,617 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,605 SR
1,620 MMR
Odin
Odin
Gold III
IIMusey
Odin
Gold III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,642 MMR
Solo
Sobek
Sobek
Platinum II
LGGG
Sobek
Platinum II
Level 146
God Stats
2W - 4L
1,767 SR
Queue Stats
189W - 172L
1,643 MMR
Solo
Rama
Rama
Gold III
MaaGiiiK_BaasTos
Rama
Gold III
Level 157
God Stats
7W - 10L
1,507 SR
Queue Stats
501W - 492L
1,578 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
oMandaArancia
Baron Samedi
Gold I
Level 119
God Stats
22W - 29L
1,581 SR
Queue Stats
418W - 418L
1,561 MMR
Solo
Scylla
Scylla
Gold II
tombrock93
Scylla
Gold II
Level 144
God Stats
7W - 6L
1,671 SR
Queue Stats
27W - 24L
1,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ang3lkanade
Persephone
19
9 / 3 / 9
14,317
597
22,339
11,739
5,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 1 / 6
14,879
620
10,089
23,864
21,915
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
WOLFIE NL
Chiron
20
11 / 3 / 11
15,486
645
32,042
21,153
10,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
WUzuluu
Nemesis
20
7 / 4 / 6
13,492
562
8,701
15,298
8,454
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 5 / 18
13,789
575
10,781
24,081
24,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SetApolloGilgameshAthenaTiamat

VS

Bans
KhepriHeraGuan YuTsukuyomiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
IIMusey
Odin
19
4 / 4 / 4
11,722
488
12,574
22,267
12,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
LGGG
Sobek
15
2 / 7 / 8
9,832
410
8,068
26,244
21,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 10 / 3
11,307
471
6,491
22,128
6,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
oMandaArancia
Baron Samedi
18
7 / 6 / 1
11,641
485
18,147
18,525
9,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Scylla
tombrock93
Scylla
16
1 / 6 / 6
10,005
417
11,392
13,340
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
33
Kills
16
16
Deaths
33
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Persephone
Ang3lkanade
Persephone
9
3
9
4.5
L
Odin
IIMusey
Odin
4
4
4
1.5
W
4
1
6
7
L
Sobek
LGGG
Sobek
2
7
8
0.86
L
2
10
3
0.35
W
Chiron
WOLFIE NL
Chiron
11
3
11
5.5
W
Nemesis
WUzuluu
Nemesis
7
4
6
2.5
W
2
5
18
2.2
L
Baron Samedi
oMandaArancia
Baron Samedi
7
6
1
1.25
L
Scylla
tombrock93
Scylla
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,952
Damage
56,672
96,135
Taken
102,504
69,839
Mitigated
54,934
43,576
Healing
29,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Ang3lkanade
Persephone
22,339
727
0
2,814
11,739
5,036
992
5,766
5,610
81,369
0
L
Odin
IIMusey
Odin
12,574
2,765
0
7,214
22,267
12,402
0
5,494
16,561
4
83,333
W
10,089
3,976
225
14,878
23,864
21,915
3,477
10,681
12,411
0
93,234
L
Sobek
LGGG
Sobek
8,068
497
0
6,380
26,244
21,561
0
9,082
16,936
26,689
0
L
6,491
4,725
0
6,527
22,128
6,857
1,350
4,204
17,844
0
66,722
W
Chiron
WOLFIE NL
Chiron
32,042
18,553
2,516
9,952
21,153
10,061
3,477
5,016
15,977
0
156,824
W
Nemesis
WUzuluu
Nemesis
8,701
3,085
0
826
15,298
8,454
0
5,298
9,745
0
98,186
W
10,781
1,158
4,329
8,036
24,081
24,373
280
9,663
14,100
33,662
0
L
Baron Samedi
oMandaArancia
Baron Samedi
18,147
1,062
1,356
5,713
18,525
9,777
0
7,252
11,133
73,556
0
L
Scylla
tombrock93
Scylla
11,392
540
0
2,483
13,340
4,337
0
6,149
6,910
74,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,963
Gold Earned
54,507
718
Minions Killed
576
0
Camps Cleared
0
2,377,824
Distance Traveled
2,124,803
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,317
597
131
5
0
475,401
3
L
Odin
11,722
488
139
6
0
475,881
0
W
Hercules
14,879
620
223
9
0
478,000
9
L
Sobek
9,832
410
31
1
0
445,762
8
L
Rama
11,307
471
142
6
0
388,552
4
W
Chiron
15,486
645
197
8
0
426,822
1
W
Nemesis
13,492
562
126
5
0
525,360
7
W
Terra
13,789
575
41
2
0
472,241
8
L
Baron Samedi
11,641
485
135
6
0
385,650
3
L
Scylla
10,005
417
129
5
0
428,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role