Player Matchup

Arachne
Arachne
DontChooseGod
Arachne
Level 1
God Stats
5W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
exampleKoT
Chaac
Level 125
God Stats
21W - 15L
1,436 SR
Queue Stats
513W - 503L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
iLucerne
Danzaburou
Level 81
God Stats
27W - 17L
1,623 SR
Queue Stats
206W - 195L
1,539 Elo+
Party 1
Ra
Ra
skoobyJabba
Ra
Level 107
God Stats
4W - 2L
1,736 SR
Queue Stats
269W - 279L
1,509 Elo+
Party 1
Khepri
Khepri
xAstralx
Khepri
Level 120
God Stats
83W - 83L
1,546 SR
Queue Stats
460W - 484L
1,559 Elo+
Party 1
Team Averages
Level 87
1,568 SR
1,530 Elo+

VS

Team Averages
Level 42
1,402 SR
1,388 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Guit
Susano
Level 31
God Stats
7W - 12L
1,382 SR
Queue Stats
75W - 99L
1,329 Elo+
Party 2
Eset
Eset
LeeahMichaelis
Eset
Level 29
God Stats
14W - 29L
1,344 SR
Queue Stats
97W - 145L
1,326 Elo+
Party 2
Neith
Neith
chacal5
Neith
Level 65
God Stats
5W - 7L
1,281 SR
Queue Stats
9W - 12L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
5 / 1 / 3
6,674
607
5,184
7,942
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
11
3 / 2 / 2
6,435
585
5,069
6,924
3,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
iLucerne
Danzaburou
11
8 / 0 / 2
7,212
656
5,670
2,984
1,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Boots

Boots

+6%
Movement Speed

11
2 / 1 / 3
6,393
581
5,313
5,774
2,200
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
xAstralx
Khepri
9
0 / 1 / 8
6,000
545
2,215
6,461
2,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
1 / 3 / 0
5,377
489
3,915
7,247
2,833
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
 
Sylvanus
7
0 / 6 / 0
4,421
402
3,908
7,912
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
Guit
Susano
9
1 / 3 / 2
5,409
492
2,650
7,268
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 5 / 0
4,939
449
2,492
5,926
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
chacal5
Neith
9
1 / 1 / 0
4,840
440
2,610
4,294
1,205
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
18
Kills
5
5
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
3
0
0.33
L
Sylvanus
 
Sylvanus
0
6
0
0
W
Arachne
5
1
3
6.5
L
Susano
Guit
Susano
1
3
2
0.67
L
2
5
0
0.4
L
Neith
chacal5
Neith
1
1
0
1
W
Chaac
3
2
2
2
W
Danzaburou
iLucerne
Danzaburou
8
0
2
9
W
2
1
3
3.5
W
Khepri
xAstralx
Khepri
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,451
Damage
15,575
30,085
Taken
32,647
12,494
Mitigated
11,466
11,086
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
3,915
155
0
3,002
7,247
2,833
0
2,879
4,145
27,194
0
L
Sylvanus
 
Sylvanus
3,908
1,074
328
1,433
7,912
3,689
0
2,715
5,125
13,338
2,453
W
Arachne
5,184
4,045
0
2,163
7,942
2,672
243
995
6,813
0
38,068
L
Susano
Guit
Susano
2,650
726
0
1,192
7,268
2,173
0
1,021
6,201
0
17,993
L
2,492
172
0
908
5,926
1,566
0
0
5,926
13,845
0
L
Neith
chacal5
Neith
2,610
1,637
0
1,408
4,294
1,205
0
546
3,722
0
22,137
W
Chaac
5,069
609
0
2,444
6,924
3,533
1,691
2,212
4,418
0
32,325
W
Danzaburou
iLucerne
Danzaburou
5,670
2,407
0
1,302
2,984
1,130
2,176
983
2,001
0
36,886
W
5,313
1,481
697
2,219
5,774
2,200
1,177
3,801
1,973
34,015
0
W
Khepri
xAstralx
Khepri
2,215
318
0
2,261
6,461
2,959
33
1,618
4,843
19,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,714
Gold Earned
24,986
306
Minions Killed
196
0
Camps Cleared
0
1,036,514
Distance Traveled
859,384
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,377
489
39
4
0
184,590
1
L
Sylvanus
4,421
402
27
2
0
160,419
2
W
Arachne
6,674
607
66
6
0
236,109
1
L
Susano
5,409
492
44
4
0
190,491
1
L
Eset
4,939
449
36
3
0
164,364
0
L
Neith
4,840
440
50
5
0
159,520
3
W
Chaac
6,435
585
52
5
0
180,498
3
W
Danzaburou
7,212
656
76
7
0
197,040
1
W
Ra
6,393
581
74
7
0
202,281
1
W
Khepri
6,000
545
38
3
0
220,586
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role