Player Matchup

Neith
Neith
HugoLoveCity
Neith
Level 102
God Stats
11W - 7L
1,491 SR
Queue Stats
78W - 85L
1,342 Elo+
Solo
Hera
Hera
InvalidName123
Hera
Level 52
God Stats
5W - 2L
1,337 SR
Queue Stats
133W - 138L
1,385 Elo+
Party 1
Athena
Athena
Seranwrap0402033
Athena
Level 64
God Stats
24W - 26L
1,537 SR
Queue Stats
336W - 343L
1,387 Elo+
Solo
Bastet
Bastet
UnderseaGrub12
Bastet
Level 85
God Stats
10W - 2L
1,500 SR
Queue Stats
705W - 685L
1,340 Elo+
Party 1
Gilgamesh
Gilgamesh
jibs in a crib
Gilgamesh
Level 93
God Stats
31W - 37L
1,470 SR
Queue Stats
303W - 333L
1,393 Elo+
Solo
Team Averages
Level 79
1,467 SR
1,369 Elo+

VS

Team Averages
Level 81
1,501 SR
1,372 Elo+
Horus
Horus
 
Horus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ARSANCED
Fenrir
Level 48
God Stats
10W - 22L
1,173 SR
Queue Stats
325W - 353L
1,331 Elo+
Party 2
Jing Wei
Jing Wei
EnergyXxWolf
Jing Wei
Level 13
God Stats
2W - 2L
1,715 SR
Queue Stats
11W - 21L
1,280 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Hazard368
Morgan Le Fay
Level 118
God Stats
11W - 8L
1,665 SR
Queue Stats
80W - 101L
1,394 Elo+
Party 3
Sobek
Sobek
rickpapa4978
Sobek
Level 85
God Stats
13W - 18L
1,452 SR
Queue Stats
349W - 349L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 1
7,587
632
7,206
5,595
1,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 1 / 0
6,849
571
8,103
5,381
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 9
6,536
545
4,573
7,845
5,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 2 / 9
6,887
574
3,554
9,748
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
jibs in a crib
Gilgamesh
12
4 / 1 / 3
7,428
619
6,301
6,086
2,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 4 / 0
5,786
482
3,045
9,351
3,835
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
ARSANCED
Fenrir
9
4 / 3 / 0
6,004
500
4,746
7,279
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
EnergyXxWolf
Jing Wei
8
0 / 6 / 0
4,964
414
2,312
6,727
4,150
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Hazard368
Morgan Le Fay
9
0 / 5 / 1
5,837
486
4,293
8,643
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8
1 / 3 / 1
5,193
433
3,347
9,815
6,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
21
Kills
6
6
Deaths
21
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
0
0.25
L
Fenrir
ARSANCED
Fenrir
4
3
0
1.33
L
Jing Wei
EnergyXxWolf
Jing Wei
0
6
0
0
L
Morgan Le Fay
Hazard368
Morgan Le Fay
0
5
1
0.1
W
9
1
1
9.5
W
6
1
0
6
W
1
1
9
5.5
W
1
2
9
2.75
W
Gilgamesh
jibs in a crib
Gilgamesh
4
1
3
5.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,737
Damage
17,743
34,655
Taken
41,815
14,881
Mitigated
19,154
10,964
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,045
1,746
0
500
9,351
3,835
0
726
8,595
249
23,957
L
Fenrir
ARSANCED
Fenrir
4,746
1,648
0
1,755
7,279
2,137
0
1,328
5,931
0
22,009
L
Jing Wei
EnergyXxWolf
Jing Wei
2,312
1,527
0
0
6,727
4,150
0
1,556
5,171
0
12,392
L
Morgan Le Fay
Hazard368
Morgan Le Fay
4,293
482
0
1,566
8,643
2,656
325
5,341
2,948
28,955
0
W
7,206
3,352
0
2,616
5,595
1,902
2,082
498
5,097
0
39,774
W
8,103
1,905
0
688
5,381
1,891
1,601
2,482
2,687
30,062
0
W
4,573
1,321
0
2,407
7,845
5,350
230
2,460
5,307
16,882
0
W
3,554
1,266
0
4,322
9,748
3,302
240
1,352
8,304
0
34,958
W
Gilgamesh
jibs in a crib
Gilgamesh
6,301
1,973
0
931
6,086
2,436
0
713
5,371
0
36,883
L
3,347
207
294
4,248
9,815
6,376
0
3,249
6,494
19,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,287
Gold Earned
27,784
303
Minions Killed
197
0
Camps Cleared
0
1,143,049
Distance Traveled
1,010,222
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,786
482
48
4
0
207,923
0
L
Fenrir
6,004
500
46
4
0
216,269
0
L
Jing Wei
4,964
414
26
2
0
183,609
0
L
Morgan Le Fay
5,837
486
48
4
0
197,707
3
W
Neith
7,587
632
69
6
0
191,881
2
W
Hera
6,849
571
68
6
0
243,259
3
W
Athena
6,536
545
20
2
0
225,846
2
W
Bastet
6,887
574
79
7
0
258,497
1
W
Gilgamesh
7,428
619
67
6
0
223,566
5
L
Sobek
5,193
433
29
2
0
204,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role