Player Matchup

Chernobog
Chernobog
ALS26
Chernobog
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 72L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
Azrael Akuma
Gilgamesh
Level 149
God Stats
2W - 6L
1,486 SR
Queue Stats
122W - 140L
1,457 Elo+
Solo
Nu Wa
Nu Wa
CuddlyLight3
Nu Wa
Level 74
God Stats
38W - 23L
1,569 SR
Queue Stats
209W - 179L
1,512 Elo+
Solo
Bacchus
Bacchus
Mr DainBramaged
Bacchus
Level 152
God Stats
1W - 0L
1,827 SR
Queue Stats
6W - 5L
1,307 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrHalfH3art
Morgan Le Fay
Level 146
God Stats
5W - 8L
1,545 SR
Queue Stats
252W - 260L
1,469 Elo+
Solo
Team Averages
Level 130
1,585 SR
1,434 Elo+

VS

Team Averages
Level 94
1,639 SR
1,490 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Call The Bel
King Arthur
Level 67
God Stats
20W - 23L
1,750 SR
Queue Stats
299W - 320L
1,512 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Call The Dip
Kumbhakarna
Level 87
God Stats
3W - 1L
1,912 SR
Queue Stats
291W - 282L
1,496 Elo+
Party 1
Kali
Kali
FacedHales
Kali
Level 149
God Stats
10W - 13L
1,472 SR
Queue Stats
486W - 450L
1,451 Elo+
Solo
Artemis
Artemis
StaySnuggin
Artemis
Level 88
God Stats
48W - 44L
1,563 SR
Queue Stats
497W - 482L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ALS26
Chernobog
14
5 / 4 / 12
9,110
536
7,781
10,429
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Azrael Akuma
Gilgamesh
16
10 / 3 / 2
10,180
599
9,756
14,433
6,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 2 / 10
9,161
539
10,618
10,836
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 10
8,736
514
7,794
11,997
11,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
MrHalfH3art
Morgan Le Fay
14
4 / 3 / 13
9,266
545
15,312
13,987
7,266
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 2 / 2
7,916
466
16,709
13,233
5,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Call The Bel
King Arthur
13
3 / 5 / 3
8,312
489
7,405
17,736
11,434
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Call The Dip
Kumbhakarna
11
0 / 7 / 3
7,040
414
3,691
12,912
8,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 5 / 1
9,325
549
5,557
15,854
7,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
StaySnuggin
Artemis
14
4 / 6 / 1
9,118
536
8,165
14,318
4,792
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
25
Kills
14
14
Deaths
25
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
2
1
W
Chernobog
ALS26
Chernobog
5
4
12
2.75
W
Gilgamesh
Azrael Akuma
Gilgamesh
10
3
2
3.67
L
King Arthur
Call The Bel
King Arthur
3
5
3
0.9
L
Kumbhakarna
Call The Dip
Kumbhakarna
0
7
3
0.21
W
3
2
10
4
L
6
5
1
1.3
W
3
2
10
4
W
Morgan Le Fay
MrHalfH3art
Morgan Le Fay
4
3
13
3.5
L
Artemis
StaySnuggin
Artemis
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,261
Damage
41,527
61,682
Taken
74,053
32,121
Mitigated
37,717
14,436
Healing
16,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
16,709
669
0
2,656
13,233
5,053
0
8,349
4,884
66,844
0
W
Chernobog
ALS26
Chernobog
7,781
4,429
0
537
10,429
3,734
872
3,491
6,782
0
48,669
W
Gilgamesh
Azrael Akuma
Gilgamesh
9,756
3,416
0
955
14,433
6,430
1,279
3,180
11,099
0
50,997
L
King Arthur
Call The Bel
King Arthur
7,405
483
0
3,462
17,736
11,434
784
7,315
10,421
0
40,780
L
Kumbhakarna
Call The Dip
Kumbhakarna
3,691
577
449
1,292
12,912
8,678
0
6,096
6,816
15,298
0
W
10,618
2,228
816
2,590
10,836
3,600
0
4,095
6,407
59,050
0
L
5,557
2,327
0
4,538
15,854
7,760
0
4,550
11,304
0
62,454
W
7,794
1,102
0
3,462
11,997
11,091
342
4,089
7,752
22,247
0
W
Morgan Le Fay
MrHalfH3art
Morgan Le Fay
15,312
674
414
5,662
13,987
7,266
697
4,553
9,242
56,013
0
L
Artemis
StaySnuggin
Artemis
8,165
3,217
0
3,817
14,318
4,792
1,124
7,414
6,904
0
48,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,453
Gold Earned
41,711
381
Minions Killed
371
0
Camps Cleared
0
1,597,891
Distance Traveled
1,553,633
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,916
466
101
6
0
320,962
6
W
Chernobog
9,110
536
87
5
0
296,679
2
W
Gilgamesh
10,180
599
68
4
0
358,262
0
L
King Arthur
8,312
489
61
4
0
327,396
4
L
Kumbhakarna
7,040
414
19
1
0
298,615
2
W
Nu Wa
9,161
539
102
6
0
319,383
2
L
Kali
9,325
549
106
6
0
318,034
2
W
Bacchus
8,736
514
27
2
0
321,255
7
W
Morgan Le Fay
9,266
545
97
6
0
302,312
2
L
Artemis
9,118
536
84
5
0
288,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role