Player Matchup

Ravana
Ravana
ElderlyGoat
Ravana
Level 126
God Stats
10W - 10L
1,462 SR
Queue Stats
203W - 199L
1,522 Elo+
Party 3
Hachiman
Hachiman
EthanBuildMyPC
Hachiman
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
648W - 594L
1,533 Elo+
Party 2
Chaac
Chaac
GNRLHolmes
Chaac
Level 66
God Stats
18W - 12L
1,569 SR
Queue Stats
218W - 187L
1,505 Elo+
Party 3
Geb
Geb
ScaryAsianMan
Geb
Level 89
God Stats
9W - 4L
1,707 SR
Queue Stats
328W - 322L
1,532 Elo+
Party 2
Ra
Ra
WhaleSalesman
Ra
Level 123
God Stats
15W - 8L
1,843 SR
Queue Stats
317W - 282L
1,479 Elo+
Party 3
Team Averages
Level 102
1,616 SR
1,514 Elo+

VS

Team Averages
Level 115
1,628 SR
1,529 Elo+
Khepri
Khepri
Hershcream
Khepri
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Papashongo
Morgan Le Fay
Level 80
God Stats
12W - 13L
1,741 SR
Queue Stats
323W - 338L
1,573 Elo+
Solo
Tyr
Tyr
SinfulSnuSnu
Tyr
Level 146
God Stats
0W - 1L
1,719 SR
Queue Stats
9W - 12L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
SinfulSora
Danzaburou
Level 160
God Stats
9W - 4L
1,646 SR
Queue Stats
274W - 293L
1,515 Elo+
Party 1
Anhur
Anhur
TheBraydon
Anhur
Level 115
God Stats
4W - 3L
1,533 SR
Queue Stats
105W - 100L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
14 / 2 / 8
13,347
607
16,043
13,846
8,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
17
3 / 7 / 6
10,867
494
10,396
16,381
5,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
19
9 / 3 / 10
12,622
574
18,083
30,191
35,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 5 / 12
10,077
458
9,545
25,194
29,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

18
8 / 5 / 10
11,954
543
16,950
12,200
4,896
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Hershcream
Khepri
14
2 / 7 / 9
9,809
446
6,687
18,104
20,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Papashongo
Morgan Le Fay
18
4 / 5 / 3
11,207
509
14,532
15,338
7,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 9 / 3
11,186
508
16,304
21,503
24,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
SinfulSora
Danzaburou
16
3 / 11 / 6
11,504
523
19,767
24,979
10,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
18
8 / 5 / 5
11,813
537
16,116
14,747
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
48
36
Kills
22
22
Deaths
37
46
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ravana
14
2
8
9
W
Hachiman
3
7
6
0.86
W
Chaac
9
3
10
4.67
L
Khepri
Hershcream
Khepri
2
7
9
0.93
L
Morgan Le Fay
Papashongo
Morgan Le Fay
4
5
3
1.1
W
2
5
12
1.6
L
5
9
3
0.72
L
Danzaburou
SinfulSora
Danzaburou
3
11
6
0.55
L
Anhur
8
5
5
2.1
W
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,017
Damage
73,406
97,812
Taken
94,671
84,375
Mitigated
68,218
33,434
Healing
17,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
16,043
6,889
0
3,359
13,846
8,845
0
1,698
12,048
0
87,986
W
Hachiman
10,396
5,133
0
4,497
16,381
5,346
943
2,617
13,744
0
68,343
W
Chaac
18,083
3,627
0
14,624
30,191
35,865
780
3,073
26,950
164
79,580
L
Khepri
Hershcream
Khepri
6,687
1,370
0
1,321
18,104
20,019
364
5,599
12,407
23,528
0
L
Morgan Le Fay
Papashongo
Morgan Le Fay
14,532
772
0
2,349
15,338
7,319
0
5,600
9,495
79,213
0
W
9,545
1,205
0
2,210
25,194
29,423
114
6,002
19,012
35,834
0
L
16,304
3,023
0
4,185
21,503
24,394
263
3,708
17,653
0
61,966
L
Danzaburou
SinfulSora
Danzaburou
19,767
12,098
0
5,711
24,979
10,431
821
7,996
16,809
0
82,349
L
Anhur
16,116
7,671
0
3,721
14,747
6,055
2,234
3,050
11,653
0
91,422
W
16,950
429
4,893
3,851
12,200
4,896
686
6,981
4,839
72,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,867
Gold Earned
55,519
546
Minions Killed
551
0
Camps Cleared
0
2,108,996
Distance Traveled
1,761,480
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,347
607
128
6
0
409,025
0
W
Hachiman
10,867
494
109
5
0
375,966
1
W
Chaac
12,622
574
152
7
0
439,519
6
L
Khepri
9,809
446
32
1
0
371,841
1
L
Morgan Le Fay
11,207
509
133
6
0
403,939
11
W
Geb
10,077
458
26
1
0
433,083
3
L
Tyr
11,186
508
105
5
0
322,053
1
L
Danzaburou
11,504
523
115
5
0
318,572
0
L
Anhur
11,813
537
166
8
0
345,075
4
W
Ra
11,954
543
131
6
0
451,403
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role