Player Matchup

Ares
Ares
Gold IV
 
Ares
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Silver III
Ken-x-Touka6_6_6
Aphrodite
Silver III
Level 47
God Stats
4W - 4L
1,598 SR
Queue Stats
9W - 21L
1,327 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Mahkap
Erlang Shen
Gold V
Level 106
God Stats
9W - 14L
1,563 SR
Queue Stats
231W - 229L
1,305 MMR
Solo
Ullr
Ullr
Gold III
Shadowmane_04
Ullr
Gold III
Level 124
God Stats
15W - 17L
1,538 SR
Queue Stats
253W - 258L
1,527 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
batmanrulz2001
Baron Samedi
Silver I
Level 99
God Stats
2W - 6L
1,358 SR
Queue Stats
49W - 57L
1,313 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,512 SR
1,394 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,587 SR
1,348 MMR
Zhong Kui
Zhong Kui
Gold III
 
Zhong Kui
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Haux_023
Tsukuyomi
Gold V
Level 104
God Stats
6W - 5L
1,650 SR
Queue Stats
25W - 28L
1,332 MMR
Solo
Chang'e
Chang'e
Gold V
HoodieRC-_-
Chang'e
Gold V
Level 43
God Stats
13W - 7L
1,576 SR
Queue Stats
50W - 58L
1,321 MMR
Solo
King Arthur
King Arthur
Gold III
SkullPiercer-SCA
King Arthur
Gold III
Level 118
God Stats
9W - 8L
1,494 SR
Queue Stats
494W - 494L
1,381 MMR
Party 2
Skadi
Skadi
Gold V
Yeezuz-SCA
Skadi
Gold V
Level 115
God Stats
45W - 25L
1,714 SR
Queue Stats
474W - 477L
1,206 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
4 / 6 / 3
11,027
459
12,399
24,077
14,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
12
1 / 5 / 7
9,369
390
4,271
10,447
7,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
Mahkap
Erlang Shen
20
2 / 2 / 1
12,681
528
13,017
22,329
17,770
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 4 / 3
13,601
567
14,705
23,197
9,829
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
batmanrulz2001
Baron Samedi
19
3 / 8 / 6
12,568
524
9,493
19,579
10,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaSetPersephoneTiamatDanzaburou

VS

Bans
GilgameshCu ChulainnHeraNemesisCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
10 / 2 / 7
14,333
597
14,938
20,023
19,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Haux_023
Tsukuyomi
20
7 / 6 / 10
13,976
582
16,188
18,091
11,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
HoodieRC-_-
Chang'e
17
4 / 7 / 8
11,782
491
12,898
17,254
5,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SkullPiercer-SCA
King Arthur
20
0 / 2 / 4
13,439
560
10,020
17,716
12,594
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
20
4 / 4 / 4
13,758
573
14,167
15,572
6,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
21
Kills
25
25
Deaths
21
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
6
3
0.92
W
Zhong Kui
 
Zhong Kui
10
2
7
6.75
W
Tsukuyomi
Haux_023
Tsukuyomi
7
6
10
2
W
Chang'e
HoodieRC-_-
Chang'e
4
7
8
1.14
L
Aphrodite
1
5
7
0.9
L
Erlang Shen
Mahkap
Erlang Shen
2
2
1
1.25
L
11
4
3
3.13
W
King Arthur
SkullPiercer-SCA
King Arthur
0
2
4
1
W
Skadi
4
4
4
1.5
L
Baron Samedi
batmanrulz2001
Baron Samedi
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,885
Damage
68,211
99,629
Taken
88,656
59,556
Mitigated
55,615
35,455
Healing
41,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
12,399
439
73
6,811
24,077
14,058
0
6,790
17,287
71,729
0
W
Zhong Kui
 
Zhong Kui
14,938
1,798
0
12,937
20,023
19,713
2,374
10,671
8,963
93,613
0
W
Tsukuyomi
Haux_023
Tsukuyomi
16,188
3,719
0
6,330
18,091
11,581
1,020
4,920
12,955
0
84,618
W
Chang'e
HoodieRC-_-
Chang'e
12,898
275
1,057
7,766
17,254
5,616
991
6,430
10,716
51,376
0
L
Aphrodite
4,271
320
2,467
3,716
10,447
7,663
0
4,613
5,834
27,994
0
L
Erlang Shen
Mahkap
Erlang Shen
13,017
6,817
0
11,339
22,329
17,770
1,085
1,015
21,314
0
106,871
L
14,705
7,321
0
6,420
23,197
9,829
2,372
7,200
15,997
0
93,712
W
King Arthur
SkullPiercer-SCA
King Arthur
10,020
817
0
7,790
17,716
12,594
361
2,239
15,473
8
93,326
W
Skadi
14,167
6,160
0
5,494
15,572
6,111
4,474
4,487
11,035
0
127,671
L
Baron Samedi
batmanrulz2001
Baron Samedi
9,493
530
952
3,677
19,579
10,236
737
8,218
11,361
66,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,246
Gold Earned
67,288
612
Minions Killed
704
0
Camps Cleared
0
1,926,052
Distance Traveled
2,249,547
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,027
459
95
4
0
416,131
4
W
Zhong Kui
14,333
597
153
6
0
457,384
1
W
Tsukuyomi
13,976
582
133
6
0
477,282
1
W
Chang'e
11,782
491
64
3
0
450,428
2
L
Aphrodite
9,369
390
53
2
0
252,771
1
L
Erlang Shen
12,681
528
170
7
0
438,307
2
L
Ullr
13,601
567
148
6
0
429,246
3
W
King Arthur
13,439
560
173
7
0
464,277
8
W
Skadi
13,758
573
181
8
0
400,176
6
L
Baron Samedi
12,568
524
146
6
0
389,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role