Player Matchup

Sylvanus
Sylvanus
GITTODAHCHOPPA
Sylvanus
Level 146
God Stats
9W - 16L
1,515 SR
Queue Stats
238W - 252L
1,505 Elo+
Party 1
Neith
Neith
Xxmark69420xX
Neith
Level 6
God Stats
1W - 1L
1,212 SR
Queue Stats
2W - 5L
1,373 Elo+
Party 1
Ra
Ra
jagw
Ra
Level 17
God Stats
11W - 5L
1,658 SR
Queue Stats
14W - 7L
1,547 Elo+
Solo
Bakasura
Bakasura
offside-adagio2
Bakasura
Level 14
God Stats
8W - 14L
1,599 SR
Queue Stats
37W - 44L
1,436 Elo+
Solo
Ymir
Ymir
smileJK
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,332 Elo+
Solo
Team Averages
Level 38
1,497 SR
1,438 Elo+

VS

Team Averages
Level 34
1,468 SR
1,368 Elo+
King Arthur
King Arthur
Adrianprocatalan
King Arthur
Level 18
God Stats
4W - 5L
1,211 SR
Queue Stats
29W - 38L
1,370 Elo+
Party 2
Arachne
Arachne
ClenchedTable20
Arachne
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 48L
1,405 Elo+
Solo
Nu Wa
Nu Wa
ivanpro300
Nu Wa
Level 107
God Stats
5W - 3L
1,758 SR
Queue Stats
307W - 305L
1,383 Elo+
Party 2
Nemesis
Nemesis
paolo9203
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,263 Elo+
Solo
Loki
Loki
xasun72
Loki
Level 6
God Stats
3W - 4L
1,372 SR
Queue Stats
6W - 7L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
11 / 1 / 17
11,611
528
17,331
24,600
30,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
15 / 2 / 19
12,420
565
29,081
16,018
7,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
jagw
Ra
17
7 / 2 / 12
11,319
515
7,750
9,436
4,202
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
15
8 / 4 / 13
10,987
499
9,556
15,865
6,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
smileJK
Ymir
15
5 / 6 / 13
10,898
495
5,607
23,634
22,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adrianprocatalan
King Arthur
13
2 / 15 / 3
8,700
395
9,238
27,098
14,048
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
5 / 9 / 1
8,862
403
7,702
16,153
6,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
15
4 / 7 / 4
9,964
453
24,108
20,605
5,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
paolo9203
Nemesis
6
1 / 4 / 1
6,518
296
1,423
5,500
1,390
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Loki
xasun72
Loki
15
3 / 11 / 2
9,769
444
9,857
20,041
13,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
26
46
Kills
15
15
Deaths
46
74
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Adrianprocatalan
King Arthur
2
15
3
0.23
L
5
9
1
0.61
W
Sylvanus
11
1
17
19.5
W
15
2
19
12.25
L
Nu Wa
4
7
4
0.86
W
Ra
jagw
Ra
7
2
12
6.5
W
Bakasura
8
4
13
3.63
L
Nemesis
paolo9203
Nemesis
1
4
1
0.38
W
Ymir
smileJK
Ymir
5
6
13
1.92
L
Loki
xasun72
Loki
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,325
Damage
52,328
89,553
Taken
89,397
70,561
Mitigated
40,982
38,163
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Adrianprocatalan
King Arthur
9,238
461
0
1,399
27,098
14,048
0
8,498
17,815
0
33,071
L
7,702
4,601
0
2,162
16,153
6,161
0
4,094
11,599
0
46,505
W
Sylvanus
17,331
5,219
6,569
13,338
24,600
30,177
2,155
5,544
18,972
51,267
8,176
W
29,081
12,798
0
5,738
16,018
7,013
5,422
4,170
11,768
0
83,153
L
Nu Wa
24,108
4,567
5
3,502
20,605
5,610
0
8,516
11,988
65,874
0
W
Ra
jagw
Ra
7,750
1,610
4,354
3,649
9,436
4,202
1,026
3,257
6,157
71,412
0
W
Bakasura
9,556
5,667
0
3,332
15,865
6,806
4,014
3,344
12,499
0
35,861
L
Nemesis
paolo9203
Nemesis
1,423
612
0
211
5,500
1,390
0
1,363
4,137
0
4,821
W
Ymir
smileJK
Ymir
5,607
286
0
1,183
23,634
22,363
1,549
7,547
16,049
24,842
0
L
Loki
xasun72
Loki
9,857
2,817
0
1,653
20,041
13,773
755
7,597
12,388
0
46,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,235
Gold Earned
43,813
461
Minions Killed
284
0
Camps Cleared
0
1,929,804
Distance Traveled
1,417,468
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,700
395
37
2
0
308,743
0
L
Arachne
8,862
403
70
3
0
310,405
0
W
Sylvanus
11,611
528
97
4
0
321,416
0
W
Neith
12,420
565
104
5
0
367,655
0
L
Nu Wa
9,964
453
85
4
0
317,073
2
W
Ra
11,319
515
134
6
0
416,497
1
W
Bakasura
10,987
499
87
4
0
436,018
0
L
Nemesis
6,518
296
5
0
0
121,397
0
W
Ymir
10,898
495
39
2
0
388,218
1
L
Loki
9,769
444
87
4
0
359,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role