Player Matchup

Gilgamesh
Gilgamesh
Bishtar
Gilgamesh
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,398 Elo+
Solo
Anubis
Anubis
DyNsTy BeAsT
Anubis
Level 19
God Stats
16W - 17L
1,370 SR
Queue Stats
56W - 72L
1,377 Elo+
Party 1
Hercules
Hercules
ELIAS65n
Hercules
Level 22
God Stats
1W - 0L
1,332 SR
Queue Stats
57W - 79L
1,291 Elo+
Solo
Artio
Artio
KentuckyFriedGuy
Artio
Level 34
God Stats
3W - 9L
1,117 SR
Queue Stats
244W - 326L
1,367 Elo+
Party 1
Jing Wei
Jing Wei
afgator58
Jing Wei
Level 8
God Stats
2W - 2L
1,342 SR
Queue Stats
6W - 6L
1,208 Elo+
Solo
Team Averages
Level 19
1,332 SR
1,328 Elo+

VS

Team Averages
Level 19
1,512 SR
1,416 Elo+
Nemesis
Nemesis
JosephF35
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
MyDad309
Horus
Level 4
God Stats
0W - 4L
1,270 SR
Queue Stats
15W - 25L
972 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SithLordCthulu
Morgan Le Fay
Level 22
God Stats
24W - 25L
1,668 SR
Queue Stats
120W - 105L
1,446 Elo+
Solo
Ares
Ares
drunkmunkzz
Ares
Level 47
God Stats
4W - 5L
1,622 SR
Queue Stats
4W - 8L
1,576 Elo+
Party 2
Skadi
Skadi
goofedit
Skadi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bishtar
Gilgamesh
17
13 / 1 / 3
9,908
661
10,593
11,762
7,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
13
6 / 2 / 4
7,945
530
8,525
8,573
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
ELIAS65n
Hercules
14
7 / 0 / 1
8,259
551
4,991
6,186
5,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
5 / 4 / 4
7,384
492
6,957
14,771
10,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
afgator58
Jing Wei
12
1 / 2 / 5
7,404
494
5,195
6,435
2,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JosephF35
Nemesis
10
1 / 9 / 1
6,330
422
2,418
12,407
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
MyDad309
Horus
9
0 / 10 / 1
5,805
387
1,988
11,685
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
SithLordCthulu
Morgan Le Fay
12
2 / 3 / 1
7,536
502
11,103
7,188
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 4
6,423
428
4,745
10,353
6,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
goofedit
Skadi
11
5 / 5 / 2
7,315
488
7,828
10,771
2,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
32
Kills
9
9
Deaths
32
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bishtar
Gilgamesh
13
1
3
14.5
W
Anubis
6
2
4
4
W
Hercules
ELIAS65n
Hercules
7
0
1
7.5
L
Nemesis
JosephF35
Nemesis
1
9
1
0.17
W
5
4
4
1.75
L
Horus
MyDad309
Horus
0
10
1
0.05
L
Morgan Le Fay
SithLordCthulu
Morgan Le Fay
2
3
1
0.83
W
Jing Wei
afgator58
Jing Wei
1
2
5
1.75
L
1
5
4
0.6
L
Skadi
goofedit
Skadi
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,261
Damage
28,082
47,727
Taken
52,404
29,874
Mitigated
19,921
11,391
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bishtar
Gilgamesh
10,593
4,681
0
1,706
11,762
7,603
1,730
2,827
8,935
0
75,164
W
Anubis
8,525
1,171
0
2,819
8,573
3,622
729
4,838
3,735
42,996
0
W
Hercules
ELIAS65n
Hercules
4,991
1,583
0
857
6,186
5,942
240
736
5,450
0
41,348
L
Nemesis
JosephF35
Nemesis
2,418
699
0
599
12,407
4,108
216
4,707
7,700
0
17,078
W
6,957
952
690
4,932
14,771
10,410
0
5,414
9,357
22,466
0
L
Horus
MyDad309
Horus
1,988
1,456
254
314
11,685
4,131
340
2,060
9,625
0
19,581
L
Morgan Le Fay
SithLordCthulu
Morgan Le Fay
11,103
906
0
822
7,188
1,961
168
2,718
4,470
45,111
0
W
Jing Wei
afgator58
Jing Wei
5,195
4,123
0
387
6,435
2,297
1,054
2,033
4,402
0
32,412
L
4,745
628
820
1,608
10,353
6,724
0
3,330
7,023
14,465
0
L
Skadi
goofedit
Skadi
7,828
4,142
0
2,575
10,771
2,997
0
2,667
8,104
0
40,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,900
Gold Earned
33,409
378
Minions Killed
236
0
Camps Cleared
0
1,369,929
Distance Traveled
1,253,636
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,908
661
136
9
0
313,391
1
W
Anubis
7,945
530
79
5
0
240,453
0
W
Hercules
8,259
551
65
4
0
258,848
0
L
Nemesis
6,330
422
42
3
0
219,784
0
W
Artio
7,384
492
29
2
0
288,870
1
L
Horus
5,805
387
44
3
0
229,658
1
L
Morgan Le Fay
7,536
502
66
4
0
267,660
2
W
Jing Wei
7,404
494
69
5
0
268,367
5
L
Ares
6,423
428
17
1
0
276,347
0
L
Skadi
7,315
488
67
4
0
260,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role