Player Matchup

Fenrir
Fenrir
Beebuz
Fenrir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 18L
1,487 Elo+
Party 2
Bellona
Bellona
Billardoo
Bellona
Level 29
God Stats
85W - 86L
1,582 SR
Queue Stats
168W - 176L
1,649 Elo+
Solo
Danzaburou
Danzaburou
Condeli
Danzaburou
Level 29
God Stats
1W - 0L
1,389 SR
Queue Stats
38W - 28L
1,485 Elo+
Party 2
Sol
Sol
DaguPL1
Sol
Level 25
God Stats
2W - 0L
1,301 SR
Queue Stats
5W - 9L
1,705 Elo+
Solo
Chang'e
Chang'e
SUUCKMYDIICK
Chang'e
Level 4
God Stats
4W - 0L
1,821 SR
Queue Stats
4W - 0L
1,712 Elo+
Solo
Team Averages
Level 22
1,519 SR
1,608 Elo+

VS

Team Averages
Level 37
1,559 SR
1,419 Elo+
Susano
Susano
ArkanZ
Susano
Level 89
God Stats
0W - 3L
1,392 SR
Queue Stats
14W - 17L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
Diguer99
Cthulhu
Level 41
God Stats
5W - 5L
1,699 SR
Queue Stats
15W - 17L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Edulander16
Tsukuyomi
Level 16
God Stats
12W - 10L
1,575 SR
Queue Stats
12W - 16L
1,402 Elo+
Party 1
Anubis
Anubis
ElGuiller18
Anubis
Level 13
God Stats
7W - 7L
1,840 SR
Queue Stats
14W - 18L
1,409 Elo+
Party 1
Heimdallr
Heimdallr
NeXuSmite
Heimdallr
Level 26
God Stats
0W - 2L
1,286 SR
Queue Stats
14W - 17L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Beebuz
Fenrir
14
5 / 4 / 4
8,509
567
5,349
8,975
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Billardoo
Bellona
16
7 / 2 / 5
9,574
638
10,512
11,255
10,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Condeli
Danzaburou
14
5 / 3 / 2
8,242
549
4,090
9,991
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
11
1 / 2 / 5
6,748
450
6,745
6,837
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
SUUCKMYDIICK
Chang'e
16
5 / 4 / 5
9,436
629
8,602
13,341
7,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ArkanZ
Susano
12
5 / 7 / 2
7,585
506
10,091
12,263
4,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Diguer99
Cthulhu
10
0 / 4 / 5
5,982
399
5,943
9,048
5,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Edulander16
Tsukuyomi
13
7 / 5 / 3
8,593
573
9,736
11,442
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
11
2 / 5 / 1
6,968
465
3,096
6,684
2,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
NeXuSmite
Heimdallr
11
1 / 2 / 4
6,745
450
3,251
6,371
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
23
Kills
15
15
Deaths
23
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Susano
ArkanZ
Susano
5
7
2
0.86
W
Fenrir
Beebuz
Fenrir
5
4
4
1.75
W
Bellona
Billardoo
Bellona
7
2
5
4.75
W
Danzaburou
Condeli
Danzaburou
5
3
2
2
W
Sol
1
2
5
1.75
L
Cthulhu
Diguer99
Cthulhu
0
4
5
0.63
L
Tsukuyomi
Edulander16
Tsukuyomi
7
5
3
1.7
L
Anubis
2
5
1
0.5
L
Heimdallr
NeXuSmite
Heimdallr
1
2
4
1.5
W
Chang'e
SUUCKMYDIICK
Chang'e
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,298
Damage
32,117
50,399
Taken
45,808
26,380
Mitigated
18,462
19,695
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
ArkanZ
Susano
10,091
2,408
0
720
12,263
4,413
0
6,339
5,924
0
35,737
W
Fenrir
Beebuz
Fenrir
5,349
1,882
0
2,696
8,975
3,100
0
1,940
6,975
0
39,870
W
Bellona
Billardoo
Bellona
10,512
3,367
0
3,262
11,255
10,567
0
1,782
9,473
0
62,736
W
Danzaburou
Condeli
Danzaburou
4,090
1,902
0
2,581
9,991
3,542
662
2,447
7,244
0
46,830
W
Sol
6,745
1,637
354
1,859
6,837
1,677
1,442
1,954
4,643
18,244
0
L
Cthulhu
Diguer99
Cthulhu
5,943
83
129
1,163
9,048
5,184
0
4,166
4,882
24,482
0
L
Tsukuyomi
Edulander16
Tsukuyomi
9,736
2,342
0
2,938
11,442
4,197
0
1,054
10,388
0
42,878
L
Anubis
3,096
159
0
1,352
6,684
2,507
0
0
6,684
23,500
0
L
Heimdallr
NeXuSmite
Heimdallr
3,251
1,144
0
1,395
6,371
2,161
0
3,788
2,583
0
27,580
W
Chang'e
SUUCKMYDIICK
Chang'e
8,602
1,035
958
7,985
13,341
7,494
2,749
286
13,025
71,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,509
Gold Earned
35,873
453
Minions Killed
281
0
Camps Cleared
0
1,409,721
Distance Traveled
1,338,614
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,585
506
53
4
0
273,893
3
W
Fenrir
8,509
567
74
5
0
285,980
0
W
Bellona
9,574
638
147
10
0
276,718
5
W
Danzaburou
8,242
549
93
6
0
270,898
5
W
Sol
6,748
450
21
1
0
289,910
5
L
Cthulhu
5,982
399
37
2
0
278,529
3
L
Tsukuyomi
8,593
573
68
5
0
295,738
3
L
Anubis
6,968
465
50
3
0
229,203
0
L
Heimdallr
6,745
450
73
5
0
261,251
1
W
Chang'e
9,436
629
118
8
0
286,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role