Player Matchup

Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ALJM18
Hachiman
Level 82
God Stats
3W - 2L
1,782 SR
Queue Stats
260W - 268L
1,529 Elo+
Party 2
Gilgamesh
Gilgamesh
AmazinAdam
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 183L
1,495 Elo+
Party 2
Persephone
Persephone
CharmedCow
Persephone
Level 59
God Stats
15W - 4L
1,500 SR
Queue Stats
49W - 49L
1,415 Elo+
Solo
Arachne
Arachne
WMShooter
Arachne
Level 63
God Stats
30W - 29L
1,535 SR
Queue Stats
161W - 194L
1,529 Elo+
Party 2
Team Averages
Level 76
1,563 SR
1,494 Elo+

VS

Team Averages
Level 87
1,604 SR
1,434 Elo+
Amaterasu
Amaterasu
CastArtifact582
Amaterasu
Level 112
God Stats
6W - 4L
1,514 SR
Queue Stats
380W - 370L
1,425 Elo+
Party 1
Anubis
Anubis
Damian_Polech
Anubis
Level 66
God Stats
14W - 16L
1,556 SR
Queue Stats
128W - 144L
1,433 Elo+
Party 3
Tyr
Tyr
I FL3X PL
Tyr
Level 50
God Stats
2W - 6L
1,781 SR
Queue Stats
120W - 114L
1,420 Elo+
Solo
Sol
Sol
OgrNinja1337
Sol
Level 123
God Stats
9W - 4L
1,655 SR
Queue Stats
464W - 464L
1,436 Elo+
Party 1
Loki
Loki
eXe_Wiktorek
Loki
Level 82
God Stats
4W - 2L
1,512 SR
Queue Stats
287W - 309L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 6 / 1
5,896
454
3,052
8,399
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
ALJM18
Hachiman
11
1 / 5 / 0
6,494
500
2,990
8,806
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
AmazinAdam
Gilgamesh
12
2 / 0 / 1
6,814
524
4,596
7,328
4,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
CharmedCow
Persephone
10
0 / 3 / 1
6,182
476
4,182
6,787
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
WMShooter
Arachne
11
2 / 5 / 1
6,621
509
5,869
11,975
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CastArtifact582
Amaterasu
11
4 / 0 / 8
7,612
586
3,745
11,457
7,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 0 / 7
8,036
618
5,301
6,206
3,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 3 / 1
7,416
570
4,416
9,896
4,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 2
7,576
583
4,984
5,705
1,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
7 / 1 / 8
7,816
601
8,459
5,004
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
20
19
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
6
1
0.08
L
Hachiman
ALJM18
Hachiman
1
5
0
0.2
L
Gilgamesh
AmazinAdam
Gilgamesh
2
0
1
2.5
W
Amaterasu
CastArtifact582
Amaterasu
4
0
8
8
L
Persephone
CharmedCow
Persephone
0
3
1
0.17
W
4
0
7
7.5
W
1
3
1
0.5
W
4
1
2
5
L
Arachne
WMShooter
Arachne
2
5
1
0.5
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,689
Damage
26,905
43,295
Taken
38,268
14,061
Mitigated
18,748
10,892
Healing
14,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,052
0
935
2,222
8,399
2,787
0
2,670
5,729
26,955
0
L
Hachiman
ALJM18
Hachiman
2,990
1,943
0
1,705
8,806
2,069
0
2,131
6,675
0
33,639
L
Gilgamesh
AmazinAdam
Gilgamesh
4,596
1,368
0
1,669
7,328
4,536
0
0
7,328
0
27,814
W
Amaterasu
CastArtifact582
Amaterasu
3,745
1,305
382
4,388
11,457
7,431
224
2,935
8,390
0
16,134
L
Persephone
CharmedCow
Persephone
4,182
269
0
1,025
6,787
1,163
0
3,125
3,659
28,600
0
W
5,301
0
0
3,924
6,206
3,104
398
2,139
3,781
45,829
0
W
4,416
947
0
2,091
9,896
4,804
0
0
9,446
0
38,046
W
4,984
1,444
0
3,338
5,705
1,880
970
892
4,773
50,175
6,430
L
Arachne
WMShooter
Arachne
5,869
4,071
0
3,336
11,975
3,506
0
2,121
9,854
0
43,531
W
8,459
2,460
0
638
5,004
1,529
0
757
4,194
0
33,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,007
Gold Earned
38,456
312
Minions Killed
372
0
Camps Cleared
0
1,163,236
Distance Traveled
1,256,118
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,896
454
48
4
0
232,850
1
L
Hachiman
6,494
500
61
5
0
227,014
2
L
Gilgamesh
6,814
524
58
4
0
219,620
2
W
Amaterasu
7,612
586
17
1
0
261,815
4
L
Persephone
6,182
476
70
5
0
245,417
5
W
Anubis
8,036
618
107
8
0
247,417
6
W
Tyr
7,416
570
83
6
0
246,506
1
W
Sol
7,576
583
102
8
0
239,216
2
L
Arachne
6,621
509
75
6
0
238,335
0
W
Loki
7,816
601
63
5
0
261,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role