Player Matchup

Pele
Pele
AlpheusOberon
Pele
Level 144
God Stats
3W - 1L
1,592 SR
Queue Stats
243W - 244L
1,551 Elo+
Solo
Danzaburou
Danzaburou
ChrisAkaKurisu
Danzaburou
Level 65
God Stats
1W - 1L
1,315 SR
Queue Stats
40W - 33L
1,515 Elo+
Solo
Nox
Nox
Raihaos
Nox
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,113 Elo+
Solo
Sylvanus
Sylvanus
RomzesIV
Sylvanus
Level 159
God Stats
4W - 1L
1,577 SR
Queue Stats
368W - 379L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Venun
Morgan Le Fay
Level 119
God Stats
3W - 1L
1,583 SR
Queue Stats
286W - 306L
1,485 Elo+
Solo
Team Averages
Level 106
1,514 SR
1,428 Elo+

VS

Team Averages
Level 90
1,499 SR
1,497 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
HourLiar
Rama
Level 106
God Stats
5W - 9L
1,512 SR
Queue Stats
167W - 195L
1,489 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Isais
Morgan Le Fay
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
209W - 191L
1,450 Elo+
Party 1
Jormungandr
Jormungandr
SabLeZyavka
Jormungandr
Level 85
God Stats
1W - 1L
1,678 SR
Queue Stats
216W - 220L
1,512 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ayngguangzhainan
Tsukuyomi
Level 49
God Stats
0W - 5L
1,306 SR
Queue Stats
280W - 253L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 16
11,227
1,021
10,653
9,019
3,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
ChrisAkaKurisu
Danzaburou
19
14 / 3 / 11
14,330
1,303
20,125
11,208
4,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
19
8 / 2 / 19
12,881
1,171
11,706
7,410
3,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
RomzesIV
Sylvanus
18
2 / 2 / 19
11,497
1,045
5,465
11,266
8,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Venun
Morgan Le Fay
19
8 / 6 / 16
12,832
1,167
18,460
14,375
6,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

166

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
5 / 7 / 8
12,081
1,098
13,372
12,789
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
16
2 / 8 / 5
9,914
901
6,411
12,051
4,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Isais
Morgan Le Fay
17
1 / 4 / 10
10,790
981
9,696
12,309
5,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
SabLeZyavka
Jormungandr
17
3 / 8 / 10
10,878
989
7,934
18,745
18,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
15
4 / 9 / 6
10,636
967
10,891
14,774
5,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
54
36
Kills
15
15
Deaths
36
81
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
7
8
1.29
W
4
2
16
6
W
Danzaburou
ChrisAkaKurisu
Danzaburou
14
3
11
6.5
L
Rama
2
8
5
0.56
L
Morgan Le Fay
Isais
Morgan Le Fay
1
4
10
1.5
W
Nox
8
2
19
8.75
W
Sylvanus
RomzesIV
Sylvanus
2
2
19
5.75
L
Jormungandr
SabLeZyavka
Jormungandr
3
8
10
1
W
Morgan Le Fay
Venun
Morgan Le Fay
8
6
16
2.67
L
Tsukuyomi
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,409
Damage
48,304
53,278
Taken
70,668
26,744
Mitigated
39,376
13,428
Healing
2,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
13,372
531
0
1,104
12,789
5,295
0
4,466
8,323
47,016
0
W
10,653
2,612
0
315
9,019
3,748
0
4,513
4,506
0
17,153
W
Danzaburou
ChrisAkaKurisu
Danzaburou
20,125
10,353
0
4,548
11,208
4,386
0
7,446
3,762
0
49,440
L
Rama
6,411
4,160
0
0
12,051
4,709
0
5,102
6,949
0
23,386
L
Morgan Le Fay
Isais
Morgan Le Fay
9,696
1,330
0
1,098
12,309
5,151
0
6,254
6,055
41,002
0
W
Nox
11,706
1,346
0
0
7,410
3,315
0
3,909
3,501
28,561
0
W
Sylvanus
RomzesIV
Sylvanus
5,465
348
3,019
4,791
11,266
8,354
0
7,451
3,815
11,960
0
L
Jormungandr
SabLeZyavka
Jormungandr
7,934
1,893
0
0
18,745
18,622
0
12,070
6,675
23,592
0
W
Morgan Le Fay
Venun
Morgan Le Fay
18,460
1,467
0
755
14,375
6,941
0
7,683
6,692
43,708
0
L
Tsukuyomi
10,891
3,570
0
420
14,774
5,599
0
7,739
7,035
0
17,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,767
Gold Earned
54,299
227
Minions Killed
230
10
Camps Cleared
4
941,995
Distance Traveled
915,219
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,081
1,098
85
8
0
212,116
0
W
Pele
11,227
1,021
20
2
2
168,074
0
W
Danzaburou
14,330
1,303
80
7
4
200,166
1
L
Rama
9,914
901
23
2
2
172,615
2
L
Morgan Le Fay
10,790
981
85
8
1
174,034
0
W
Nox
12,881
1,171
58
5
2
209,052
1
W
Sylvanus
11,497
1,045
4
0
0
150,482
2
L
Jormungandr
10,878
989
28
3
0
197,334
0
W
Morgan Le Fay
12,832
1,167
65
6
2
214,221
2
L
Tsukuyomi
10,636
967
9
1
1
159,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role