Player Matchup

Yemoja
Yemoja
Em3neer
Yemoja
Level 25
God Stats
61W - 42L
1,615 SR
Queue Stats
125W - 114L
1,505 Elo+
Party 3
Arachne
Arachne
Filshy
Arachne
Level 25
God Stats
9W - 4L
1,728 SR
Queue Stats
128W - 120L
1,503 Elo+
Party 3
Danzaburou
Danzaburou
JL_SlayZouu
Danzaburou
Level 28
God Stats
23W - 20L
1,575 SR
Queue Stats
91W - 57L
1,456 Elo+
Party 4
Anubis
Anubis
VaDium_yaya
Anubis
Level 28
God Stats
1W - 6L
1,153 SR
Queue Stats
100W - 72L
1,464 Elo+
Party 4
Hachiman
Hachiman
cyrkas-xerses-
Hachiman
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 58L
1,380 Elo+
Solo
Team Averages
Level 25
1,514 SR
1,462 Elo+

VS

Team Averages
Level 26
1,578 SR
1,473 Elo+
Nu Wa
Nu Wa
DerNusskopf
Nu Wa
Level 28
God Stats
3W - 3L
1,503 SR
Queue Stats
79W - 83L
1,408 Elo+
Party 1
Heimdallr
Heimdallr
Enzo3011900
Heimdallr
Level 28
God Stats
16W - 7L
1,737 SR
Queue Stats
103W - 68L
1,571 Elo+
Solo
Arachne
Arachne
Fleepii
Arachne
Level 21
God Stats
6W - 3L
1,535 SR
Queue Stats
34W - 27L
1,436 Elo+
Party 2
Bacchus
Bacchus
JooJr666
Bacchus
Level 26
God Stats
12W - 7L
1,554 SR
Queue Stats
120W - 136L
1,399 Elo+
Party 2
Sun Wukong
Sun Wukong
Kotbollen
Sun Wukong
Level 29
God Stats
15W - 19L
1,559 SR
Queue Stats
433W - 395L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Em3neer
Yemoja
10
0 / 1 / 2
6,885
459
3,404
9,700
2,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Filshy
Arachne
12
4 / 2 / 0
7,562
504
4,432
10,195
4,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
JL_SlayZouu
Danzaburou
10
2 / 5 / 1
6,627
442
4,561
9,887
3,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
10
1 / 3 / 2
6,770
451
4,105
6,196
2,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
10
1 / 5 / 1
6,203
414
3,596
8,525
3,374
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
8,713
581
5,461
6,475
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Enzo3011900
Heimdallr
13
2 / 2 / 2
7,716
514
7,544
7,101
2,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Fleepii
Arachne
14
4 / 3 / 2
8,356
557
4,873
9,201
3,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
JooJr666
Bacchus
11
0 / 1 / 1
6,840
456
3,754
6,994
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Kotbollen
Sun Wukong
15
6 / 1 / 3
9,151
610
10,050
11,359
7,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
16
16
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Yemoja
Em3neer
Yemoja
0
1
2
1
W
Heimdallr
Enzo3011900
Heimdallr
2
2
2
1.5
L
Arachne
Filshy
Arachne
4
2
0
2
W
Arachne
Fleepii
Arachne
4
3
2
1.67
L
Danzaburou
JL_SlayZouu
Danzaburou
2
5
1
0.5
W
Bacchus
JooJr666
Bacchus
0
1
1
0.5
W
Sun Wukong
Kotbollen
Sun Wukong
6
1
3
7.5
L
Anubis
1
3
2
0.67
L
Hachiman
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,098
Damage
31,682
44,503
Taken
41,130
16,762
Mitigated
20,170
13,042
Healing
11,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,461
1,643
0
2,333
6,475
1,814
2,286
2,316
4,159
42,680
0
L
Yemoja
Em3neer
Yemoja
3,404
133
619
2,822
9,700
2,862
0
3,882
5,712
24,033
0
W
Heimdallr
Enzo3011900
Heimdallr
7,544
3,105
0
1,563
7,101
2,599
1,797
1,125
5,976
0
54,796
L
Arachne
Filshy
Arachne
4,432
3,397
0
2,794
10,195
4,626
0
515
9,500
0
48,823
W
Arachne
Fleepii
Arachne
4,873
3,781
0
2,351
9,201
3,283
472
1,362
7,839
0
49,064
L
Danzaburou
JL_SlayZouu
Danzaburou
4,561
1,769
0
2,921
9,887
3,296
80
606
9,161
0
27,683
W
Bacchus
JooJr666
Bacchus
3,754
202
0
1,044
6,994
4,943
311
995
5,999
16,658
0
W
Sun Wukong
Kotbollen
Sun Wukong
10,050
1,493
222
4,142
11,359
7,531
0
1,711
9,648
0
52,165
L
Anubis
4,105
234
0
2,417
6,196
2,604
738
2,154
3,862
29,960
0
L
Hachiman
3,596
1,502
0
1,469
8,525
3,374
0
1,408
7,053
0
24,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,047
Gold Earned
40,776
294
Minions Killed
397
0
Camps Cleared
0
1,353,468
Distance Traveled
1,409,996
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,713
581
74
5
0
236,842
2
L
Yemoja
6,885
459
38
3
0
293,452
1
W
Heimdallr
7,716
514
84
6
0
263,321
1
L
Arachne
7,562
504
88
6
0
309,115
3
W
Arachne
8,356
557
113
8
0
330,829
5
L
Danzaburou
6,627
442
53
4
0
246,120
3
W
Bacchus
6,840
456
22
1
0
309,034
2
W
Sun Wukong
9,151
610
104
7
0
269,970
4
L
Anubis
6,770
451
63
4
0
177,268
5
L
Hachiman
6,203
414
52
3
0
327,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role