Player Matchup

Bastet
Bastet
 
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BomboJombo
Cthulhu
Level 17
God Stats
30W - 30L
1,457 SR
Queue Stats
83W - 86L
1,327 Elo+
Party 1
Neith
Neith
IIIAKAJIAT
Neith
Level 10
God Stats
1W - 1L
1,694 SR
Queue Stats
27W - 39L
1,266 Elo+
Solo
Cupid
Cupid
ItsDylDoe
Cupid
Level 25
God Stats
16W - 11L
1,238 SR
Queue Stats
264W - 237L
1,381 Elo+
Party 1
Tiamat
Tiamat
JackosanV
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,354 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,366 Elo+

VS

Team Averages
Level 14
1,453 SR
1,396 Elo+
Apollo
Apollo
BenzyFisty
Apollo
Level 28
God Stats
51W - 48L
1,466 SR
Queue Stats
158W - 183L
1,377 Elo+
Solo
Terra
Terra
DavoDab
Terra
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,425 Elo+
Solo
Guan Yu
Guan Yu
NobleRover
Guan Yu
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
Reaperx1007
Olorun
Level 17
God Stats
3W - 3L
1,516 SR
Queue Stats
110W - 107L
1,432 Elo+
Party 2
Loki
Loki
vix2004
Loki
Level 21
God Stats
1W - 1L
1,285 SR
Queue Stats
13W - 25L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 4 / 1
9,052
532
10,132
13,500
4,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
BomboJombo
Cthulhu
12
1 / 5 / 4
7,309
430
7,011
12,155
7,130
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
13
4 / 4 / 0
8,557
503
2,907
7,448
2,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
ItsDylDoe
Cupid
14
3 / 4 / 4
8,435
496
9,095
15,291
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
JackosanV
Tiamat
11
0 / 8 / 1
6,807
400
3,781
12,740
4,903
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BenzyFisty
Apollo
17
10 / 3 / 3
11,060
651
14,598
10,590
3,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
DavoDab
Terra
12
0 / 3 / 8
8,222
484
1,736
8,733
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
NobleRover
Guan Yu
16
4 / 1 / 1
9,757
574
5,741
8,786
8,774
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
15
10 / 4 / 0
10,035
590
17,745
16,110
6,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
vix2004
Loki
13
1 / 2 / 2
8,346
491
2,380
7,520
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
13
Kills
25
25
Deaths
13
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
4
1
1.38
W
Apollo
BenzyFisty
Apollo
10
3
3
3.83
L
Cthulhu
BomboJombo
Cthulhu
1
5
4
0.6
W
Terra
DavoDab
Terra
0
3
8
1.33
L
Neith
4
4
0
1
L
Cupid
ItsDylDoe
Cupid
3
4
4
1.25
L
Tiamat
JackosanV
Tiamat
0
8
1
0.06
W
Guan Yu
NobleRover
Guan Yu
4
1
1
4.5
W
Olorun
10
4
0
2.5
W
Loki
vix2004
Loki
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,926
Damage
42,200
61,134
Taken
51,739
24,428
Mitigated
28,974
15,320
Healing
22,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,132
4,804
0
750
13,500
4,496
0
1,543
11,957
0
49,499
W
Apollo
BenzyFisty
Apollo
14,598
10,171
0
2,866
10,590
3,940
2,831
2,560
8,030
0
74,284
L
Cthulhu
BomboJombo
Cthulhu
7,011
548
93
1,670
12,155
7,130
0
7,693
4,462
28,623
0
W
Terra
DavoDab
Terra
1,736
443
1,349
2,525
8,733
6,112
480
1,801
6,932
5,257
0
L
Neith
2,907
1,487
0
2,164
7,448
2,691
0
1,562
5,886
0
34,327
L
Cupid
ItsDylDoe
Cupid
9,095
4,600
288
7,777
15,291
5,208
0
8,413
6,878
0
50,064
L
Tiamat
JackosanV
Tiamat
3,781
1,048
0
2,578
12,740
4,903
422
270
12,470
28,430
0
W
Guan Yu
NobleRover
Guan Yu
5,741
1,908
935
3,061
8,786
8,774
2,502
1,361
7,425
0
43,458
W
Olorun
17,745
10,698
326
8,893
16,110
6,457
3,030
4,910
11,200
61,137
0
W
Loki
vix2004
Loki
2,380
460
0
2,481
7,520
3,691
0
160
7,360
0
39,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,160
Gold Earned
47,420
327
Minions Killed
391
0
Camps Cleared
0
1,322,110
Distance Traveled
1,478,182
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,052
532
83
5
0
331,390
4
W
Apollo
11,060
651
123
7
0
301,985
0
L
Cthulhu
7,309
430
44
3
0
219,910
1
W
Terra
8,222
484
11
1
0
272,177
4
L
Neith
8,557
503
73
4
0
217,259
1
L
Cupid
8,435
496
85
5
0
285,132
3
L
Tiamat
6,807
400
42
2
0
268,419
0
W
Guan Yu
9,757
574
88
5
0
267,975
2
W
Olorun
10,035
590
94
6
0
269,105
2
W
Loki
8,346
491
75
4
0
366,940
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role