Player Matchup

Chronos
Chronos
Hebest9
Chronos
Level 145
God Stats
3W - 1L
1,765 SR
Queue Stats
140W - 130L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
SaucySauceSock
Gilgamesh
Level 108
God Stats
16W - 10L
1,628 SR
Queue Stats
22W - 21L
1,551 Elo+
Party 1
Tyr
Tyr
Vizsla
Tyr
Level 108
God Stats
22W - 17L
1,563 SR
Queue Stats
411W - 416L
1,528 Elo+
Party 1
Team Averages
Level 120
1,652 SR
1,550 Elo+

VS

Team Averages
Level 79
1,931 SR
1,892 Elo+
Medusa
Medusa
DanPacyl
Medusa
Level 14
God Stats
29W - 4L
1,977 SR
Queue Stats
54W - 10L
1,913 Elo+
Party 2
Chang'e
Chang'e
HilmNewHere
Chang'e
Level 85
God Stats
7W - 1L
1,967 SR
Queue Stats
77W - 25L
1,860 Elo+
Party 2
Gilgamesh
Gilgamesh
PszemekWaleczny
Gilgamesh
Level 137
God Stats
31W - 6L
1,849 SR
Queue Stats
89W - 26L
1,903 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hebest9
Chronos
14
3 / 5 / 3
10,013
668
16,060
19,639
7,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
SaucySauceSock
Gilgamesh
12
2 / 7 / 3
9,083
606
14,164
17,467
11,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
Vizsla
Tyr
13
2 / 6 / 3
9,112
607
6,620
18,048
13,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DanPacyl
Medusa
16
11 / 3 / 6
11,656
777
15,174
12,335
5,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
HilmNewHere
Chang'e
16
6 / 3 / 11
11,219
748
21,032
15,016
5,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
PszemekWaleczny
Gilgamesh
14
1 / 1 / 15
10,998
733
12,236
16,943
15,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
18
18
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
DanPacyl
Medusa
11
3
6
4.67
L
Chronos
Hebest9
Chronos
3
5
3
0.9
W
Chang'e
HilmNewHere
Chang'e
6
3
11
3.83
W
Gilgamesh
PszemekWaleczny
Gilgamesh
1
1
15
8.5
L
Gilgamesh
SaucySauceSock
Gilgamesh
2
7
3
0.5
L
Tyr
Vizsla
Tyr
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,844
Damage
48,442
55,154
Taken
44,294
32,233
Mitigated
26,255
12,116
Healing
18,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DanPacyl
Medusa
15,174
6,418
0
1,597
12,335
5,212
1,994
4,455
7,580
0
49,597
L
Chronos
Hebest9
Chronos
16,060
4,944
0
5,983
19,639
7,626
1,101
7,641
11,692
49,547
0
W
Chang'e
HilmNewHere
Chang'e
21,032
1,256
6,497
7,213
15,016
5,777
919
6,030
8,776
55,212
0
W
Gilgamesh
PszemekWaleczny
Gilgamesh
12,236
2,311
0
2,866
16,943
15,266
194
5,575
11,038
0
22,353
L
Gilgamesh
SaucySauceSock
Gilgamesh
14,164
1,109
758
2,135
17,467
11,068
0
6,276
10,833
0
28,362
L
Tyr
Vizsla
Tyr
6,620
538
0
3,240
18,048
13,539
0
6,053
11,597
0
28,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,208
Gold Earned
33,873
147
Minions Killed
153
0
Camps Cleared
0
798,136
Distance Traveled
877,815
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,656
777
76
5
0
280,997
0
L
Chronos
10,013
668
87
6
0
252,622
3
W
Chang'e
11,219
748
67
4
0
278,505
0
W
Gilgamesh
10,998
733
10
1
0
318,313
2
L
Gilgamesh
9,083
606
26
2
0
249,814
0
L
Tyr
9,112
607
34
2
0
295,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role