Player Matchup

Fenrir
Fenrir
BSGamingPT
Fenrir
Level 84
God Stats
10W - 17L
1,513 SR
Queue Stats
40W - 60L
1,308 Elo+
Solo
Chang'e
Chang'e
TomRx
Chang'e
Level 106
God Stats
5W - 5L
1,570 SR
Queue Stats
320W - 330L
1,497 Elo+
Party 1
Anhur
Anhur
joephilpottx
Anhur
Level 108
God Stats
25W - 25L
1,586 SR
Queue Stats
226W - 197L
1,502 Elo+
Party 1
Team Averages
Level 99
1,556 SR
1,436 Elo+

VS

Team Averages
Level 102
1,552 SR
1,451 Elo+
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Book3rDeWitt
Chaac
Level 34
God Stats
6W - 5L
1,498 SR
Queue Stats
8W - 10L
1,474 Elo+
Solo
Izanami
Izanami
MrRyanO
Izanami
Level 126
God Stats
2W - 3L
1,660 SR
Queue Stats
114W - 166L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BSGamingPT
Fenrir
7
2 / 4 / 1
8,475
530
2,935
5,450
1,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
TomRx
Chang'e
15
1 / 5 / 6
9,898
619
8,110
16,190
5,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 1 / 3
11,064
692
15,680
17,256
6,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 3 / 6
10,649
666
9,227
7,540
3,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 3
10,788
674
11,023
17,266
20,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
MrRyanO
Izanami
15
3 / 3 / 7
10,896
681
8,131
10,004
3,381
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
9
Kills
10
10
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
3
6
1.67
L
Fenrir
BSGamingPT
Fenrir
2
4
1
0.63
W
5
3
3
2.17
W
Izanami
MrRyanO
Izanami
3
3
7
2.17
L
Chang'e
TomRx
Chang'e
1
5
6
0.8
L
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,725
Damage
28,381
38,896
Taken
34,810
13,909
Mitigated
26,601
10,091
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,227
613
50
1,687
7,540
3,085
983
1,604
5,752
31,156
0
L
Fenrir
BSGamingPT
Fenrir
2,935
393
0
945
5,450
1,730
0
1,875
3,497
0
7,185
W
11,023
1,049
915
5,391
17,266
20,135
661
3,442
13,492
0
38,931
W
Izanami
MrRyanO
Izanami
8,131
4,822
0
2,912
10,004
3,381
598
2,348
7,456
0
55,025
L
Chang'e
TomRx
Chang'e
8,110
810
1,421
4,589
16,190
5,801
17
2,007
13,815
33,922
0
L
15,680
9,717
0
3,136
17,256
6,378
699
5,345
11,551
0
65,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,437
Gold Earned
32,333
156
Minions Killed
183
0
Camps Cleared
0
675,100
Distance Traveled
798,869
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,649
666
43
3
0
284,031
5
L
Fenrir
8,475
530
7
0
0
104,662
0
W
Chaac
10,788
674
45
3
0
256,535
3
W
Izanami
10,896
681
95
6
0
258,303
3
L
Chang'e
9,898
619
58
4
0
300,612
0
L
Anhur
11,064
692
91
6
0
269,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role