Player Matchup

Cthulhu
Cthulhu
CHASEAWAY1
Cthulhu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Tiamat
Tiamat
GuidedNutria657
Tiamat
Level 27
God Stats
5W - 10L
1,454 SR
Queue Stats
7W - 10L
1,541 Elo+
Party 2
Nox
Nox
Kegogonz8
Nox
Level 17
God Stats
9W - 16L
1,425 SR
Queue Stats
76W - 92L
1,193 Elo+
Party 1
Loki
Loki
francofrost15
Loki
Level 28
God Stats
14W - 21L
1,189 SR
Queue Stats
187W - 298L
1,205 Elo+
Solo
Neith
Neith
sleeepy77
Neith
Level 16
God Stats
11W - 6L
1,807 SR
Queue Stats
100W - 137L
1,157 Elo+
Party 1
Team Averages
Level 20
1,475 SR
1,319 Elo+

VS

Team Averages
Level 25
1,498 SR
1,254 Elo+
Fenrir
Fenrir
ELCAZADOR514
Fenrir
Level 17
God Stats
16W - 21L
1,360 SR
Queue Stats
82W - 101L
1,258 Elo+
Solo
Janus
Janus
alexmalvado882
Janus
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 47L
1,194 Elo+
Solo
Aphrodite
Aphrodite
kelsiscout
Aphrodite
Level 29
God Stats
19W - 20L
1,491 SR
Queue Stats
62W - 59L
1,432 Elo+
Solo
Vamana
Vamana
shrek nasty 42
Vamana
Level 26
God Stats
5W - 2L
1,817 SR
Queue Stats
189W - 236L
1,260 Elo+
Solo
Ullr
Ullr
ullr3740
Ullr
Level 29
God Stats
6W - 18L
1,323 SR
Queue Stats
8W - 24L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHASEAWAY1
Cthulhu
16
0 / 6 / 1
9,597
369
9,753
21,145
8,169
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 10 / 0
9,692
373
13,477
16,640
10,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
3 / 7 / 0
12,317
474
8,104
15,687
6,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 1 / 0
7,567
291
554
1,248
429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
sleeepy77
Neith
16
0 / 11 / 4
10,888
419
4,928
16,212
6,012
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
4 / 0 / 5
13,046
502
6,296
13,743
6,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 2 / 3
14,330
551
22,877
15,847
6,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
kelsiscout
Aphrodite
19
8 / 0 / 7
13,465
518
11,821
15,623
13,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
8 / 2 / 3
13,955
537
11,432
15,083
14,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ullr
14
0 / 0 / 6
9,961
383
1,178
9,416
3,006
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
4
Kills
34
35
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CHASEAWAY1
Cthulhu
0
6
1
0.08
W
Fenrir
4
0
5
6.5
L
0
10
0
0
L
3
7
0
0.43
W
14
2
3
7.75
L
1
1
0
1
W
Aphrodite
kelsiscout
Aphrodite
8
0
7
11.5
W
8
2
3
4.75
L
Neith
sleeepy77
Neith
0
11
4
0.18
W
Ullr
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,816
Damage
53,604
70,932
Taken
69,712
31,640
Mitigated
43,993
6,386
Healing
32,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CHASEAWAY1
Cthulhu
9,753
250
187
704
21,145
8,169
923
14,815
6,330
48,226
0
W
Fenrir
6,296
1,455
0
7,061
13,743
6,721
3,033
2,913
10,770
0
102,700
L
13,477
2,307
0
2,030
16,640
10,095
719
9,457
7,183
61,739
0
L
8,104
877
0
1,744
15,687
6,935
1,050
6,302
9,385
60,480
0
W
22,877
1,308
0
3,881
15,847
6,704
3,481
9,261
6,362
106,368
0
L
554
95
0
120
1,248
429
167
707
541
0
5,377
W
Aphrodite
kelsiscout
Aphrodite
11,821
1,952
3,303
11,291
15,623
13,074
2,937
8,411
7,106
54,441
0
W
11,432
5,889
0
3,549
15,083
14,488
3,167
4,910
10,069
0
82,441
L
Neith
sleeepy77
Neith
4,928
2,640
0
1,601
16,212
6,012
195
3,417
12,795
0
52,441
W
Ullr
1,178
538
0
3,029
9,416
3,006
127
5,305
4,071
0
22,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,061
Gold Earned
64,757
390
Minions Killed
637
0
Camps Cleared
0
1,646,265
Distance Traveled
2,438,939
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,597
369
81
3
0
439,789
9
W
Fenrir
13,046
502
170
7
0
502,890
0
L
Tiamat
9,692
373
96
4
0
375,994
1
L
Nox
12,317
474
109
4
0
401,112
0
W
Janus
14,330
551
173
7
0
473,374
1
L
Loki
7,567
291
12
0
0
84,605
0
W
Aphrodite
13,465
518
89
3
0
511,479
0
W
Vamana
13,955
537
161
6
0
509,252
0
L
Neith
10,888
419
92
4
0
344,765
0
W
Ullr
9,961
383
44
2
0
441,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role