Player Matchup

Terra
Terra
Grim Nosferatu
Terra
Level 136
God Stats
3W - 0L
1,790 SR
Queue Stats
23W - 15L
1,738 Elo+
Party 2
Chang'e
Chang'e
HighestNut
Chang'e
Level 124
God Stats
6W - 3L
1,602 SR
Queue Stats
24W - 22L
1,584 Elo+
Party 2
Gilgamesh
Gilgamesh
OlDaveyBoy
Gilgamesh
Level 79
God Stats
9W - 2L
1,665 SR
Queue Stats
30W - 24L
1,585 Elo+
Party 2
Anhur
Anhur
dawnofdan
Anhur
Level 109
God Stats
2W - 1L
1,463 SR
Queue Stats
12W - 16L
1,501 Elo+
Party 2
Team Averages
Level 112
1,630 SR
1,602 Elo+

VS

Team Averages
Level 104
1,654 SR
1,309 Elo+
Cerberus
Cerberus
Codex Q
Cerberus
Level 147
God Stats
0W - 1L
1,587 SR
Queue Stats
6W - 10L
1,397 Elo+
Party 1
Fenrir
Fenrir
Silent Refugee
Fenrir
Level 119
God Stats
1W - 1L
1,702 SR
Queue Stats
7W - 11L
1,309 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TrueKingFebus
Ah Muzen Cab
Level 101
God Stats
0W - 1L
1,777 SR
Queue Stats
4W - 5L
1,356 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xalted1
Morgan Le Fay
Level 50
God Stats
1W - 1L
1,549 SR
Queue Stats
1W - 3L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 17
16,581
790
14,090
19,746
23,427
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
HighestNut
Chang'e
20
7 / 4 / 10
16,225
773
17,162
18,890
7,811
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
OlDaveyBoy
Gilgamesh
20
12 / 2 / 9
18,189
866
29,708
29,608
26,807
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
dawnofdan
Anhur
20
4 / 6 / 7
14,823
706
12,087
18,962
7,161
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Codex Q
Cerberus
20
6 / 3 / 6
15,231
725
19,179
31,246
47,838
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 6 / 3
13,900
662
15,995
19,360
9,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
TrueKingFebus
Ah Muzen Cab
19
2 / 8 / 1
13,771
656
10,488
17,643
8,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Xalted1
Morgan Le Fay
19
1 / 7 / 4
13,498
643
19,531
17,418
7,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
24
Kills
15
15
Deaths
24
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Codex Q
Cerberus
6
3
6
3
W
1
3
17
3.17
W
Chang'e
HighestNut
Chang'e
7
4
10
3
W
Gilgamesh
OlDaveyBoy
Gilgamesh
12
2
9
8.25
L
6
6
3
1.25
L
Ah Muzen Cab
TrueKingFebus
Ah Muzen Cab
2
8
1
0.31
L
Morgan Le Fay
Xalted1
Morgan Le Fay
1
7
4
0.43
W
Anhur
dawnofdan
Anhur
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,047
Damage
65,193
87,206
Taken
85,667
65,206
Mitigated
73,647
34,340
Healing
21,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Codex Q
Cerberus
19,179
818
0
11,871
31,246
47,838
0
11,641
19,605
56,546
0
W
14,090
1,351
3,534
4,648
19,746
23,427
918
9,174
10,572
49,912
0
W
Chang'e
HighestNut
Chang'e
17,162
1,589
8,845
9,419
18,890
7,811
495
7,040
11,850
65,348
0
W
Gilgamesh
OlDaveyBoy
Gilgamesh
29,708
7,638
0
4,199
29,608
26,807
1,935
12,011
17,597
6,033
65,749
L
15,995
3,909
0
3,760
19,360
9,601
0
7,210
12,150
0
46,668
L
Ah Muzen Cab
TrueKingFebus
Ah Muzen Cab
10,488
3,609
0
1,221
17,643
8,265
1,443
8,183
9,460
0
71,540
L
Morgan Le Fay
Xalted1
Morgan Le Fay
19,531
1,715
189
4,146
17,418
7,943
63
7,278
10,140
55,335
0
W
Anhur
dawnofdan
Anhur
12,087
7,942
0
3,695
18,962
7,161
830
11,003
7,959
0
57,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,818
Gold Earned
56,400
356
Minions Killed
322
12
Camps Cleared
14
1,637,867
Distance Traveled
1,440,616
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
15,231
725
77
4
3
409,771
0
W
Terra
16,581
790
52
2
1
454,211
3
W
Chang'e
16,225
773
114
5
2
398,945
3
W
Gilgamesh
18,189
866
76
4
4
453,934
3
L
Fenrir
13,900
662
69
3
6
388,109
1
L
Ah Muzen Cab
13,771
656
103
5
3
340,697
1
L
Morgan Le Fay
13,498
643
73
3
2
302,039
0
W
Anhur
14,823
706
114
5
5
330,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role