Player Matchup

Cu Chulainn
Cu Chulainn
Platinum IV
Arielwz
Cu Chulainn
Platinum IV
Level 83
God Stats
29W - 22L
1,578 SR
Queue Stats
123W - 115L
1,694 MMR
Solo
Kali
Kali
Platinum V
DK Ru6X
Kali
Platinum V
Level 145
God Stats
25W - 8L
1,859 SR
Queue Stats
266W - 261L
1,747 MMR
Party 1
Cerberus
Cerberus
Gold I
PizzaBoii14
Cerberus
Gold I
Level 65
God Stats
20W - 13L
1,695 SR
Queue Stats
164W - 149L
1,728 MMR
Solo
Thoth
Thoth
Gold I
Thatodds
Thoth
Gold I
Level 155
God Stats
1W - 1L
1,543 SR
Queue Stats
133W - 141L
1,667 MMR
Solo
Anhur
Anhur
Gold IV
WOKENBEAST12
Anhur
Gold IV
Level 99
God Stats
5W - 2L
1,487 SR
Queue Stats
66W - 45L
1,723 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,632 SR
1,712 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,647 SR
1,712 MMR
Apollo
Apollo
Gold I
Bolita iH
Apollo
Gold I
Level 143
God Stats
29W - 24L
1,689 SR
Queue Stats
122W - 121L
1,758 MMR
Solo
Geb
Geb
Platinum II
KinglyCriminal
Geb
Platinum II
Level 158
God Stats
9W - 14L
1,552 SR
Queue Stats
305W - 296L
1,732 MMR
Solo
Fenrir
Fenrir
Gold I
Lauzon28
Fenrir
Gold I
Level 112
God Stats
4W - 5L
1,604 SR
Queue Stats
216W - 211L
1,679 MMR
Solo
Hera
Hera
Gold I
Nick_nap
Hera
Gold I
Level 135
God Stats
102W - 79L
1,611 SR
Queue Stats
426W - 424L
1,644 MMR
Solo
Bellona
Bellona
Gold IV
OriginSwizz
Bellona
Gold IV
Level 102
God Stats
7W - 3L
1,780 SR
Queue Stats
13W - 7L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Arielwz
Cu Chulainn
20
8 / 5 / 9
12,730
637
15,791
26,320
18,756
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kali
DK Ru6X
Kali
20
10 / 2 / 6
13,314
666
16,999
18,516
11,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
PizzaBoii14
Cerberus
14
0 / 6 / 8
9,755
488
6,717
19,870
12,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
Thatodds
Thoth
15
1 / 6 / 3
10,279
514
3,953
13,710
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 1 / 5
13,321
666
10,668
12,605
5,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetTsukuyomiAthenaTiamatGilgamesh

VS

Bans
DanzaburouMerlinArachneJanusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bolita iH
Apollo
16
3 / 5 / 1
10,187
509
7,994
14,586
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 2 / 10
9,397
470
9,051
13,838
11,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Lauzon28
Fenrir
14
4 / 5 / 4
9,303
465
7,106
18,970
7,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
18
10 / 5 / 3
11,692
585
22,976
10,463
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
OriginSwizz
Bellona
13
1 / 6 / 5
8,811
441
10,363
16,149
12,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
23
Kills
20
20
Deaths
23
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Arielwz
Cu Chulainn
8
5
9
2.5
L
Apollo
Bolita iH
Apollo
3
5
1
0.7
W
Kali
DK Ru6X
Kali
10
2
6
6.5
L
2
2
10
3.5
L
Fenrir
Lauzon28
Fenrir
4
5
4
1.2
L
Hera
10
5
3
2.3
L
Bellona
OriginSwizz
Bellona
1
6
5
0.58
W
Cerberus
PizzaBoii14
Cerberus
0
6
8
0.67
W
Thoth
Thatodds
Thoth
1
6
3
0.42
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,128
Damage
57,490
91,021
Taken
74,006
52,582
Mitigated
39,722
37,654
Healing
19,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Arielwz
Cu Chulainn
15,791
1,620
0
11,426
26,320
18,756
720
8,197
18,123
5,522
70,679
L
Apollo
Bolita iH
Apollo
7,994
5,518
0
5,405
14,586
4,577
570
1,623
12,963
0
75,189
W
Kali
DK Ru6X
Kali
16,999
8,181
0
9,350
18,516
11,607
1,200
6,132
11,106
0
107,914
L
9,051
1,426
0
2,418
13,838
11,817
102
3,376
10,462
20,486
0
L
Fenrir
Lauzon28
Fenrir
7,106
1,981
0
6,180
18,970
7,068
0
2,980
15,990
0
49,209
L
Hera
22,976
5,929
0
820
10,463
3,310
799
2,430
8,033
97,248
0
L
Bellona
OriginSwizz
Bellona
10,363
4,535
0
4,637
16,149
12,950
275
1,415
14,734
111
46,547
W
Cerberus
PizzaBoii14
Cerberus
6,717
469
0
5,948
19,870
12,172
311
8,419
11,451
39,672
0
W
Thoth
Thatodds
Thoth
3,953
99
0
3,145
13,710
4,949
26
6,692
7,018
57,552
0
W
10,668
6,676
0
7,785
12,605
5,098
5,797
3,075
9,530
0
119,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,399
Gold Earned
49,390
669
Minions Killed
517
0
Camps Cleared
0
1,946,775
Distance Traveled
1,727,959
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,730
637
130
7
0
380,277
3
L
Apollo
10,187
509
147
7
0
320,161
5
W
Kali
13,314
666
138
7
0
432,003
0
L
Geb
9,397
470
22
1
0
388,540
6
L
Fenrir
9,303
465
101
5
0
364,473
7
L
Hera
11,692
585
157
8
0
349,287
4
L
Bellona
8,811
441
90
5
0
305,498
2
W
Cerberus
9,755
488
95
5
0
398,018
4
W
Thoth
10,279
514
117
6
0
377,103
11
W
Anhur
13,321
666
189
9
0
359,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role