Player Matchup

Jormungandr
Jormungandr
BowenArrows246
Jormungandr
Level 2
God Stats
5W - 4L
1,800 SR
Queue Stats
34W - 27L
1,771 Elo+
Party 2
Medusa
Medusa
Genjimain1
Medusa
Level 29
God Stats
5W - 6L
1,505 SR
Queue Stats
62W - 43L
1,612 Elo+
Party 2
Raijin
Raijin
Goresledge
Raijin
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,636 Elo+
Party 1
Chaac
Chaac
TrickRecon
Chaac
Level 17
God Stats
8W - 8L
1,500 SR
Queue Stats
71W - 60L
1,807 Elo+
Party 2
Scylla
Scylla
ruralM00SE
Scylla
Level 62
God Stats
1W - 3L
1,292 SR
Queue Stats
32W - 27L
1,645 Elo+
Party 1
Team Averages
Level 24
1,519 SR
1,694 Elo+

VS

Team Averages
Level 29
1,432 SR
1,385 Elo+
Osiris
Osiris
BrahViShiv
Osiris
Level 56
God Stats
3W - 8L
1,400 SR
Queue Stats
45W - 106L
1,490 Elo+
Party 3
Neith
Neith
CoryFlamy
Neith
Level 22
God Stats
3W - 6L
1,339 SR
Queue Stats
39W - 38L
1,293 Elo+
Solo
Zeus
Zeus
Crosssssss
Zeus
Level 29
God Stats
60W - 81L
1,493 SR
Queue Stats
95W - 156L
1,435 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
FinalArcade
Morgan Le Fay
Level 28
God Stats
3W - 3L
1,759 SR
Queue Stats
21W - 25L
1,527 Elo+
Solo
Kukulkan
Kukulkan
PirateKLuffy77
Kukulkan
Level 12
God Stats
48W - 86L
1,171 SR
Queue Stats
98W - 152L
1,182 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BowenArrows246
Jormungandr
20
4 / 5 / 20
15,063
941
13,969
25,568
30,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Genjimain1
Medusa
20
15 / 3 / 10
16,598
1,037
25,817
20,065
8,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Goresledge
Raijin
20
11 / 5 / 17
16,525
1,033
28,306
22,304
9,568
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
20
2 / 5 / 22
14,142
884
18,954
24,761
27,060
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
ruralM00SE
Scylla
20
4 / 2 / 14
14,478
905
16,357
16,825
6,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BrahViShiv
Osiris
20
5 / 5 / 11
15,098
944
9,839
27,395
23,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
CoryFlamy
Neith
20
8 / 8 / 8
16,494
1,031
28,329
21,328
6,265
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 1 / 8
14,425
902
24,616
11,426
3,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
FinalArcade
Morgan Le Fay
20
2 / 7 / 12
14,380
899
33,163
23,289
8,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
19
1 / 15 / 9
13,285
830
9,744
25,545
9,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
68
36
Kills
20
20
Deaths
36
83
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BowenArrows246
Jormungandr
4
5
20
2.8
L
Osiris
BrahViShiv
Osiris
5
5
11
2.1
L
Neith
CoryFlamy
Neith
8
8
8
1.5
L
4
1
8
8
L
Morgan Le Fay
FinalArcade
Morgan Le Fay
2
7
12
1.14
W
Medusa
Genjimain1
Medusa
15
3
10
6.67
W
Raijin
Goresledge
Raijin
11
5
17
3.9
L
Kukulkan
1
15
9
0.37
W
Chaac
2
5
22
2.6
W
Scylla
ruralM00SE
Scylla
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,403
Damage
105,691
109,523
Taken
108,983
82,707
Mitigated
51,614
12,202
Healing
9,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BowenArrows246
Jormungandr
13,969
4,687
315
70
25,568
30,800
0
17,828
7,740
40,992
0
L
Osiris
BrahViShiv
Osiris
9,839
2,695
0
0
27,395
23,809
0
11,646
15,508
0
28,002
L
Neith
CoryFlamy
Neith
28,329
14,524
0
3,419
21,328
6,265
0
11,617
9,286
0
73,867
L
24,616
4,543
0
2,696
11,426
3,979
0
7,121
4,215
59,160
0
L
Morgan Le Fay
FinalArcade
Morgan Le Fay
33,163
2,452
409
2,971
23,289
8,476
0
11,562
11,372
62,319
0
W
Medusa
Genjimain1
Medusa
25,817
13,480
0
3,834
20,065
8,644
0
11,611
8,454
0
55,503
W
Raijin
Goresledge
Raijin
28,306
2,489
0
3,780
22,304
9,568
0
11,701
10,603
49,362
0
L
Kukulkan
9,744
1,391
0
260
25,545
9,085
0
15,500
9,838
32,974
0
W
Chaac
18,954
4,372
0
3,939
24,761
27,060
0
14,546
10,215
150
34,030
W
Scylla
ruralM00SE
Scylla
16,357
659
0
264
16,825
6,635
0
11,837
4,988
48,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,806
Gold Earned
73,682
307
Minions Killed
317
6
Camps Cleared
8
1,392,140
Distance Traveled
1,395,590
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,063
941
56
4
0
240,660
0
L
Osiris
15,098
944
24
2
2
333,622
0
L
Neith
16,494
1,031
81
5
4
308,797
1
L
Zeus
14,425
902
83
5
1
297,515
0
L
Morgan Le Fay
14,380
899
70
4
1
309,077
0
W
Medusa
16,598
1,037
75
5
4
292,188
0
W
Raijin
16,525
1,033
55
3
0
273,569
0
L
Kukulkan
13,285
830
59
4
0
146,579
0
W
Chaac
14,142
884
37
2
0
283,440
0
W
Scylla
14,478
905
84
5
2
302,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role