Player Matchup

Chaac
Chaac
Cool86
Chaac
Level 106
God Stats
14W - 9L
1,676 SR
Queue Stats
343W - 366L
1,520 Elo+
Solo
Ne Zha
Ne Zha
Tornadoxdos
Ne Zha
Level 103
God Stats
2W - 0L
1,277 SR
Queue Stats
29W - 28L
1,512 Elo+
Party 2
Persephone
Persephone
elsoldat22
Persephone
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 90
1,484 SR
1,510 Elo+

VS

Team Averages
Level 92
1,554 SR
1,604 Elo+
Zhong Kui
Zhong Kui
Fumimaro
Zhong Kui
Level 64
God Stats
31W - 16L
1,512 SR
Queue Stats
32W - 19L
1,675 Elo+
Party 1
Fenrir
Fenrir
Shanyaa
Fenrir
Level 103
God Stats
54W - 27L
1,650 SR
Queue Stats
102W - 70L
1,584 Elo+
Party 1
Hun Batz
Hun Batz
onigami76
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 70L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cool86
Chaac
14
6 / 3 / 10
10,042
772
10,291
14,125
13,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
15
10 / 3 / 6
10,617
817
12,083
10,126
6,940
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
elsoldat22
Persephone
14
2 / 2 / 13
9,763
751
11,280
5,319
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fumimaro
Zhong Kui
12
4 / 5 / 4
8,677
667
9,779
10,912
6,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Shanyaa
Fenrir
11
2 / 7 / 2
8,341
642
5,103
18,323
11,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
onigami76
Hun Batz
12
2 / 6 / 4
8,190
630
4,669
12,050
5,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
18
Kills
8
8
Deaths
18
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
Cool86
Chaac
6
3
10
3.67
L
Zhong Kui
Fumimaro
Zhong Kui
4
5
4
1.2
L
Fenrir
Shanyaa
Fenrir
2
7
2
0.43
W
Ne Zha
10
3
6
4.33
W
Persephone
elsoldat22
Persephone
2
2
13
4.25
L
Hun Batz
onigami76
Hun Batz
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,654
Damage
19,551
29,570
Taken
41,285
21,972
Mitigated
22,707
9,258
Healing
4,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Cool86
Chaac
10,291
1,611
502
5,525
14,125
13,511
314
4,387
9,738
0
40,114
L
Zhong Kui
Fumimaro
Zhong Kui
9,779
699
0
1,604
10,912
6,112
0
2,395
8,433
21,735
0
L
Fenrir
Shanyaa
Fenrir
5,103
1,572
0
2,691
18,323
11,173
0
5,016
12,983
0
12,657
W
Ne Zha
12,083
2,810
0
2,083
10,126
6,940
1,088
3,413
6,713
0
32,342
W
Persephone
elsoldat22
Persephone
11,280
530
200
948
5,319
1,521
644
1,978
3,339
33,825
0
L
Hun Batz
onigami76
Hun Batz
4,669
955
0
0
12,050
5,422
0
3,183
8,589
0
27,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,422
Gold Earned
25,208
135
Minions Killed
99
0
Camps Cleared
0
721,766
Distance Traveled
608,596
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,042
772
49
4
0
253,178
2
L
Zhong Kui
8,677
667
35
3
0
197,086
0
L
Fenrir
8,341
642
15
1
0
206,618
0
W
Ne Zha
10,617
817
31
2
0
238,892
0
W
Persephone
9,763
751
55
4
0
229,696
2
L
Hun Batz
8,190
630
49
4
0
204,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role