Player Matchup

Nemesis
Nemesis
Platinum III
 
Nemesis
Platinum III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
 
Janus
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum IV
Dardenos
Hachiman
Platinum IV
Level 149
God Stats
1W - 1L
1,712 SR
Queue Stats
193W - 207L
1,841 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
MrSubhuman
Sun Wukong
Gold II
Level 127
God Stats
0W - 5L
1,501 SR
Queue Stats
132W - 139L
1,749 MMR
Solo
Bacchus
Bacchus
Platinum IV
jyasx
Bacchus
Platinum IV
Level 62
God Stats
1W - 2L
1,573 SR
Queue Stats
43W - 35L
1,751 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,557 SR
1,668 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,572 SR
1,733 MMR
Artemis
Artemis
Platinum IV
 
Artemis
Platinum IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
CricCrac
King Arthur
Gold I
Level 126
God Stats
19W - 16L
1,560 SR
Queue Stats
361W - 350L
1,744 MMR
Solo
Apollo
Apollo
Platinum II
Haaep
Apollo
Platinum II
Level 124
God Stats
29W - 23L
1,621 SR
Queue Stats
181W - 201L
1,797 MMR
Solo
Ares
Ares
Gold I
francho3
Ares
Gold I
Level 129
God Stats
1W - 3L
1,558 SR
Queue Stats
133W - 136L
1,803 MMR
Solo
The Morrigan
The Morrigan
Gold I
爪尺卄卂ㄚ
The Morrigan
Gold I
Level 38
God Stats
22W - 20L
1,624 SR
Queue Stats
33W - 34L
1,823 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
5 / 1 / 4
8,449
604
6,597
7,461
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
 
Janus
14
3 / 2 / 2
8,298
593
5,235
6,901
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Dardenos
Hachiman
13
0 / 4 / 1
7,386
528
4,519
8,868
2,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
MrSubhuman
Sun Wukong
13
3 / 4 / 2
7,960
569
9,416
14,955
9,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
jyasx
Bacchus
11
1 / 3 / 2
7,122
509
3,633
9,017
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TiamatGilgameshSetPersephoneTsukuyomi

VS

Bans
AthenaRaijinCu ChulainnNu WaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
4 / 1 / 5
8,364
597
7,982
9,392
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
CricCrac
King Arthur
12
0 / 5 / 4
6,926
495
8,309
13,843
7,801
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Haaep
Apollo
14
4 / 2 / 2
7,993
571
4,521
7,947
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
11
4 / 4 / 6
7,800
557
5,737
13,047
8,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
爪尺卄卂ㄚ
The Morrigan
14
2 / 0 / 3
7,723
552
4,387
3,265
1,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
12
Kills
14
14
Deaths
12
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
1
4
7
L
Janus
 
Janus
3
2
2
2
W
Artemis
 
Artemis
4
1
5
6.5
W
King Arthur
CricCrac
King Arthur
0
5
4
0.4
L
Hachiman
Dardenos
Hachiman
0
4
1
0.13
W
Apollo
Haaep
Apollo
4
2
2
2.5
L
Sun Wukong
MrSubhuman
Sun Wukong
3
4
2
1
W
Ares
4
4
6
1.75
L
Bacchus
jyasx
Bacchus
1
3
2
0.67
W
The Morrigan
爪尺卄卂ㄚ
The Morrigan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,400
Damage
30,936
47,202
Taken
47,494
22,687
Mitigated
23,091
13,502
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,597
2,779
0
851
7,461
2,539
0
1,969
5,492
0
51,104
L
Janus
 
Janus
5,235
532
0
2,583
6,901
2,174
850
2,846
4,043
61,114
0
W
Artemis
 
Artemis
7,982
4,255
0
4,915
9,392
3,216
61
3,356
5,958
0
52,135
W
King Arthur
CricCrac
King Arthur
8,309
1,266
0
2,670
13,843
7,801
0
0
13,843
1,480
36,724
L
Hachiman
Dardenos
Hachiman
4,519
1,461
0
2,601
8,868
2,557
0
2,168
6,700
0
53,047
W
Apollo
Haaep
Apollo
4,521
2,998
0
708
7,947
2,528
0
2,048
5,817
0
52,514
L
Sun Wukong
MrSubhuman
Sun Wukong
9,416
2,194
0
6,148
14,955
9,534
266
1,601
13,354
0
54,305
W
Ares
5,737
699
0
842
13,047
8,233
0
2,128
10,855
12,179
0
L
Bacchus
jyasx
Bacchus
3,633
743
0
1,319
9,017
5,883
0
1,379
7,638
17,196
0
W
The Morrigan
爪尺卄卂ㄚ
The Morrigan
4,387
1,020
0
678
3,265
1,313
0
1,082
2,153
50,418
3,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,215
Gold Earned
38,806
471
Minions Killed
385
0
Camps Cleared
0
1,363,043
Distance Traveled
1,368,749
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,449
604
99
7
0
317,963
4
L
Janus
8,298
593
150
11
0
282,017
6
W
Artemis
8,364
597
97
7
0
236,845
7
W
King Arthur
6,926
495
65
5
0
277,319
3
L
Hachiman
7,386
528
103
7
0
226,864
4
W
Apollo
7,993
571
92
7
0
288,488
1
L
Sun Wukong
7,960
569
97
7
0
245,380
4
W
Ares
7,800
557
7
1
0
273,456
2
L
Bacchus
7,122
509
22
2
0
290,819
5
W
The Morrigan
7,723
552
124
9
0
292,641
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role