Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AlexCV20
King Arthur
Level 17
God Stats
9W - 5L
1,764 SR
Queue Stats
22W - 15L
1,691 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Luchoweber17
Morgan Le Fay
Level 28
God Stats
5W - 10L
1,125 SR
Queue Stats
177W - 148L
1,601 Elo+
Solo
Chernobog
Chernobog
Nikroman38
Chernobog
Level 7
God Stats
1W - 2L
1,267 SR
Queue Stats
18W - 20L
1,469 Elo+
Solo
Susano
Susano
fadedghost01
Susano
Level 27
God Stats
26W - 26L
1,693 SR
Queue Stats
224W - 198L
1,603 Elo+
Solo
Team Averages
Level 21
1,470 SR
1,573 Elo+

VS

Team Averages
Level 22
1,649 SR
1,649 Elo+
Merlin
Merlin
GuillermoK
Merlin
Level 46
God Stats
4W - 4L
1,411 SR
Queue Stats
133W - 137L
1,546 Elo+
Party 1
He Bo
He Bo
Mefisto4891
He Bo
Level 17
God Stats
1W - 0L
1,558 SR
Queue Stats
33W - 27L
1,624 Elo+
Solo
Nox
Nox
N0Zkin
Nox
Level 22
God Stats
3W - 5L
1,738 SR
Queue Stats
30W - 38L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
peneEvolucionado
Gilgamesh
Level 8
God Stats
7W - 1L
2,036 SR
Queue Stats
91W - 49L
1,882 Elo+
Party 1
Sun Wukong
Sun Wukong
xFROGMANx
Sun Wukong
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 97L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
3 / 3 / 0
7,571
361
3,427
11,413
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
AlexCV20
King Arthur
10
0 / 6 / 0
6,491
309
0
12,771
3,323
Morgan Le Fay
Luchoweber17
Morgan Le Fay
14
2 / 9 / 0
9,335
445
13,032
18,095
6,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Nikroman38
Chernobog
12
0 / 11 / 4
7,874
375
5,770
17,623
4,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Susano
14
2 / 9 / 2
9,026
430
9,991
19,083
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GuillermoK
Merlin
17
5 / 0 / 10
11,205
534
6,953
11,775
5,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 1 / 5
13,790
657
27,322
13,786
5,752
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nox
N0Zkin
Nox
17
7 / 1 / 9
13,203
629
9,177
15,083
13,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
19
10 / 4 / 9
13,041
621
17,089
18,156
10,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
xFROGMANx
Sun Wukong
18
3 / 2 / 9
11,725
558
5,977
11,192
12,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
80
7
Kills
38
38
Deaths
8
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
3
0
1
L
King Arthur
AlexCV20
King Arthur
0
6
0
0
W
Merlin
GuillermoK
Merlin
5
0
10
10
L
Morgan Le Fay
Luchoweber17
Morgan Le Fay
2
9
0
0.22
W
13
1
5
15.5
W
Nox
N0Zkin
Nox
7
1
9
11.5
L
Chernobog
Nikroman38
Chernobog
0
11
4
0.18
L
Susano
2
9
2
0.33
W
Gilgamesh
10
4
9
3.63
W
Sun Wukong
xFROGMANx
Sun Wukong
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,220
Damage
66,518
78,985
Taken
69,992
26,643
Mitigated
47,367
6,442
Healing
20,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,427
668
0
2,444
11,413
6,233
0
5,081
6,252
19,675
0
L
King Arthur
AlexCV20
King Arthur
0
0
0
0
12,771
3,323
0
8,449
3,916
0
0
W
Merlin
GuillermoK
Merlin
6,953
264
268
4,216
11,775
5,275
2,062
3,506
8,269
57,296
0
L
Morgan Le Fay
Luchoweber17
Morgan Le Fay
13,032
674
0
1,684
18,095
6,143
0
9,972
7,881
64,563
0
W
27,322
2,178
0
6,123
13,786
5,752
1,550
3,185
10,601
131,671
0
W
Nox
N0Zkin
Nox
9,177
904
0
3,429
15,083
13,025
4,343
3,436
11,647
47,093
0
L
Chernobog
Nikroman38
Chernobog
5,770
4,003
0
10
17,623
4,831
180
9,855
7,388
0
29,179
L
Susano
9,991
1,450
0
2,304
19,083
6,113
0
9,567
9,516
0
47,705
W
Gilgamesh
17,089
5,149
0
4,089
18,156
10,758
4,460
4,553
13,603
0
93,430
W
Sun Wukong
xFROGMANx
Sun Wukong
5,977
1,073
0
2,494
11,192
12,557
1,121
1,779
9,413
38
67,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,297
Gold Earned
62,964
292
Minions Killed
637
0
Camps Cleared
0
1,324,532
Distance Traveled
2,020,126
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,571
361
33
2
0
172,920
0
L
King Arthur
6,491
309
0
0
0
187,144
0
W
Merlin
11,205
534
101
5
0
419,190
4
L
Morgan Le Fay
9,335
445
103
5
0
294,649
1
W
He Bo
13,790
657
201
10
0
426,430
2
W
Nox
13,203
629
81
4
0
372,669
0
L
Chernobog
7,874
375
53
3
0
341,050
1
L
Susano
9,026
430
103
5
0
328,769
0
W
Gilgamesh
13,041
621
121
6
0
412,110
2
W
Sun Wukong
11,725
558
133
6
0
389,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role