Player Matchup

Medusa
Medusa
Ballz_97
Medusa
Level 57
God Stats
1W - 6L
1,271 SR
Queue Stats
9W - 20L
1,491 Elo+
Party 1
Fenrir
Fenrir
DRO_101_
Fenrir
Level 104
God Stats
19W - 28L
1,628 SR
Queue Stats
284W - 297L
1,435 Elo+
Party 1
Eset
Eset
j_bud22
Eset
Level 66
God Stats
19W - 17L
1,712 SR
Queue Stats
509W - 545L
1,513 Elo+
Solo
Odin
Odin
nashishusha1
Odin
Level 108
God Stats
6W - 6L
1,524 SR
Queue Stats
703W - 745L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
simpdadddyy
Kuzenbo
Level 89
God Stats
16W - 21L
1,745 SR
Queue Stats
365W - 412L
1,502 Elo+
Party 1
Team Averages
Level 85
1,576 SR
1,481 Elo+

VS

Team Averages
Level 116
1,546 SR
1,464 Elo+
Hades
Hades
TheKINGofEVIL
Hades
Level 160
God Stats
14W - 4L
1,609 SR
Queue Stats
225W - 223L
1,462 Elo+
Solo
Hou Yi
Hou Yi
Uncle7676
Hou Yi
Level 87
God Stats
4W - 5L
1,432 SR
Queue Stats
469W - 476L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
rubio27papi
Tsukuyomi
Level 108
God Stats
1W - 1L
1,647 SR
Queue Stats
93W - 114L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thomasqr45
Morgan Le Fay
Level 101
God Stats
5W - 3L
1,626 SR
Queue Stats
379W - 387L
1,439 Elo+
Solo
Bellona
Bellona
xXMANUELXx_PR
Bellona
Level 122
God Stats
3W - 1L
1,414 SR
Queue Stats
68W - 70L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ballz_97
Medusa
8
0 / 0 / 3
4,530
503
3,091
3,520
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
DRO_101_
Fenrir
9
4 / 1 / 1
5,733
637
3,663
6,165
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
j_bud22
Eset
6
0 / 0 / 0
4,194
466
984
1,176
287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 1 / 3
4,235
471
1,309
4,980
1,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
simpdadddyy
Kuzenbo
9
1 / 2 / 2
5,020
558
4,119
6,699
4,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,246
583
3,112
5,750
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hou Yi
Uncle7676
Hou Yi
8
0 / 1 / 1
4,620
513
2,390
3,349
761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
rubio27papi
Tsukuyomi
9
1 / 3 / 1
5,320
591
1,965
5,916
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
thomasqr45
Morgan Le Fay
11
0 / 0 / 1
5,741
638
1,267
2,960
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
10
2 / 0 / 1
5,965
663
4,330
5,695
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
5
Kills
4
4
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ballz_97
Medusa
0
0
3
1.5
L
Fenrir
DRO_101_
Fenrir
4
1
1
4.5
W
1
2
0
0.5
W
Hou Yi
Uncle7676
Hou Yi
0
1
1
0.5
L
Eset
j_bud22
Eset
0
0
0
0
L
0
1
3
1.5
W
Tsukuyomi
rubio27papi
Tsukuyomi
1
3
1
0.5
L
Kuzenbo
simpdadddyy
Kuzenbo
1
2
2
1
W
Morgan Le Fay
thomasqr45
Morgan Le Fay
0
0
1
0.5
W
Bellona
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,166
Damage
13,064
22,540
Taken
23,670
10,122
Mitigated
10,933
8,751
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ballz_97
Medusa
3,091
1,069
0
1,534
3,520
887
0
1,673
1,847
0
26,646
L
Fenrir
DRO_101_
Fenrir
3,663
842
0
2,081
6,165
2,117
0
394
5,771
0
25,396
W
3,112
680
132
2,545
5,750
4,261
348
0
5,750
20,865
0
W
Hou Yi
Uncle7676
Hou Yi
2,390
1,173
0
1,046
3,349
761
616
0
3,349
0
18,632
L
Eset
j_bud22
Eset
984
0
0
375
1,176
287
0
556
620
13,084
0
L
1,309
643
0
2,321
4,980
1,949
0
1,356
3,624
0
7,381
W
Tsukuyomi
rubio27papi
Tsukuyomi
1,965
521
0
1,932
5,916
1,761
19
1,535
4,201
0
20,959
L
Kuzenbo
simpdadddyy
Kuzenbo
4,119
1,022
0
2,440
6,699
4,882
0
400
6,299
19,988
0
W
Morgan Le Fay
thomasqr45
Morgan Le Fay
1,267
224
0
1,634
2,960
893
0
984
1,976
34,370
0
W
Bellona
4,330
1,236
0
3,131
5,695
3,257
0
2,194
3,291
0
29,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,712
Gold Earned
26,892
194
Minions Killed
264
0
Camps Cleared
0
806,735
Distance Traveled
832,163
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,530
503
49
5
0
180,949
1
L
Fenrir
5,733
637
68
8
0
182,614
0
W
Hades
5,246
583
39
4
0
142,348
4
W
Hou Yi
4,620
513
38
4
0
166,426
1
L
Eset
4,194
466
31
3
0
83,153
1
L
Odin
4,235
471
12
1
0
184,922
3
W
Tsukuyomi
5,320
591
47
5
0
154,794
1
L
Kuzenbo
5,020
558
34
4
0
175,097
1
W
Morgan Le Fay
5,741
638
62
7
0
192,791
0
W
Bellona
5,965
663
78
9
0
175,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role