Player Matchup

Ymir
Ymir
MarcusDeRivia
Ymir
Level 29
God Stats
5W - 6L
1,658 SR
Queue Stats
31W - 41L
1,460 Elo+
Solo
Jing Wei
Jing Wei
MimikoUmi
Jing Wei
Level 27
God Stats
21W - 17L
1,484 SR
Queue Stats
99W - 89L
1,521 Elo+
Solo
Apollo
Apollo
NoSusPiqueis
Apollo
Level 23
God Stats
7W - 9L
1,293 SR
Queue Stats
60W - 60L
1,536 Elo+
Party 1
Tyr
Tyr
ScantsL04
Tyr
Level 17
God Stats
1W - 1L
1,241 SR
Queue Stats
137W - 142L
1,609 Elo+
Party 1
Chronos
Chronos
juampesanchez16
Chronos
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 30L
1,589 Elo+
Party 1
Team Averages
Level 24
1,435 SR
1,543 Elo+

VS

Team Averages
Level 18
1,518 SR
1,619 Elo+
Anhur
Anhur
GoFastLow
Anhur
Level 29
God Stats
0W - 1L
1,330 SR
Queue Stats
47W - 45L
1,611 Elo+
Party 2
Ra
Ra
ImBanImBack
Ra
Level 5
God Stats
2W - 1L
1,746 SR
Queue Stats
11W - 10L
1,678 Elo+
Solo
Kukulkan
Kukulkan
Migi42
Kukulkan
Level 13
God Stats
11W - 10L
1,425 SR
Queue Stats
71W - 58L
1,620 Elo+
Solo
Artio
Artio
SauniNolson
Artio
Level 17
God Stats
1W - 1L
1,776 SR
Queue Stats
32W - 36L
1,647 Elo+
Party 2
Arachne
Arachne
ScorpiShow
Arachne
Level 26
God Stats
0W - 2L
1,311 SR
Queue Stats
74W - 69L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 7
7,515
470
3,450
12,822
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
MimikoUmi
Jing Wei
14
7 / 2 / 2
8,889
556
8,028
9,099
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
14
1 / 2 / 2
8,228
514
3,188
9,257
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 2 / 4
9,085
568
6,404
12,731
9,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 0 / 3
9,757
610
5,535
9,434
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GoFastLow
Anhur
11
1 / 4 / 5
6,638
415
5,308
8,638
2,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 1 / 0
5,588
349
824
1,752
394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Kukulkan
Migi42
Kukulkan
15
5 / 2 / 7
9,020
564
14,672
5,368
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 6
7,512
470
4,037
11,008
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ScorpiShow
Arachne
13
4 / 3 / 4
8,443
528
9,423
12,636
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
13
Kills
12
12
Deaths
13
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
GoFastLow
Anhur
1
4
5
0.88
L
0
1
0
0
W
0
6
7
0.58
L
Kukulkan
Migi42
Kukulkan
5
2
7
4.25
W
Jing Wei
MimikoUmi
Jing Wei
7
2
2
4
W
Apollo
1
2
2
1
L
2
3
6
1.67
W
3
2
4
2.5
L
Arachne
ScorpiShow
Arachne
4
3
4
2
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,605
Damage
34,264
53,343
Taken
39,402
24,774
Mitigated
16,981
13,405
Healing
10,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
GoFastLow
Anhur
5,308
1,845
0
1,040
8,638
2,500
688
2,622
6,016
0
28,782
L
824
103
64
745
1,752
394
0
0
1,752
13,213
0
W
3,450
258
0
2,797
12,822
6,198
0
5,679
6,873
12,144
0
L
Kukulkan
Migi42
Kukulkan
14,672
1,905
0
1,688
5,368
1,975
0
1,756
3,612
61,470
0
W
Jing Wei
MimikoUmi
Jing Wei
8,028
5,929
0
2,465
9,099
2,763
420
3,382
5,555
0
47,661
W
Apollo
3,188
1,447
0
1,062
9,257
2,912
0
3,476
5,711
0
62,139
L
4,037
492
296
3,866
11,008
6,364
408
2,957
8,051
18,271
0
W
6,404
522
0
4,117
12,731
9,263
72
2,449
10,198
0
56,429
L
Arachne
ScorpiShow
Arachne
9,423
7,057
0
2,423
12,636
5,748
0
1,650
10,986
0
46,058
W
5,535
2,077
0
2,964
9,434
3,638
1,136
3,763
5,473
82,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,474
Gold Earned
37,201
527
Minions Killed
308
0
Camps Cleared
0
1,520,787
Distance Traveled
1,308,071
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,638
415
52
3
0
303,226
3
L
Ra
5,588
349
34
2
0
72,177
1
W
Ymir
7,515
470
24
2
0
267,876
4
L
Kukulkan
9,020
564
113
7
0
308,044
6
W
Jing Wei
8,889
556
88
6
0
296,156
2
W
Apollo
8,228
514
110
7
0
319,892
2
L
Artio
7,512
470
27
2
0
314,840
0
W
Tyr
9,085
568
126
8
0
322,513
0
L
Arachne
8,443
528
82
5
0
309,784
1
W
Chronos
9,757
610
179
11
0
314,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role