Player Matchup

Odin
Odin
BetlejTokozakMax
Odin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,329 Elo+
Party 3
Da Ji
Da Ji
KeireZ
Da Ji
Level 26
God Stats
4W - 2L
1,571 SR
Queue Stats
6W - 10L
1,328 Elo+
Party 3
Apollo
Apollo
tomsonbrowen
Apollo
Level 140
God Stats
6W - 5L
1,519 SR
Queue Stats
102W - 108L
1,454 Elo+
Party 1
Khepri
Khepri
wodetian123
Khepri
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,506 Elo+
Party 1
Freya
Freya
xdkilerxd
Freya
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,355 Elo+
Party 3
Team Averages
Level 57
1,518 SR
1,394 Elo+

VS

Team Averages
Level 38
1,355 SR
1,391 Elo+
Morgan Le Fay
Morgan Le Fay
Be1azar
Morgan Le Fay
Level 44
God Stats
3W - 6L
1,253 SR
Queue Stats
158W - 159L
1,432 Elo+
Party 2
Gilgamesh
Gilgamesh
Grex15
Gilgamesh
Level 35
God Stats
0W - 3L
1,253 SR
Queue Stats
177W - 171L
1,433 Elo+
Party 2
Apollo
Apollo
LaconBube
Apollo
Level 38
God Stats
2W - 5L
1,356 SR
Queue Stats
63W - 77L
1,336 Elo+
Party 4
Nemesis
Nemesis
ThomasLionheart
Nemesis
Level 29
God Stats
2W - 5L
1,415 SR
Queue Stats
55W - 69L
1,348 Elo+
Party 4
Erlang Shen
Erlang Shen
Wat4That
Erlang Shen
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
185W - 249L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
9,219
542
8,884
13,184
9,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
KeireZ
Da Ji
17
12 / 2 / 2
10,584
623
11,228
12,976
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
14
4 / 2 / 7
8,889
523
8,587
9,925
3,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
13
0 / 4 / 8
8,502
500
4,193
10,945
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
xdkilerxd
Freya
16
6 / 5 / 6
9,841
579
9,182
13,088
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Be1azar
Morgan Le Fay
15
5 / 7 / 0
9,635
567
9,570
11,743
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Grex15
Gilgamesh
12
0 / 7 / 6
8,418
495
5,718
13,609
8,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
LaconBube
Apollo
11
3 / 4 / 3
7,709
453
5,168
8,957
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 2 / 3
9,173
540
9,732
10,608
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Wat4That
Erlang Shen
13
1 / 5 / 1
8,148
479
8,733
16,497
10,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
25
Kills
14
14
Deaths
25
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Be1azar
Morgan Le Fay
5
7
0
0.71
W
3
1
3
4.5
L
Gilgamesh
Grex15
Gilgamesh
0
7
6
0.43
W
Da Ji
KeireZ
Da Ji
12
2
2
6.5
L
Apollo
LaconBube
Apollo
3
4
3
1.13
L
5
2
3
3.25
L
Erlang Shen
Wat4That
Erlang Shen
1
5
1
0.3
W
Apollo
4
2
7
3.75
W
Khepri
0
4
8
1
W
Freya
xdkilerxd
Freya
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,074
Damage
38,921
60,118
Taken
61,414
33,576
Mitigated
30,870
16,218
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Be1azar
Morgan Le Fay
9,570
1,544
0
2,108
11,743
4,898
782
4,665
7,078
60,788
0
W
8,884
3,250
0
3,708
13,184
9,693
322
0
13,184
0
47,836
L
Gilgamesh
Grex15
Gilgamesh
5,718
2,302
0
2,204
13,609
8,152
318
5,013
8,596
0
25,224
W
Da Ji
KeireZ
Da Ji
11,228
4,167
0
3,948
12,976
6,000
0
581
12,395
0
60,610
L
Apollo
LaconBube
Apollo
5,168
3,362
0
1,113
8,957
3,382
1,075
1,797
7,160
0
33,500
L
9,732
4,846
0
533
10,608
4,219
724
1,248
9,360
0
62,871
L
Erlang Shen
Wat4That
Erlang Shen
8,733
4,736
0
6,747
16,497
10,219
422
652
15,706
0
43,793
W
Apollo
8,587
6,165
0
2,407
9,925
3,642
1,389
1,170
8,755
0
51,496
W
Khepri
4,193
585
0
1,493
10,945
9,242
298
2,211
8,734
22,165
0
W
Freya
xdkilerxd
Freya
9,182
3,092
0
4,662
13,088
4,999
0
5,608
7,480
54,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,035
Gold Earned
43,083
412
Minions Killed
405
0
Camps Cleared
0
1,598,981
Distance Traveled
1,619,964
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,635
567
118
7
0
275,731
3
W
Odin
9,219
542
84
5
0
305,777
1
L
Gilgamesh
8,418
495
38
2
0
317,213
6
W
Da Ji
10,584
623
92
5
0
317,108
2
L
Apollo
7,709
453
61
4
0
342,710
3
L
Nemesis
9,173
540
97
6
0
351,359
1
L
Erlang Shen
8,148
479
91
5
0
332,951
4
W
Apollo
8,889
523
105
6
0
347,082
0
W
Khepri
8,502
500
32
2
0
347,326
1
W
Freya
9,841
579
99
6
0
281,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role