Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Ghostriders104
Hercules
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 77L
1,393 Elo+
Solo
Horus
Horus
JUICEY647
Horus
Level 138
God Stats
2W - 2L
1,141 SR
Queue Stats
197W - 202L
1,415 Elo+
Solo
Pele
Pele
Thuthu69
Pele
Level 29
God Stats
3W - 1L
1,742 SR
Queue Stats
186W - 205L
1,491 Elo+
Solo
Bacchus
Bacchus
l_HittStick_l
Bacchus
Level 27
God Stats
3W - 1L
1,839 SR
Queue Stats
103W - 100L
1,514 Elo+
Solo
Team Averages
Level 76
1,544 SR
1,463 Elo+

VS

Team Averages
Level 57
1,497 SR
1,390 Elo+
Chaac
Chaac
 
Chaac
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Javi_BR383
Hel
Level 28
God Stats
0W - 1L
1,664 SR
Queue Stats
0W - 5L
1,099 Elo+
Party 1
Zeus
Zeus
Stay_Lyftd405
Zeus
Level 121
God Stats
11W - 10L
1,522 SR
Queue Stats
565W - 565L
1,394 Elo+
Solo
Ao Kuang
Ao Kuang
elcrakjusticiero
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,542 Elo+
Party 1
Cernunnos
Cernunnos
tinte-prendado
Cernunnos
Level 25
God Stats
0W - 2L
1,301 SR
Queue Stats
1W - 5L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
8 / 5 / 18
12,668
792
19,994
21,039
11,305
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
18
3 / 4 / 19
10,882
680
13,233
33,104
23,392
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
JUICEY647
Horus
18
3 / 5 / 22
10,977
686
10,171
27,279
28,816
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
19
8 / 6 / 17
12,391
774
17,978
18,145
9,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
20
11 / 2 / 16
12,723
795
24,818
20,287
27,377
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
3 / 4 / 16
11,187
699
17,079
28,878
41,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

16
2 / 6 / 7
9,521
595
12,724
19,279
7,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 3 / 9
13,947
872
43,261
10,259
4,935
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 8 / 12
10,532
658
11,562
21,609
9,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
tinte-prendado
Cernunnos
15
1 / 12 / 5
9,724
608
9,286
20,595
8,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
71
33
Kills
22
22
Deaths
33
92
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
5
18
3.4
L
Chaac
 
Chaac
3
4
16
2.75
W
Hercules
3
4
19
3.13
W
Horus
JUICEY647
Horus
3
5
22
2.8
L
2
6
7
0.92
L
11
3
9
5.17
W
Pele
8
6
17
2.75
L
5
8
12
1.38
W
Bacchus
11
2
16
9.5
L
Cernunnos
tinte-prendado
Cernunnos
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,194
Damage
93,912
119,854
Taken
100,620
100,229
Mitigated
71,248
62,143
Healing
46,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
19,994
11,397
1,984
8,374
21,039
11,305
1,122
14,259
6,208
0
39,896
L
Chaac
 
Chaac
17,079
3,283
1,179
9,798
28,878
41,407
625
4,693
24,185
0
39,028
W
Hercules
13,233
2,048
3,566
14,091
33,104
23,392
596
19,725
12,505
0
29,090
W
Horus
JUICEY647
Horus
10,171
4,849
9,105
11,302
27,279
28,816
532
11,511
13,466
0
16,095
L
12,724
1,672
15,588
8,209
19,279
7,191
449
7,345
11,934
21,617
0
L
43,261
1,363
1,587
1,363
10,259
4,935
40
1,928
8,331
68,343
0
W
Pele
17,978
3,541
3,465
2,862
18,145
9,339
2,128
8,620
8,345
0
42,327
L
11,562
1,225
1,520
3,975
21,609
9,565
100
6,143
15,466
16,261
0
W
Bacchus
24,818
1,389
2,721
4,673
20,287
27,377
318
9,843
9,526
38,978
0
L
Cernunnos
tinte-prendado
Cernunnos
9,286
4,962
1,598
1,463
20,595
8,150
45
4,709
15,886
0
13,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,641
Gold Earned
54,911
145
Minions Killed
160
0
Camps Cleared
0
1,425,532
Distance Traveled
1,282,280
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,668
792
45
3
0
241,851
1
L
Chaac
11,187
699
53
3
0
320,488
0
W
Hercules
10,882
680
21
1
0
277,818
1
W
Horus
10,977
686
4
0
0
296,553
2
L
Hel
9,521
595
17
1
0
256,656
0
L
Zeus
13,947
872
70
4
0
237,374
0
W
Pele
12,391
774
45
3
0
305,846
3
L
Ao Kuang
10,532
658
11
1
0
241,086
0
W
Bacchus
12,723
795
30
2
0
303,464
0
L
Cernunnos
9,724
608
9
1
0
226,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role