Player Matchup

Cthulhu
Cthulhu
GanzoCelestial
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,226 Elo+
Solo
Pele
Pele
ProjektxLucifer
Pele
Level 18
God Stats
10W - 10L
1,554 SR
Queue Stats
70W - 79L
1,498 Elo+
Solo
Hades
Hades
bbks-_-07
Hades
Level 16
God Stats
1W - 1L
1,643 SR
Queue Stats
3W - 4L
1,354 Elo+
Solo
Sylvanus
Sylvanus
huaibei
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 74L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
vjose7699
Gilgamesh
Level 27
God Stats
1W - 3L
1,445 SR
Queue Stats
28W - 50L
1,280 Elo+
Solo
Team Averages
Level 19
1,529 SR
1,350 Elo+

VS

Team Averages
Level 44
1,574 SR
1,481 Elo+
Ah Puch
Ah Puch
Frewerr
Ah Puch
Level 143
God Stats
4W - 4L
1,582 SR
Queue Stats
182W - 190L
1,402 Elo+
Party 1
Neith
Neith
IMissHarambe878
Neith
Level 15
God Stats
17W - 25L
1,379 SR
Queue Stats
73W - 88L
1,381 Elo+
Party 1
Ymir
Ymir
SMITEGUY69
Ymir
Level 27
God Stats
45W - 49L
1,564 SR
Queue Stats
417W - 463L
1,476 Elo+
Solo
Bakasura
Bakasura
ionicmercury398
Bakasura
Level 11
God Stats
3W - 1L
1,860 SR
Queue Stats
73W - 47L
1,769 Elo+
Solo
Guan Yu
Guan Yu
thebakedbear
Guan Yu
Level 22
God Stats
23W - 26L
1,487 SR
Queue Stats
136W - 157L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 1
7,497
417
9,998
15,828
10,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
10 / 5 / 0
10,257
570
12,140
14,874
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
bbks-_-07
Hades
12
0 / 7 / 3
7,517
418
2,959
13,428
4,003
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
huaibei
Sylvanus
12
1 / 6 / 2
7,539
419
9,464
15,683
7,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
vjose7699
Gilgamesh
12
0 / 7 / 3
7,248
403
4,647
15,878
6,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Frewerr
Ah Puch
18
6 / 4 / 10
10,904
606
24,292
14,134
5,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 6 / 6
8,078
449
4,870
10,329
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 1 / 8
9,672
537
8,115
14,875
8,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bakasura
18
17 / 2 / 6
11,941
663
14,403
13,737
7,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
thebakedbear
Guan Yu
15
2 / 2 / 4
9,148
508
6,013
13,678
7,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
15
Kills
31
31
Deaths
15
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Frewerr
Ah Puch
6
4
10
2.75
L
4
6
1
0.75
W
0
6
6
0.5
L
10
5
0
2
W
6
1
8
10
L
Hades
bbks-_-07
Hades
0
7
3
0.21
L
Sylvanus
huaibei
Sylvanus
1
6
2
0.33
W
Bakasura
17
2
6
10
W
Guan Yu
thebakedbear
Guan Yu
2
2
4
2
L
Gilgamesh
vjose7699
Gilgamesh
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,208
Damage
57,693
75,691
Taken
66,753
33,539
Mitigated
32,423
19,255
Healing
20,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Frewerr
Ah Puch
24,292
1,846
0
3,431
14,134
5,503
174
1,861
12,243
85,391
0
L
9,998
1,314
77
1,672
15,828
10,742
288
6,068
8,799
29,820
0
W
4,870
1,784
0
2,205
10,329
3,333
1,410
5,608
4,331
0
36,897
L
12,140
3,895
0
5,130
14,874
4,788
0
3,693
10,296
0
66,860
W
8,115
2,076
0
4,968
14,875
8,460
128
8,599
5,846
45,153
0
L
Hades
bbks-_-07
Hades
2,959
442
35
2,072
13,428
4,003
404
5,081
7,493
24,660
0
L
Sylvanus
huaibei
Sylvanus
9,464
3,974
2,818
4,014
15,683
7,235
450
7,755
7,213
32,236
4,448
W
Bakasura
14,403
9,375
0
4,128
13,737
7,161
1,798
2,432
11,275
0
55,940
W
Guan Yu
thebakedbear
Guan Yu
6,013
818
964
4,710
13,678
7,966
869
2,189
11,489
0
42,513
L
Gilgamesh
vjose7699
Gilgamesh
4,647
444
99
3,338
15,878
6,771
766
8,693
6,314
0
34,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,058
Gold Earned
49,743
374
Minions Killed
484
0
Camps Cleared
0
1,430,330
Distance Traveled
1,661,371
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,904
606
126
7
0
308,642
1
L
Cthulhu
7,497
417
35
2
0
314,804
1
W
Neith
8,078
449
79
4
0
295,865
0
L
Pele
10,257
570
121
7
0
316,629
4
W
Ymir
9,672
537
76
4
0
350,004
0
L
Hades
7,517
418
55
3
0
253,083
1
L
Sylvanus
7,539
419
89
5
0
246,777
1
W
Bakasura
11,941
663
109
6
0
398,019
1
W
Guan Yu
9,148
508
94
5
0
308,841
0
L
Gilgamesh
7,248
403
74
4
0
299,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role