Player Matchup

Anhur
Anhur
 
Anhur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Alex47674
Morgan Le Fay
Level 89
God Stats
33W - 18L
1,786 SR
Queue Stats
578W - 553L
1,515 Elo+
Party 2
Achilles
Achilles
TheBigWunk
Achilles
Level 84
God Stats
38W - 48L
1,450 SR
Queue Stats
391W - 412L
1,481 Elo+
Party 2
Ymir
Ymir
WandaJo95
Ymir
Level 108
God Stats
8W - 8L
1,434 SR
Queue Stats
271W - 331L
1,434 Elo+
Party 1
Hun Batz
Hun Batz
ZEROOOFOX
Hun Batz
Level 89
God Stats
5W - 8L
1,502 SR
Queue Stats
681W - 782L
1,471 Elo+
Solo
Team Averages
Level 105
1,534 SR
1,480 Elo+

VS

Team Averages
Level 83
1,485 SR
1,496 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Saper4
Xing Tian
Level 69
God Stats
16W - 17L
1,430 SR
Queue Stats
299W - 292L
1,477 Elo+
Solo
Arachne
Arachne
WMShooter
Arachne
Level 63
God Stats
30W - 29L
1,497 SR
Queue Stats
161W - 194L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
6 / 2 / 1
9,955
524
9,813
12,349
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Alex47674
Morgan Le Fay
16
5 / 4 / 3
10,245
539
20,817
14,822
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TheBigWunk
Achilles
14
3 / 8 / 0
9,024
475
8,350
20,903
10,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
10
0 / 8 / 4
7,064
372
2,873
16,513
6,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
ZEROOOFOX
Hun Batz
12
1 / 5 / 3
8,005
421
5,292
14,954
6,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
4 / 3 / 4
12,258
645
12,391
15,661
10,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
 
Morgan Le Fay
16
6 / 4 / 6
10,054
529
13,426
12,502
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
 
Neith
14
5 / 6 / 4
9,474
499
9,964
13,545
3,630
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Saper4
Xing Tian
15
5 / 0 / 8
9,656
508
6,065
12,605
9,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
WMShooter
Arachne
17
7 / 2 / 8
10,747
566
13,583
19,073
6,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
15
Kills
27
27
Deaths
15
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
2
1
3.25
W
Gilgamesh
 
Gilgamesh
4
3
4
2
W
Morgan Le Fay
 
Morgan Le Fay
6
4
6
2.25
W
Neith
 
Neith
5
6
4
1.17
L
Morgan Le Fay
Alex47674
Morgan Le Fay
5
4
3
1.63
W
Xing Tian
Saper4
Xing Tian
5
0
8
9
L
Achilles
TheBigWunk
Achilles
3
8
0
0.38
W
Arachne
WMShooter
Arachne
7
2
8
5.5
L
Ymir
0
8
4
0.25
L
Hun Batz
ZEROOOFOX
Hun Batz
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,145
Damage
55,429
79,541
Taken
73,386
33,157
Mitigated
34,924
16,969
Healing
21,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,813
5,170
0
4,284
12,349
3,766
240
2,158
10,191
0
70,185
W
Gilgamesh
 
Gilgamesh
12,391
3,531
0
4,624
15,661
10,839
960
2,097
13,564
0
67,279
W
Morgan Le Fay
 
Morgan Le Fay
13,426
393
0
2,066
12,502
4,426
95
7,950
4,552
61,022
0
W
Neith
 
Neith
9,964
4,560
0
3,590
13,545
3,630
591
5,969
7,576
0
50,822
L
Morgan Le Fay
Alex47674
Morgan Le Fay
20,817
1,119
116
4,348
14,822
5,175
0
6,843
7,979
78,956
0
W
Xing Tian
Saper4
Xing Tian
6,065
407
0
2,113
12,605
9,351
438
2,668
9,937
40,269
0
L
Achilles
TheBigWunk
Achilles
8,350
2,496
0
4,507
20,903
10,980
0
3,141
17,762
88
44,782
W
Arachne
WMShooter
Arachne
13,583
9,087
0
9,589
19,073
6,678
98
5,094
13,979
0
74,900
L
Ymir
2,873
178
288
667
16,513
6,805
132
4,557
11,956
22,019
0
L
Hun Batz
ZEROOOFOX
Hun Batz
5,292
272
0
2,759
14,954
6,431
0
2,949
12,005
0
45,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,293
Gold Earned
52,189
466
Minions Killed
451
0
Camps Cleared
0
1,734,614
Distance Traveled
1,808,826
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,955
524
130
7
0
325,413
0
W
Gilgamesh
12,258
645
120
6
0
350,327
1
W
Morgan Le Fay
10,054
529
93
5
0
358,088
2
W
Neith
9,474
499
93
5
0
353,744
0
L
Morgan Le Fay
10,245
539
136
7
0
358,592
11
W
Xing Tian
9,656
508
50
3
0
372,184
11
L
Achilles
9,024
475
91
5
0
325,671
3
W
Arachne
10,747
566
95
5
0
374,483
1
L
Ymir
7,064
372
24
1
0
328,485
13
L
Hun Batz
8,005
421
85
4
0
396,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role