Player Matchup

Guan Yu
Guan Yu
KillSwitch73003
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Luciano_Blazzer
Medusa
Level 18
God Stats
39W - 26L
1,542 SR
Queue Stats
407W - 421L
1,333 Elo+
Solo
Terra
Terra
QueenSayber
Terra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
paultxistu
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
posidon29
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,129 Elo+
Solo
Team Averages
Level 6
1,508 SR
1,392 Elo+

VS

Team Averages
Level 21
1,605 SR
1,291 Elo+
Merlin
Merlin
DisableKarma
Merlin
Level 24
God Stats
16W - 9L
1,756 SR
Queue Stats
60W - 60L
1,284 Elo+
Party 1
Pele
Pele
Iam_D3LUSION
Pele
Level 26
God Stats
1W - 4L
1,220 SR
Queue Stats
23W - 32L
1,197 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sir_Savage_21zt
Morgan Le Fay
Level 24
God Stats
10W - 9L
1,756 SR
Queue Stats
49W - 48L
1,348 Elo+
Party 1
Heimdallr
Heimdallr
XxExOtIC_OpTiXx
Heimdallr
Level 18
God Stats
4W - 5L
1,902 SR
Queue Stats
51W - 68L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
jinksd123
Danzaburou
Level 14
God Stats
19W - 24L
1,389 SR
Queue Stats
158W - 190L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 1
6,283
273
326
2,303
711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
14 / 3 / 1
13,219
575
16,616
12,532
4,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 9 / 0
7,036
306
790
12,208
7,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
paultxistu
Nemesis
16
6 / 9 / 2
9,988
434
8,253
19,570
9,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
10
0 / 7 / 5
7,629
332
0
7,723
2,170
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
8 / 5 / 5
12,603
548
9,448
13,432
4,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 6 / 4
10,703
465
5,162
15,895
5,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Sir_Savage_21zt
Morgan Le Fay
17
5 / 2 / 5
11,656
507
7,363
7,791
3,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
XxExOtIC_OpTiXx
Heimdallr
15
7 / 9 / 3
10,637
462
5,417
13,065
4,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
jinksd123
Danzaburou
17
3 / 3 / 6
11,650
507
5,743
13,593
5,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
20
Kills
26
31
Deaths
25
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
5
5
2.1
W
3
6
4
0.83
L
0
3
1
0.17
L
14
3
1
4.83
L
0
9
0
0
W
Morgan Le Fay
Sir_Savage_21zt
Morgan Le Fay
5
2
5
3.75
W
Heimdallr
XxExOtIC_OpTiXx
Heimdallr
7
9
3
0.94
W
Danzaburou
jinksd123
Danzaburou
3
3
6
2
L
Nemesis
paultxistu
Nemesis
6
9
2
0.78
L
Thor
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,985
Damage
33,133
54,336
Taken
63,776
24,210
Mitigated
22,880
6,852
Healing
12,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,448
1,563
10
2,331
13,432
4,603
840
132
13,300
66,590
0
W
5,162
922
323
2,836
15,895
5,083
776
104
15,791
0
59,574
L
326
44
0
65
2,303
711
19
997
1,306
0
2,735
L
16,616
5,266
0
2,988
12,532
4,780
1,431
4,262
8,270
0
89,110
L
790
557
18
954
12,208
7,514
0
4,618
7,590
11,722
0
W
Morgan Le Fay
Sir_Savage_21zt
Morgan Le Fay
7,363
1,633
0
1,107
7,791
3,115
3,723
428
7,363
85,222
0
W
Heimdallr
XxExOtIC_OpTiXx
Heimdallr
5,417
2,575
0
86
13,065
4,715
1,505
126
12,939
0
33,841
W
Danzaburou
jinksd123
Danzaburou
5,743
3,623
0
5,969
13,593
5,364
4,464
0
13,593
0
66,779
L
Nemesis
paultxistu
Nemesis
8,253
3,342
0
2,827
19,570
9,035
0
5,709
13,857
0
49,928
L
Thor
0
0
0
0
7,723
2,170
0
1,225
6,494
0
7,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,155
Gold Earned
57,249
245
Minions Killed
521
0
Camps Cleared
0
1,621,437
Distance Traveled
1,842,706
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,603
548
116
5
0
342,578
3
W
Pele
10,703
465
97
4
0
368,574
1
L
Guan Yu
6,283
273
7
0
0
70,186
0
L
Medusa
13,219
575
148
6
0
451,364
4
L
Terra
7,036
306
10
0
0
358,404
2
W
Morgan Le Fay
11,656
507
140
6
0
361,431
2
W
Heimdallr
10,637
462
58
3
0
434,454
0
W
Danzaburou
11,650
507
110
5
0
335,669
0
L
Nemesis
9,988
434
67
3
0
492,837
4
L
Thor
7,629
332
13
1
0
248,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role