Player Matchup

Ares
Ares
 
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Clark202
Ratatoskr
Level 29
God Stats
7W - 6L
1,436 SR
Queue Stats
145W - 102L
1,730 Elo+
Solo
Tiamat
Tiamat
Reizero32
Tiamat
Level 8
God Stats
19W - 19L
1,577 SR
Queue Stats
71W - 76L
1,560 Elo+
Solo
Izanami
Izanami
StickyLeafz
Izanami
Level 6
God Stats
2W - 0L
1,278 SR
Queue Stats
17W - 16L
1,538 Elo+
Solo
Apollo
Apollo
我弱的一逼
Apollo
Level 18
God Stats
11W - 5L
1,690 SR
Queue Stats
47W - 39L
1,629 Elo+
Solo
Team Averages
Level 17
1,496 SR
1,591 Elo+

VS

Team Averages
Level 22
1,559 SR
1,521 Elo+
Da Ji
Da Ji
 
Da Ji
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
A_literal_nut
Ra
Level 27
God Stats
0W - 1L
1,200 SR
Queue Stats
7W - 13L
1,346 Elo+
Solo
Tyr
Tyr
Crow191863
Tyr
Level 30
God Stats
10W - 10L
1,554 SR
Queue Stats
75W - 80L
1,558 Elo+
Solo
Olorun
Olorun
Se7enb
Olorun
Level 6
God Stats
1W - 1L
1,755 SR
Queue Stats
9W - 8L
1,526 Elo+
Solo
Rama
Rama
oShaba
Rama
Level 25
God Stats
9W - 4L
1,785 SR
Queue Stats
377W - 250L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 2 / 7
5,342
534
1,844
5,686
2,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ratatoskr
Clark202
Ratatoskr
12
9 / 1 / 3
7,003
700
7,197
6,106
2,063
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Reizero32
Tiamat
8
1 / 2 / 6
5,068
507
3,055
3,564
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
StickyLeafz
Izanami
10
5 / 2 / 2
5,989
599
6,097
5,661
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 4
6,221
622
6,151
4,161
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 4 / 0
5,301
530
4,510
7,658
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 4 / 1
4,833
483
1,494
5,706
1,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
1 / 3 / 2
5,163
516
2,757
8,481
4,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
Se7enb
Olorun
9
3 / 5 / 0
5,512
551
3,040
6,396
2,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
oShaba
Rama
10
3 / 2 / 1
5,799
580
4,546
7,639
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
18
Kills
9
9
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
7
2.25
L
Da Ji
 
Da Ji
2
4
0
0.5
L
0
4
1
0.13
W
Ratatoskr
Clark202
Ratatoskr
9
1
3
10.5
L
1
3
2
0.67
W
Tiamat
Reizero32
Tiamat
1
2
6
2
L
Olorun
Se7enb
Olorun
3
5
0
0.6
W
Izanami
StickyLeafz
Izanami
5
2
2
3
L
Rama
oShaba
Rama
3
2
1
1.75
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,344
Damage
16,347
25,178
Taken
35,880
9,167
Mitigated
12,252
5,298
Healing
12,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,844
367
0
157
5,686
2,805
0
1,298
4,328
4,698
0
L
Da Ji
 
Da Ji
4,510
842
0
2,506
7,658
2,329
0
829
6,775
0
26,339
L
1,494
477
602
1,260
5,706
1,974
659
1,185
4,447
16,309
0
W
Ratatoskr
Clark202
Ratatoskr
7,197
2,310
0
500
6,106
2,063
0
405
5,611
0
31,551
L
2,757
173
0
3,359
8,481
4,212
0
594
7,865
0
19,538
W
Tiamat
Reizero32
Tiamat
3,055
486
0
769
3,564
1,507
96
1,141
2,423
14,333
0
L
Olorun
Se7enb
Olorun
3,040
1,137
222
1,152
6,396
2,016
160
1,014
5,260
20,144
0
W
Izanami
StickyLeafz
Izanami
6,097
4,654
0
2,816
5,661
1,515
0
837
4,824
0
37,386
L
Rama
oShaba
Rama
4,546
3,357
0
3,852
7,639
1,721
123
985
6,634
0
35,792
W
6,151
3,471
0
1,056
4,161
1,277
590
853
3,188
0
36,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
26,608
235
Minions Killed
232
0
Camps Cleared
0
864,465
Distance Traveled
810,592
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,342
534
3
0
0
192,513
1
L
Da Ji
5,301
530
52
5
0
151,264
1
L
Ra
4,833
483
31
3
0
169,015
1
W
Ratatoskr
7,003
700
72
7
0
208,359
0
L
Tyr
5,163
516
35
4
0
160,730
1
W
Tiamat
5,068
507
29
3
0
139,750
1
L
Olorun
5,512
551
41
4
0
175,043
2
W
Izanami
5,989
599
65
7
0
153,591
4
L
Rama
5,799
580
73
7
0
154,540
3
W
Apollo
6,221
622
66
7
0
170,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role