Player Matchup

Poseidon
Poseidon
Frogman1055
Poseidon
Level 21
God Stats
126W - 125L
1,585 SR
Queue Stats
129W - 134L
1,564 Elo+
Solo
Kukulkan
Kukulkan
Spooks phantom
Kukulkan
Level 10
God Stats
2W - 1L
1,655 SR
Queue Stats
8W - 5L
1,453 Elo+
Solo
King Arthur
King Arthur
VincentDragneel
King Arthur
Level 29
God Stats
15W - 8L
1,649 SR
Queue Stats
68W - 77L
1,442 Elo+
Solo
Chiron
Chiron
fishy_saddlery3
Chiron
Level 7
God Stats
4W - 4L
1,545 SR
Queue Stats
6W - 5L
1,468 Elo+
Solo
Cerberus
Cerberus
ivanhenao05
Cerberus
Level 18
God Stats
1W - 4L
1,539 SR
Queue Stats
8W - 17L
1,304 Elo+
Solo
Team Averages
Level 17
1,595 SR
1,446 Elo+

VS

Team Averages
Level 17
1,552 SR
1,439 Elo+
Nemesis
Nemesis
GonzalOff23
Nemesis
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
73W - 70L
1,307 Elo+
Party 1
Janus
Janus
Lukitaaabb
Janus
Level 14
God Stats
7W - 5L
1,477 SR
Queue Stats
80W - 81L
1,212 Elo+
Party 1
Ymir
Ymir
Magnum_13east
Ymir
Level 12
God Stats
2W - 1L
1,701 SR
Queue Stats
4W - 5L
1,885 Elo+
Solo
Fenrir
Fenrir
TerseRex6226131
Fenrir
Level 29
God Stats
75W - 58L
1,580 SR
Queue Stats
333W - 360L
1,531 Elo+
Solo
Apollo
Apollo
adayhidalgo77
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Frogman1055
Poseidon
15
3 / 4 / 3
9,023
475
9,536
11,716
3,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
13
2 / 7 / 1
8,241
434
6,034
10,606
4,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
VincentDragneel
King Arthur
11
0 / 9 / 4
7,148
376
6,095
17,504
10,660
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
9 / 6 / 2
9,357
492
12,723
12,951
4,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ivanhenao05
Cerberus
12
2 / 5 / 8
8,471
446
7,547
15,176
9,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GonzalOff23
Nemesis
16
10 / 2 / 3
10,244
539
9,599
14,748
6,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
14
1 / 3 / 7
8,806
463
3,976
10,133
4,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 3 / 9
9,697
510
8,441
12,614
7,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
12 / 0 / 7
11,431
602
16,155
13,153
12,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 8 / 3
9,178
483
4,841
10,435
2,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
16
Kills
31
31
Deaths
16
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Frogman1055
Poseidon
3
4
3
1.13
W
Nemesis
GonzalOff23
Nemesis
10
2
3
5.75
W
Janus
1
3
7
1.5
W
5
3
9
3.17
L
Kukulkan
2
7
1
0.36
W
12
0
7
15.5
L
King Arthur
VincentDragneel
King Arthur
0
9
4
0.22
W
3
8
3
0.56
L
9
6
2
1.67
L
Cerberus
ivanhenao05
Cerberus
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,935
Damage
43,012
67,953
Taken
61,083
32,694
Mitigated
34,733
12,890
Healing
14,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Frogman1055
Poseidon
9,536
1,284
0
4,754
11,716
3,636
0
864
10,852
65,657
0
W
Nemesis
GonzalOff23
Nemesis
9,599
3,759
0
5,576
14,748
6,958
0
4,091
10,657
0
66,196
W
Janus
3,976
407
453
1,900
10,133
4,337
783
4,898
5,235
43,959
0
W
8,441
1,065
0
762
12,614
7,753
41
5,934
6,680
25,006
0
L
Kukulkan
6,034
658
0
377
10,606
4,013
885
2,517
8,089
45,870
0
W
16,155
2,765
0
5,534
13,153
12,967
428
4,730
8,423
0
56,782
L
King Arthur
VincentDragneel
King Arthur
6,095
1,493
137
1,765
17,504
10,660
0
3,148
14,356
0
23,691
W
4,841
2,318
0
636
10,435
2,718
2,818
3,464
6,971
0
35,264
L
12,723
5,120
677
2,490
12,951
4,698
1,924
2,335
10,616
0
48,613
L
Cerberus
ivanhenao05
Cerberus
7,547
395
0
2,690
15,176
9,687
100
3,553
11,623
39,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,240
Gold Earned
49,356
406
Minions Killed
378
0
Camps Cleared
0
1,580,832
Distance Traveled
1,753,147
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,023
475
111
6
0
324,251
12
W
Nemesis
10,244
539
103
5
0
357,903
0
W
Janus
8,806
463
74
4
0
290,086
1
W
Ymir
9,697
510
42
2
0
357,236
1
L
Kukulkan
8,241
434
91
5
0
302,767
1
W
Fenrir
11,431
602
106
6
0
379,046
1
L
King Arthur
7,148
376
55
3
0
315,576
1
W
Apollo
9,178
483
53
3
0
368,876
0
L
Chiron
9,357
492
90
5
0
286,049
0
L
Cerberus
8,471
446
59
3
0
352,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role