Player Matchup

He Bo
He Bo
 
He Bo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Carma1911
Ymir
Level 106
God Stats
1W - 5L
1,256 SR
Queue Stats
181W - 152L
1,545 Elo+
Solo
Raijin
Raijin
CrowntheHunter
Raijin
Level 149
God Stats
0W - 1L
1,651 SR
Queue Stats
32W - 24L
1,616 Elo+
Solo
Olorun
Olorun
DaidalosSvK
Olorun
Level 155
God Stats
1W - 2L
1,302 SR
Queue Stats
289W - 325L
1,545 Elo+
Solo
Ravana
Ravana
lKidBu
Ravana
Level 125
God Stats
6W - 5L
1,510 SR
Queue Stats
165W - 159L
1,596 Elo+
Solo
Team Averages
Level 138
1,444 SR
1,561 Elo+

VS

Team Averages
Level 131
1,618 SR
1,571 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FuzzyJones
Nu Wa
Level 153
God Stats
3W - 0L
1,782 SR
Queue Stats
178W - 172L
1,523 Elo+
Solo
Neith
Neith
Maskarroska
Neith
Level 144
God Stats
16W - 4L
1,806 SR
Queue Stats
409W - 370L
1,545 Elo+
Solo
Baba Yaga
Baba Yaga
Tommy24
Baba Yaga
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 6 / 2
6,841
684
9,048
8,518
3,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
0 / 6 / 3
7,167
717
3,213
14,507
15,840
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 4 / 2
8,110
811
9,191
7,770
3,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
12
0 / 5 / 2
6,378
638
7,840
10,277
4,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
lKidBu
Ravana
13
2 / 7 / 2
7,683
768
6,442
12,509
8,382
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
7 / 1 / 19
9,560
956
10,107
16,951
9,437
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
 
Morgan Le Fay
15
6 / 2 / 16
9,372
937
10,287
7,744
3,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
15
4 / 1 / 19
8,782
878
7,275
7,597
7,167
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 0 / 16
9,879
988
13,126
8,847
4,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Tommy24
Baba Yaga
14
2 / 2 / 18
8,631
863
7,911
8,553
4,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
116
5
Kills
28
28
Deaths
6
11
Assists
88
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
6
2
0.33
W
Cthulhu
 
Cthulhu
7
1
19
16.5
W
Morgan Le Fay
 
Morgan Le Fay
6
2
16
7
L
Ymir
0
6
3
0.25
L
2
4
2
0.75
L
Olorun
0
5
2
0.2
W
Nu Wa
4
1
19
13.5
W
9
0
16
17
W
Baba Yaga
Tommy24
Baba Yaga
2
2
18
5.5
L
Ravana
lKidBu
Ravana
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,734
Damage
48,706
53,581
Taken
49,692
36,489
Mitigated
29,352
14,002
Healing
32,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,048
209
0
258
8,518
3,642
0
5,320
3,198
15,139
0
W
Cthulhu
 
Cthulhu
10,107
357
5,091
7,497
16,951
9,437
634
10,124
6,625
23,472
0
W
Morgan Le Fay
 
Morgan Le Fay
10,287
854
0
1,705
7,744
3,787
1,148
3,140
4,562
21,716
0
L
Ymir
3,213
63
1,692
1,613
14,507
15,840
0
9,362
5,145
7,210
0
L
9,191
420
1,139
1,448
7,770
3,683
0
6,501
1,269
27,169
0
L
Olorun
7,840
3,992
1,530
2,595
10,277
4,942
0
7,149
3,128
18,706
0
W
Nu Wa
7,275
2,413
2,715
2,283
7,597
7,167
1,608
4,842
2,629
15,727
0
W
13,126
5,066
2,690
5,492
8,847
4,655
1,615
4,862
3,835
0
24,396
W
Baba Yaga
Tommy24
Baba Yaga
7,911
87
2,049
2,640
8,553
4,306
339
5,648
2,749
16,085
0
L
Ravana
lKidBu
Ravana
6,442
1,092
1,677
2,050
12,509
8,382
0
7,248
5,261
0
12,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,179
Gold Earned
46,224
84
Minions Killed
100
0
Camps Cleared
0
840,460
Distance Traveled
912,767
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,841
684
17
2
0
176,718
0
W
Cthulhu
9,560
956
24
2
0
202,337
0
W
Morgan Le Fay
9,372
937
26
3
0
184,027
1
L
Ymir
7,167
717
5
1
0
172,566
1
L
Raijin
8,110
811
35
4
0
170,726
2
L
Olorun
6,378
638
23
2
0
155,615
0
W
Nu Wa
8,782
878
11
1
0
169,364
0
W
Neith
9,879
988
16
2
0
179,088
2
W
Baba Yaga
8,631
863
23
2
0
177,951
0
L
Ravana
7,683
768
4
0
0
164,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role