Player Matchup

Bakasura
Bakasura
A3gn0r
Bakasura
Level 19
God Stats
20W - 18L
1,170 SR
Queue Stats
21W - 21L
951 Elo+
Solo
Nemesis
Nemesis
AsJiD
Nemesis
Level 7
God Stats
11W - 9L
1,277 SR
Queue Stats
49W - 37L
951 Elo+
Solo
Anubis
Anubis
FearlessNemeziz
Anubis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo
Terra
Terra
arkimiaujk23132
Terra
Level 28
God Stats
2W - 0L
1,745 SR
Queue Stats
171W - 202L
1,364 Elo+
Solo
Ullr
Ullr
frostenerionibag
Ullr
Level 20
God Stats
11W - 12L
1,448 SR
Queue Stats
116W - 115L
1,484 Elo+
Solo
Team Averages
Level 16
1,428 SR
1,250 Elo+

VS

Team Averages
Level 9
1,473 SR
1,433 Elo+
Fenrir
Fenrir
GAHSDVGFSDH
Fenrir
Level 28
God Stats
3W - 2L
1,366 SR
Queue Stats
45W - 77L
1,193 Elo+
Solo
Neith
Neith
HotZip
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 22L
1,500 Elo+
Party 1
Ares
Ares
OlegRossi
Ares
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Suliudao111
The Morrigan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,495 Elo+
Solo
Tyr
Tyr
TFT21
Tyr
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
41W - 31L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A3gn0r
Bakasura
19
3 / 11 / 2
13,121
570
11,016
22,219
12,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
AsJiD
Nemesis
17
9 / 3 / 7
12,330
536
11,545
19,165
8,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
14 / 5 / 4
13,344
580
25,743
14,271
7,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 10 / 19
11,706
509
8,685
19,952
18,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 6 / 12
12,560
546
13,661
18,771
7,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
3 / 5 / 5
11,998
522
5,551
15,657
6,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
HotZip
Neith
15
9 / 9 / 8
10,793
469
15,314
15,763
5,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
14
3 / 12 / 11
10,449
454
8,619
24,343
16,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Suliudao111
The Morrigan
17
9 / 8 / 3
11,586
504
14,229
16,389
5,238
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
TFT21
Tyr
17
6 / 3 / 7
11,390
495
11,678
17,987
14,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
64
36
Kills
30
35
Deaths
37
44
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bakasura
A3gn0r
Bakasura
3
11
2
0.36
W
Nemesis
AsJiD
Nemesis
9
3
7
4.17
W
14
5
4
3.2
L
Fenrir
3
5
5
1.1
L
Neith
HotZip
Neith
9
9
8
1.44
L
Ares
3
12
11
0.71
L
The Morrigan
Suliudao111
The Morrigan
9
8
3
1.31
L
Tyr
TFT21
Tyr
6
3
7
3.17
W
1
10
19
1.05
W
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,650
Damage
55,391
94,378
Taken
90,139
54,128
Mitigated
48,392
27,229
Healing
15,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
A3gn0r
Bakasura
11,016
7,850
0
4,280
22,219
12,117
5,248
3,743
18,476
0
84,951
W
Nemesis
AsJiD
Nemesis
11,545
6,424
0
3,328
19,165
8,591
1,958
4,233
14,932
0
75,608
W
25,743
1,670
0
7,155
14,271
7,783
2,123
5,708
8,563
76,698
0
L
Fenrir
5,551
1,020
0
2,524
15,657
6,205
1,486
2,203
12,521
0
76,386
L
Neith
HotZip
Neith
15,314
7,836
0
2,066
15,763
5,388
2,955
7,448
8,238
0
60,362
L
Ares
8,619
2,059
0
1,631
24,343
16,695
474
11,541
12,506
22,235
0
L
The Morrigan
Suliudao111
The Morrigan
14,229
2,492
0
800
16,389
5,238
887
8,530
7,138
51,541
0
L
Tyr
TFT21
Tyr
11,678
1,412
0
8,109
17,987
14,866
0
4,475
13,262
0
57,002
W
8,685
2,078
2,973
4,573
19,952
18,527
288
5,650
14,302
25,603
0
W
13,661
8,397
0
4,920
18,771
7,110
4,371
5,284
13,487
0
64,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,061
Gold Earned
56,216
453
Minions Killed
461
0
Camps Cleared
0
2,021,467
Distance Traveled
1,861,647
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,121
570
176
8
0
428,222
5
W
Nemesis
12,330
536
79
3
0
471,646
0
W
Anubis
13,344
580
106
5
0
273,182
0
L
Fenrir
11,998
522
161
7
0
387,564
0
L
Neith
10,793
469
103
4
0
348,262
1
L
Ares
10,449
454
24
1
0
356,142
3
L
The Morrigan
11,586
504
91
4
0
362,749
1
L
Tyr
11,390
495
82
4
0
406,930
0
W
Terra
11,706
509
26
1
0
429,850
0
W
Ullr
12,560
546
66
3
0
418,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role