Player Matchup

Jing Wei
Jing Wei
Diiiias
Jing Wei
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 210L
1,282 Elo+
Solo
Zeus
Zeus
GADRELL
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,130 Elo+
Party 2
Nu Wa
Nu Wa
Selύna
Nu Wa
Level 6
God Stats
1W - 1L
1,461 SR
Queue Stats
2W - 6L
1,240 Elo+
Solo
Cerberus
Cerberus
Sikici3310
Cerberus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 58L
1,252 Elo+
Party 2
Ymir
Ymir
mrhvidemus
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
999 Elo+
Solo
Team Averages
Level 9
1,492 SR
1,180 Elo+

VS

Team Averages
Level 12
1,482 SR
1,251 Elo+
Sol
Sol
Davidszopos
Sol
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,039 Elo+
Solo
Chang'e
Chang'e
SUUCKMYDIICK
Chang'e
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Kali
Kali
SvenMINIT
Kali
Level 16
God Stats
47W - 49L
1,434 SR
Queue Stats
137W - 146L
1,297 Elo+
Party 1
Chaac
Chaac
W0lfmare
Chaac
Level 22
God Stats
60W - 51L
1,474 SR
Queue Stats
427W - 449L
1,325 Elo+
Party 1
Anhur
Anhur
emil090902
Anhur
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 10L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Diiiias
Jing Wei
14
5 / 10 / 5
10,706
535
8,770
18,287
6,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
GADRELL
Zeus
12
1 / 11 / 6
8,280
414
10,074
12,497
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Selύna
Nu Wa
18
11 / 8 / 3
11,448
572
22,103
15,131
4,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Sikici3310
Cerberus
12
2 / 8 / 6
8,492
425
8,763
27,323
22,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 12 / 4
7,765
388
1,237
20,552
17,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 3
8,882
444
5,220
12,818
3,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
SUUCKMYDIICK
Chang'e
20
18 / 2 / 7
13,367
668
32,497
23,471
8,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kali
17
11 / 3 / 6
11,742
587
11,495
16,315
5,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
W0lfmare
Chaac
17
10 / 2 / 8
10,955
548
19,734
19,250
17,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
17
8 / 6 / 3
10,975
549
9,555
16,002
7,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
19
Kills
48
49
Deaths
22
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
9
3
0.28
L
Jing Wei
Diiiias
Jing Wei
5
10
5
0.75
L
Zeus
GADRELL
Zeus
1
11
6
0.36
W
Chang'e
SUUCKMYDIICK
Chang'e
18
2
7
10.75
L
Nu Wa
Selύna
Nu Wa
11
8
3
1.56
L
Cerberus
Sikici3310
Cerberus
2
8
6
0.63
W
Kali
11
3
6
4.67
W
Chaac
W0lfmare
Chaac
10
2
8
7
W
Anhur
8
6
3
1.58
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,947
Damage
78,501
93,790
Taken
87,856
54,607
Mitigated
42,393
12,639
Healing
41,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,220
3,283
0
3,566
12,818
3,673
1,907
7,309
5,509
29,291
0
L
Jing Wei
Diiiias
Jing Wei
8,770
7,138
0
1,692
18,287
6,098
512
9,935
8,202
0
37,114
L
Zeus
GADRELL
Zeus
10,074
1,620
0
930
12,497
3,910
192
5,116
7,261
26,702
0
W
Chang'e
SUUCKMYDIICK
Chang'e
32,497
4,305
1,969
17,069
23,471
8,637
6,926
10,749
12,378
118,591
0
L
Nu Wa
Selύna
Nu Wa
22,103
5,175
0
1,230
15,131
4,778
1,184
5,638
9,223
64,231
0
L
Cerberus
Sikici3310
Cerberus
8,763
649
0
8,415
27,323
22,805
0
9,654
17,061
29,412
0
W
Kali
11,495
5,409
0
6,900
16,315
5,911
348
6,717
9,598
0
71,116
W
Chaac
W0lfmare
Chaac
19,734
2,940
0
8,053
19,250
17,078
194
12,048
7,202
0
60,333
W
Anhur
9,555
5,479
0
4,421
16,002
7,094
4,616
5,010
10,992
2,308
59,792
L
1,237
965
0
372
20,552
17,016
483
7,536
12,866
14,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,691
Gold Earned
55,921
280
Minions Killed
548
0
Camps Cleared
0
1,523,955
Distance Traveled
1,734,165
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,882
444
50
3
0
258,110
0
L
Jing Wei
10,706
535
54
3
0
342,475
2
L
Zeus
8,280
414
41
2
0
282,964
0
W
Chang'e
13,367
668
177
9
0
375,252
4
L
Nu Wa
11,448
572
93
5
0
328,638
3
L
Cerberus
8,492
425
59
3
0
319,212
6
W
Kali
11,742
587
138
7
0
404,163
0
W
Chaac
10,955
548
85
4
0
403,948
0
W
Anhur
10,975
549
98
5
0
292,692
2
L
Ymir
7,765
388
33
2
0
250,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role